# \#shooter

**URL:** https://forums.unrealengine.com/tag/shooter/1368.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [\[ MEGAJAM 2026 \] Dev Diary: GPU Hunters | Action shooter with incremental elements](https://forums.unrealengine.com/t/megajam-2026-dev-diary-gpu-hunters-action-shooter-with-incremental-elements/2855492)

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**Author:** [@CubeOfSkill](https://forums.unrealengine.com/u/CubeOfSkill)\
**Replies:** 3\
**Last updated:** [November 14, 2026, 12:25am UTC](https://forums.unrealengine.com/t/megajam-2026-dev-diary-gpu-hunters-action-shooter-with-incremental-elements/2855492 "2026-11-14T00:25:31Z")

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{It will be edited, so do read next messages}

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## [AGHAFN 1V1 BUILD FIGHTS FFA & ALL GUNS  ](https://forums.unrealengine.com/t/aghafn-1v1-build-fights-ffa-all-guns/2768711)

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**Author:** [@USE\_CODE\_AGHAFN](https://forums.unrealengine.com/u/USE_CODE_AGHAFN)\
**Replies:** 0\
**Last updated:** [September 14, 2026, 3:30pm UTC](https://forums.unrealengine.com/t/aghafn-1v1-build-fights-ffa-all-guns/2768711 "2026-09-14T15:30:50Z")

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Map Code: 1149-5585-8239 Game Mode: 1v1 Build Fights & Free-For-All with All Guns About the Map: Jump into fast-paced action built entirely in UEFN! Test your building mechanics in a clean 1v1 arena, enjoy smooth…

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## [Never Stop Shooting Now available on Fab](https://forums.unrealengine.com/t/never-stop-shooting-now-available-on-fab/2706228)

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**Author:** [@JansenSensei](https://forums.unrealengine.com/u/JansenSensei)\
**Replies:** 2\
**Last updated:** [April 2, 2026, 6:59am UTC](https://forums.unrealengine.com/t/never-stop-shooting-now-available-on-fab/2706228 "2026-04-02T06:59:20Z")

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I created my own version of those viral videos you see all over social media. TopWar, BestWar,TotalWar and whatever other names they keep coming out with for those totally fake games. Not only have I created a game yo…

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## [procedural foliage spawner is messing with first person shooter character blueprint](https://forums.unrealengine.com/t/procedural-foliage-spawner-is-messing-with-first-person-shooter-character-blueprint/2664198)

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**Author:** [@Darkhero897](https://forums.unrealengine.com/u/Darkhero897)\
**Replies:** 0\
**Last updated:** [October 10, 2025, 6:49pm UTC](https://forums.unrealengine.com/t/procedural-foliage-spawner-is-messing-with-first-person-shooter-character-blueprint/2664198 "2025-10-10T18:49:10Z")

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I am trying to make a first person shooter horror game. However I have an issue with the gun not showing up on camera. I used the shooter variant character from unreal engine. In case it’s not known, in Unreal Engine…

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## [Dev Diary: sci-fi shooter and roguelike AEROCUBE | Unreal Fellowship: Games | SoloDev](https://forums.unrealengine.com/t/dev-diary-sci-fi-shooter-and-roguelike-aerocube-unreal-fellowship-games-solodev/2533190)

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**Author:** [@CubeOfSkill](https://forums.unrealengine.com/u/CubeOfSkill)\
**Replies:** 3\
**Last updated:** [June 21, 2025, 7:02pm UTC](https://forums.unrealengine.com/t/dev-diary-sci-fi-shooter-and-roguelike-aerocube-unreal-fellowship-games-solodev/2533190 "2025-06-21T19:02:55Z")

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Genres: Arcade, FPS, Roguelike, Sci-Fi, Space, Action, Dystopian. My name is Alexander Mukhitdinov, I’m a solo developer who has worked with game engines like Unity, RPG Maker, and GMS2, but in my opinion Unreal Engin…

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## [DMD Hangar - Multiplayer Shooter System](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067)

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**Author:** [@DMD\_Hangar](https://forums.unrealengine.com/u/DMD_Hangar)\
**Replies:** 4\
**Last updated:** [May 28, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/dmd-hangar-multiplayer-shooter-system/2439067 "2025-05-28T14:56:46Z")

