Get camera rotation offset introduced by Camera Shakes?

WolfTangoFox
Sat, 03 Apr 2021 19:07:49 +0000
Cinematics & Media

Hi,

Is there a way to get the relative rotation produced by camera shakes? I have a Matinee Camera Shake playing and would like to get the raw offset that is being produced by it, to be used elsewhere and duplicate the exact effect.

I tried to do the following, and it kinda works, but it becomes erratic when the player’s POV moves a lot. As if these values are not being updated at the same time, and with fast camera rotation they get out of sync.

2 posts - 2 participants