Staggered Actor Movement

MC1RScorpion
Fri, 23 Aug 2019 20:18:39 +0000
Character & Animation

Hello,

I’m working on a game where objects move quickly from one side of the screen to the other Tetris style. For this I’m using a function on a timer that executes SetActorLocation with sweep enabled every 0.01 seconds.

I’m currently seeing a lot staggering in the movement of the actors despite maintaining 30FPS in PIE. I’ve tried enabling VSync via the console but see little difference with that so I think it’s an issue with how I’m moving the actors.

Any ideas on how to smooth out this movement would be appreciated.

Cheers.

6 posts - 1 participant