|
UProperty Conversion on Serialize
|
|
1
|
766
|
September 16, 2021
|
|
Save/Serialize Animation Blueprint State
|
|
1
|
954
|
June 28, 2021
|
|
Having difficulty getting FObjectReader to work
|
|
0
|
478
|
April 1, 2021
|
|
Issue on serialize FTransform Property to byte stream
|
|
3
|
951
|
February 25, 2021
|
|
UObject's Instanced value reset to C++ default value on Play?
|
|
2
|
1314
|
January 23, 2021
|
|
UE4 C++: EXTENDING ENGINE CLASSES/STRUCTS USING PLUGIN
|
|
4
|
2003
|
December 2, 2020
|
|
Loading is broken when referencing components on other actors
|
|
2
|
506
|
November 9, 2020
|
|
How to make UFoliageInstancedStaticMeshComponent with removed instances serializable?
|
|
0
|
456
|
October 21, 2020
|
|
Warning: SendBunch: Reliable partial bunch overflows reliable buffer! [UChannel]
|
|
3
|
3283
|
August 4, 2020
|
|
Datatable Cooked Storage Method?
|
|
0
|
372
|
June 16, 2020
|
|
How to serialize UObjects referenced in properties of custom asset
|
|
1
|
1528
|
May 22, 2020
|
|
UPROPERTY Serialization is not working without Edit / Visible specifier
|
|
0
|
833
|
May 9, 2020
|
|
Serialization of default-constructed members?
|
|
2
|
2077
|
October 25, 2019
|
|
Reconstructing serialized actors
|
|
3
|
1616
|
October 4, 2019
|
|
Compressing and serializing Render Target (camera) stream
|
|
0
|
793
|
September 6, 2019
|
|
Unable to serialize texture
|
|
1
|
890
|
July 12, 2019
|
|
Serialization error - Can't save
|
|
0
|
394
|
March 15, 2019
|
|
Serialization error: bulk data
|
|
0
|
691
|
March 15, 2019
|
|
SavePackage error: "Unexpected custom version"
|
|
8
|
2019
|
January 18, 2019
|
|
Blueprint references to level Actors are lost when streaming out and back in the level
|
|
30
|
3953
|
December 12, 2018
|
|
Launcher Crashing on startup; Serialization Error
|
|
2
|
501
|
October 22, 2018
|
|
Blueprints derived from c++ classes not updating properly
|
|
3
|
3751
|
October 16, 2018
|
|
Convert array of struct to byte buffer
|
|
0
|
1126
|
October 15, 2018
|
|
Save Game object that contains a FSoftObjectPtr
|
|
4
|
2161
|
October 11, 2018
|
|
Animation overwrite unintentional
|
|
2
|
289
|
August 15, 2018
|
|
Reference will be nullptred warning
|
|
0
|
1379
|
August 1, 2018
|
|
Debugging SkeletalMesh Serialization Errors
|
|
1
|
641
|
May 30, 2018
|
|
How do I get a stable Asset ID for an Object
|
|
0
|
717
|
April 3, 2018
|
|
UObject class IDs for saving and loading?
|
|
1
|
1884
|
March 19, 2018
|
|
UClass values invalid after saving and loading in packaged game?
|
|
1
|
446
|
March 18, 2018
|