Changing Character skeletal mesh with triggerbox and customevent not working

ajbombadill
Tue, 06 Jun 2017 12:16:42 +0000
Character & Animation

I have setup a trigger box for a new level switch, which works fine, and have setup an OnActorEndOverlap in the level BP to have the skeletal mesh change on the character in the new level, but it is failing to work. I have a Custom Event in the character BP to set the new mesh.

Here are the BP setups: the first is in the level BP the second is in the character BP.

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