Can we see individual node performance/cost when making a material ?

Ennocu
Wed, 11 Mar 2026 13:41:55 +0000
Debugging, Optimization, & Profiling

Hello there !

In Unity’ ShaderGraph editor, there is a view mode that draws a “heatmap” of all nodes, allowing to see each node cost/complexity as seen in the included picture below :

Is there something similar or a tool that might give some insights for individual nodes in Unreal ?
Thanks in advance !

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