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:star: MULTIPLAYER SHOOTER SYSTEM (MSS) :star: :clapper\_board: Multiplayer Shooter System Video We have a full DEMO with all our content for you to try. :video\_game: We also provide detailed DOCUMENTATI…

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## [First Person Shooter Kit V1.2](https://forums.unrealengine.com/t/first-person-shooter-kit-v1-2/2450644)

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**Author:** [@Azmaine\_Hussaine](https://forums.unrealengine.com/u/Azmaine_Hussaine)\
**Replies:** 0\
**Last updated:** [April 11, 2025, 5:35am UTC](https://forums.unrealengine.com/t/first-person-shooter-kit-v1-2/2450644 "2025-04-11T05:35:57Z")

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This fps shooter contains realistic and smooth movement with 2 weapons (Rifle and Pistol) Get it now: First Person Shooter Kit V1.2 | Fab Preview Video: https://www.youtube.com/watch?v=I396aDjjFXw Features: Smooth Mo…

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## [Building an FPS? This Kit Will Save You Weeks of Work](https://forums.unrealengine.com/t/building-an-fps-this-kit-will-save-you-weeks-of-work/2366638)

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**Author:** [@WeirdoGamingStud](https://forums.unrealengine.com/u/WeirdoGamingStud)\
**Replies:** 2\
**Last updated:** [March 1, 2025, 5:25pm UTC](https://forums.unrealengine.com/t/building-an-fps-this-kit-will-save-you-weeks-of-work/2366638 "2025-03-01T17:25:45Z")

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Hey Unreal devs! :wave: I’ve always been a huge fan of FPS games—the thrill of a perfectly timed headshot, the satisfaction of fluid movement, the intensity of tactical combat. :video\_game: But I also know how challengi…

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## [SlowMotion FPS Template for Unreal Engine](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657)

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**Author:** [@Alexjr977](https://forums.unrealengine.com/u/Alexjr977)\
**Replies:** 6\
**Last updated:** [January 4, 2025, 6:05am UTC](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657 "2025-01-04T06:05:13Z")

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Hey Everyone I have just published my SlowMotion FPS Template on Fab Marketplace. Which is a SlowMo shooter inspired by Superhot Game. So if you want to speed up your game and make slowmo shooter then you can check ou…

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## [How to pass input to overlapping UI (or detect joystick taps)?](https://forums.unrealengine.com/t/how-to-pass-input-to-overlapping-ui-or-detect-joystick-taps/477096)

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**Author:** [@anonymous\_user\_3ad9ae12](https://forums.unrealengine.com/u/anonymous_user_3ad9ae12)\
**Replies:** 2\
**Last updated:** [June 12, 2024, 6:20pm UTC](https://forums.unrealengine.com/t/how-to-pass-input-to-overlapping-ui-or-detect-joystick-taps/477096 "2024-06-12T18:20:47Z")

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I’m trying to make a Top-down Mobile Shooter game, like Brawl Stars, but I’ve hit a block when it comes to Brawl Stars’s Auto-Aim/Quickfire functionality. Originally, I set it up to detect how far the virtual joystick is…

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## [Can anyone guide me to make a Extraction based FPS ?](https://forums.unrealengine.com/t/can-anyone-guide-me-to-make-a-extraction-based-fps/1298454)

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**Author:** [@DexyRex](https://forums.unrealengine.com/u/DexyRex)\
**Replies:** 0\
**Last updated:** [September 16, 2023, 9:29am UTC](https://forums.unrealengine.com/t/can-anyone-guide-me-to-make-a-extraction-based-fps/1298454 "2023-09-16T09:29:06Z")

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Hello, my name is Abinash and am a 3D Animator, I know interface of Unreal Engine, but have no clue how to make games, and tutorials on youtube just show what to do, but they dont tell why they did that I have this awes…

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## [Working on a Ender's game Prototype](https://forums.unrealengine.com/t/working-on-a-enders-game-prototype/1145213)

