Auto mesh reduction on animated meshes not available in 4.19

Almajority
Sun, 01 Apr 2018 19:42:40 +0000
Asset Creation

So now, in the version 4.19 we don’t have the Simplygon integration anymore, we cannot use the Auto mesh reduction feature to generate LODs on animated meshes, this feature was available on UE 4.18 and working perfectly well,
I’ve tried to reduce an animated mesh manually (3ds max, Polygon Cruncher, Simplygon) outside of unreal engine and the results are not equal to what unreal engine 4.18 offer in the Simplygon integration
is there any workaround? we will have this feature again in the new updates?

Next time Epic team shouldn’t replace something with an alternative that doesn’t work at all.

Thanks.

9 posts - 1 participant