Camera turns white when added to Sequencer in Unreal Engine 5.7

Shiraz1366
Thu, 25 Dec 2025 22:45:03 +0000
Cinematics & Media

Hello,

I’m having an issue with Sequencer in Unreal Engine 5.7.

The camera works correctly in the normal viewport, but as soon as I add the camera to a Level Sequence, the camera view becomes completely white in the Sequencer preview.

I have checked exposure and post-process settings, but the issue persists only inside Sequencer.

Has anyone encountered this before or knows what might cause this?

Thank you in advance.

And Best regards,

Sadegh

2 posts - 2 participants