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**Author:** [@GroundDev](https://forums.unrealengine.com/u/GroundDev)\
**Replies:** 3\
**Last updated:** [August 2, 2023, 10:52pm UTC](https://forums.unrealengine.com/t/working-on-a-enders-game-prototype/1145213 "2023-08-02T22:52:25Z")

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battle against the enemy, Command your army, and score points! no gravity so careful planning is needed… rack up points with stuns or get players to the enemy goal! 1 point per hit 20 points for a goal. Game …

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## [Blackfall Announced](https://forums.unrealengine.com/t/blackfall-announced/1210145)

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**Author:** [@Diozne](https://forums.unrealengine.com/u/Diozne)\
**Replies:** 2\
**Last updated:** [June 27, 2023, 10:10pm UTC](https://forums.unrealengine.com/t/blackfall-announced/1210145 "2023-06-27T22:10:38Z")

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I’m very happy to announce that my new game is on Steam! Enter the universe of Blackfall, a first-person shooter full of mystery and imminent danger. In this shooter with elements of combat, loot and a hint of rogue-lit…

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## [Grapple hook reeling in](https://forums.unrealengine.com/t/grapple-hook-reeling-in/738015)

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**Author:** [@Gengoo](https://forums.unrealengine.com/u/Gengoo)\
**Replies:** 0\
**Last updated:** [December 29, 2022, 2:20am UTC](https://forums.unrealengine.com/t/grapple-hook-reeling-in/738015 "2022-12-29T02:20:58Z")

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Hello Im currently trying to make a grapplehook projectile in my fps project but I ran into a problem Currently the projectile fires out fine and behaves how I want when it hits a grappable or nongrapple object but the…

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## [Farm Under Fire - 3rd person multiplayer shooter, heavy metal, and old-school!](https://forums.unrealengine.com/t/farm-under-fire-3rd-person-multiplayer-shooter-heavy-metal-and-old-school/525672)

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**Author:** [@Fury22PL](https://forums.unrealengine.com/u/Fury22PL)\
**Replies:** 5\
**Last updated:** [April 26, 2022, 11:31pm UTC](https://forums.unrealengine.com/t/farm-under-fire-3rd-person-multiplayer-shooter-heavy-metal-and-old-school/525672 "2022-04-26T23:31:13Z")

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Hi! I would like to present to you my newly released game called Farm Under Fire! Farm Under Fire is a 3rd person multiplayer shooter, where player competes against other players in Free For All or Team Deathmatch mod…

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## [How would you rotate the camera when moving left or right, like Quake I movement?](https://forums.unrealengine.com/t/how-would-you-rotate-the-camera-when-moving-left-or-right-like-quake-i-movement/426999)

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**Author:** [@anonymous\_user\_970dcdbd](https://forums.unrealengine.com/u/anonymous_user_970dcdbd)\
**Replies:** 6\
**Last updated:** [April 11, 2022, 9:40am UTC](https://forums.unrealengine.com/t/how-would-you-rotate-the-camera-when-moving-left-or-right-like-quake-i-movement/426999 "2022-04-11T09:40:54Z")

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i’m having trouble making the camera rotate left or right when moving in the corresponding directions. i’m currently making a classic shooter like Quake, and i kinda need that to encapsulate the right feeling to the game…

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## [Making a Kill Count in my shooter (First time Program) ](https://forums.unrealengine.com/t/making-a-kill-count-in-my-shooter-first-time-program/500059)

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**Author:** [@TimmyParent5364](https://forums.unrealengine.com/u/TimmyParent5364)\
**Replies:** 3\
**Last updated:** [February 22, 2022, 8:23am UTC](https://forums.unrealengine.com/t/making-a-kill-count-in-my-shooter-first-time-program/500059 "2022-02-22T08:23:21Z")

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Hi Everyone, This is my first time writing a program for an oculus. While a lot of it is intuitive, there are some nuisances that I think a beginner like me wouldn’t understand but are very fundamental for someone who k…

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## [cant deal damage to enemy](https://forums.unrealengine.com/t/cant-deal-damage-to-enemy/481205)

