Client Play Camera Shake gone?

MrRobville
Sat, 07 Mar 2015 17:16:55 +0000
Cinematics & Media

I’m trying to create a 1st person head bobbing/shaking effect when walking or running.
At the following question:

Unreal Engine Forums – 12 Apr 14

How to Make a Camera Bobbing Blueprint?

Hey, I’ve been having a lot of issues making a blueprint for first person bobbing(Camera emulating walking). There isn’t much online at all on how to do this and as much as I’ve played around with blueprints i just can’t figure out how to work...

A person shows how to do this with two images. As you can see he uses the “Client Play Camera Shake” node within the character blueprint. For some reason I am unable to find this node anywhere. Could anyone explain how I can get this to work?

3 posts - 2 participants