EOS: Best way to handle "abandoned" sessions?

Denis
Tue, 12 Jan 2021 02:06:24 +0000
Multiplayer & Networking

Hi,

I’m working on a multiplayer game with a listening server. One player can host the game, the rest can find it and join. Imagine a situation when the hosting player disconnected or crashed: such session will persist for some time, but in fact, there is no more game behind it and I want to exclude it from find session results.

My question: what is the best (right?) way to handle such sessions? Is there any way to determine that session’s owner no longer in session without trying to join such session?

4 posts - 3 participants