SetActorLocation is not instant 4.11

Hmb3141
Tue, 31 May 2016 16:22:16 +0000
Blueprint

When using the SetActorLocation node the movement is not set instantly, there appears to be a lag of a few frames.

To reproduce

1. Set game mode override to none so the default player pawn is used

2. Create an actor blueprint, lets call it Test

3. Open the blueprint editor for test and create a cube objects as a child of root, set the x position of the cube to be -300

4. Set Test to follow the player like so

5. Play and move around

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