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**Author:** [@ChazAttack](https://forums.unrealengine.com/u/ChazAttack)\
**Replies:** 22\
**Last updated:** [April 1, 2021, 3:36pm UTC](https://forums.unrealengine.com/t/cant-deal-damage-to-enemy/481205 "2021-04-01T15:36:33Z")

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Hi I am trying to deal damage to my enemy in a third person mode, so I am using a custom projectile. I created a blueprint using apply damage and print string to check if its firing and it not and Im not sure why. Pleas…

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## [Using Advancedlocomotionsystem making shooter](https://forums.unrealengine.com/t/using-advancedlocomotionsystem-making-shooter/481199)

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**Author:** [@ChazAttack](https://forums.unrealengine.com/u/ChazAttack)\
**Replies:** 0\
**Last updated:** [April 1, 2021, 9:07am UTC](https://forums.unrealengine.com/t/using-advancedlocomotionsystem-making-shooter/481199 "2021-04-01T09:07:31Z")

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HI I am currently using the advanced locomotion system and need some help making a shooter. I have got it so the enemy can do damage to me but whern I shoot there doesnt seem to be any damage coming off the enemy. I put…

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## [How to remove the HUD on first person game blueprint](https://forums.unrealengine.com/t/how-to-remove-the-hud-on-first-person-game-blueprint/295277)

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**Author:** [@anonymous\_user\_3a30f2c7](https://forums.unrealengine.com/u/anonymous_user_3a30f2c7)\
**Replies:** 6\
**Last updated:** [February 17, 2021, 7:46pm UTC](https://forums.unrealengine.com/t/how-to-remove-the-hud-on-first-person-game-blueprint/295277 "2021-02-17T19:46:04Z")

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im using the first person shooter game blueprint, and i dont know how to remove the HUD, we need it now, because we will take a screenshot from the first person view, but we want to change the HUD later. \*the image i…

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## [Sprinting and ADS happening together](https://forums.unrealengine.com/t/sprinting-and-ads-happening-together/476173)

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**Author:** [@BhagwaBilla](https://forums.unrealengine.com/u/BhagwaBilla)\
**Replies:** 7\
**Last updated:** [December 26, 2020, 3:54pm UTC](https://forums.unrealengine.com/t/sprinting-and-ads-happening-together/476173 "2020-12-26T15:54:38Z")

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You can throw an eye to FPS Project of Epic who cover most of this case Basically, how we handle this situation on most of game : There is a boolean for every action the player WANT to. Like bWantToSprint bWantToAim …

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## [animation first person](https://forums.unrealengine.com/t/animation-first-person/471971)

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**Author:** [@Revelage](https://forums.unrealengine.com/u/Revelage)\
**Replies:** 0\
**Last updated:** [September 26, 2020, 9:27am UTC](https://forums.unrealengine.com/t/animation-first-person/471971 "2020-09-26T09:27:00Z")

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i want to create a fps, but i want to use the skeletal mesh of third person character. is there any animation that can work on marketplace? i don’t want to use the skeletal mesh of first person and then only replicate …

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## [Generating Maps](https://forums.unrealengine.com/t/generating-maps/463294)

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**Author:** [@anonymous\_user\_4b8558d3](https://forums.unrealengine.com/u/anonymous_user_4b8558d3)\
**Replies:** 6\
**Last updated:** [April 9, 2020, 3:21pm UTC](https://forums.unrealengine.com/t/generating-maps/463294 "2020-04-09T15:21:15Z")

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I was thinking of making a maze shooter where the game has endless waves but also has random generating maps after each wave? How would I create random generating maps?

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## [How can I create top down mouse-driven aiming? (Crosshair follows cursor, fires projectiles at cursor location)](https://forums.unrealengine.com/t/how-can-i-create-top-down-mouse-driven-aiming-crosshair-follows-cursor-fires-projectiles-at-cursor-location/279212)

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**Author:** [@darkpivot](https://forums.unrealengine.com/u/darkpivot)\
**Replies:** 41\
**Last updated:** [September 18, 2019, 8:39pm UTC](https://forums.unrealengine.com/t/how-can-i-create-top-down-mouse-driven-aiming-crosshair-follows-cursor-fires-projectiles-at-cursor-location/279212 "2019-09-18T20:39:56Z")

