How to Adjust Projectile Size in Paper 2D

Zoberk
Mon, 19 Oct 2015 22:39:37 +0000
Community & Industry Discussion

Greetings,

I was following the Twitch Tutorial part 2 for making a Paper 2D game. I followed all the mechanics but decided to use my own artwork to create the game. Everything went smooth so far. I added the shot projectile and textures properly, and the function works. However, the projectile released is as big as a dot. I tried going to its blueprint to fiddle with its scale. No matter how big I scale it, the projectile released is still a dot. I must be missing something. (I definitely am)

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