UPROPERTY Serialization is not working without Edit / Visible specifier
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0
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649
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May 9, 2020
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Serialization of default-constructed members?
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2
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1587
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October 25, 2019
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Reconstructing serialized actors
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3
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1125
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October 4, 2019
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Compressing and serializing Render Target (camera) stream
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0
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580
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September 6, 2019
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Assertion failed: ReaderPos + Num <= ReaderSize
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1
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1816
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August 21, 2019
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Unable to serialize texture
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1
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730
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July 12, 2019
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Serialization error - Can't save
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0
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338
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March 15, 2019
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Serialization error: bulk data
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0
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471
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March 15, 2019
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SavePackage error: "Unexpected custom version"
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8
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1720
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January 18, 2019
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Blueprint references to level Actors are lost when streaming out and back in the level
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30
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3125
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December 12, 2018
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Launcher Crashing on startup; Serialization Error
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2
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449
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October 22, 2018
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Blueprints derived from c++ classes not updating properly
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3
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3279
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October 16, 2018
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Convert array of struct to byte buffer
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0
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920
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October 15, 2018
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Save Game object that contains a FSoftObjectPtr
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4
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1436
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October 11, 2018
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Animation overwrite unintentional
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2
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235
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August 15, 2018
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Reference will be nullptred warning
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0
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1112
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August 1, 2018
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Debugging SkeletalMesh Serialization Errors
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1
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478
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May 30, 2018
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How do I get a stable Asset ID for an Object
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0
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649
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April 3, 2018
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UObject class IDs for saving and loading?
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1
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1291
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March 19, 2018
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UClass values invalid after saving and loading in packaged game?
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1
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377
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March 18, 2018
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Using Save Game functionality with UObjects
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2
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2069
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March 11, 2018
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Serializing Delays into a SaveGame and restarting them with the same TimeRemaining when loading
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0
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432
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February 17, 2018
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UE4 serialization mismatch
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0
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374
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February 1, 2018
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Custom SaveGame mechanism
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0
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281
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December 7, 2017
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How do you serialize a UGameInstance object?
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2
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2039
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December 5, 2017
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Is it possible to split a UAsset
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0
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370
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October 11, 2017
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Custom NetSerialize on USTRUCT
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4
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4782
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September 20, 2017
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Changing UBaseLightComponent::CastShadows' default to false
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0
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309
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September 18, 2017
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USaveGame and serializing the minimum necessary info
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0
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621
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July 30, 2017
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Search through (particle) assets as text
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1
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288
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July 13, 2017
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