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So I have my top-down character mechanics in place. How would I go about having a 2D crosshair follow the mouse, so that I could fire projectiles in the direction the crosshair is. It’s in a top-down perspective, so it’s…

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## [FPS Aiming System Problems](https://forums.unrealengine.com/t/fps-aiming-system-problems/454980)

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**Author:** [@RunklTookl](https://forums.unrealengine.com/u/RunklTookl)\
**Replies:** 1\
**Last updated:** [September 7, 2019, 8:44pm UTC](https://forums.unrealengine.com/t/fps-aiming-system-problems/454980 "2019-09-07T20:44:47Z")

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I’ve been trying to work on an ADS system where a second camera activates then goes to a certain socket but all that happens is my FOV changes slightly, could someone help?

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## [How can i detect if someone shoots?](https://forums.unrealengine.com/t/how-can-i-detect-if-someone-shoots/453677)

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**Author:** [@halobungie](https://forums.unrealengine.com/u/halobungie)\
**Replies:** 5\
**Last updated:** [August 11, 2019, 8:06pm UTC](https://forums.unrealengine.com/t/how-can-i-detect-if-someone-shoots/453677 "2019-08-11T20:06:48Z")

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Hello, i have a Question: how can i check if a NPC did shoot in the Level? Because if someone shoots then all other NPC’s should flee. How this NPC’s can flee this is clear for me but the Check: if someone shoots in th…

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## [Need help. I cannot for the life of me replicate the projectile client--\>server](https://forums.unrealengine.com/t/need-help-i-cannot-for-the-life-of-me-replicate-the-projectile-client-server/452629)

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**Author:** [@Zesty\_P](https://forums.unrealengine.com/u/Zesty_P)\
**Replies:** 1\
**Last updated:** [July 22, 2019, 4:02am UTC](https://forums.unrealengine.com/t/need-help-i-cannot-for-the-life-of-me-replicate-the-projectile-client-server/452629 "2019-07-22T04:02:52Z")

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I am working on a battlefield/call of duty esc FPS shooter. i am having serious trouble getting the bullet projectile to appear on the server when the client shoots. It works fine when the server shoots, clients can see …

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## [How to test multiplayer Steam game?](https://forums.unrealengine.com/t/how-to-test-multiplayer-steam-game/451502)

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**Author:** [@gedamial](https://forums.unrealengine.com/u/gedamial)\
**Replies:** 0\
**Last updated:** [June 30, 2019, 3:08pm UTC](https://forums.unrealengine.com/t/how-to-test-multiplayer-steam-game/451502 "2019-06-30T15:08:58Z")

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Hi, I’m making a multiplayer game using Steam subsystem with app\_id 480. I can successfully host sessions but I am unable to find sessions… it always finds me 0 sessions available. Is this because I’m using the same co…

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## [C++ Compile Error "Couldn't find target rules file for target"](https://forums.unrealengine.com/t/c-compile-error-couldnt-find-target-rules-file-for-target/342795)

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**Author:** [@iKiWY](https://forums.unrealengine.com/u/iKiWY)\
**Replies:** 23\
**Last updated:** [April 8, 2019, 7:23pm UTC](https://forums.unrealengine.com/t/c-compile-error-couldnt-find-target-rules-file-for-target/342795 "2019-04-08T19:23:43Z")

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Hi! For every 5 minutes spent on adding a feature, it always takes 10 hours to fix the errors, but today it’s different. I made a new map and added the code to C++ ShooterMainMenu.cpp for it to show up in menus, but wh…

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## [Why after aiming for a character to move becomes slow?](https://forums.unrealengine.com/t/why-after-aiming-for-a-character-to-move-becomes-slow/444934)

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**Author:** [@anonymous\_user\_37446e811](https://forums.unrealengine.com/u/anonymous_user_37446e811)\
**Replies:** 0\
**Last updated:** [March 9, 2019, 11:29pm UTC](https://forums.unrealengine.com/t/why-after-aiming-for-a-character-to-move-becomes-slow/444934 "2019-03-09T23:29:19Z")

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Hi. I want to ask questions about characters who after aiming will move slowly. Already checked but did not find the location of the problem. thanks.

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