# \#sequence-recording

**URL:** https://forums.unrealengine.com/tag/sequence-recording/10307.md

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## [Chaos Cloth Cache Double Transform](https://forums.unrealengine.com/t/chaos-cloth-cache-double-transform/2474845)

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**Author:** [@Muggawumps](https://forums.unrealengine.com/u/Muggawumps)\
**Replies:** 1\
**Last updated:** [July 7, 2026, 8:36am UTC](https://forums.unrealengine.com/t/chaos-cloth-cache-double-transform/2474845 "2026-07-07T08:36:42Z")

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Hello! I’ve created a long jacket Cloth Asset in UE5.5. I’ve successfully recorded a Chaos Cloth Cache after following this helpful guide, and I’m attempting to assemble an animation sequence after prepping the rest of …

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## [Take recorder crash in UE 5.7](https://forums.unrealengine.com/t/take-recorder-crash-in-ue-5-7/2693341)

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**Author:** [@i.zanchetta](https://forums.unrealengine.com/u/i.zanchetta)\
**Replies:** 5\
**Last updated:** [February 2, 2026, 7:58pm UTC](https://forums.unrealengine.com/t/take-recorder-crash-in-ue-5-7/2693341 "2026-02-02T19:58:17Z")

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Hi, I’m getting constant crashes when recording a gameplay sequence using Nearby spawned actor profile in the Take recorder also on vanilla UE5.7 Lyra sample. The call stack point to this row if (Target-\>GetWorld()-\>W…

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## [Record Vehicle Animation with Sequence Recorder Issues (Sımulate Scene)](https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues-simulate-scene/2260957)

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**Author:** [@orpheusleia](https://forums.unrealengine.com/u/orpheusleia)\
**Replies:** 1\
**Last updated:** [January 14, 2026, 7:56pm UTC](https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues-simulate-scene/2260957 "2026-01-14T19:56:15Z")

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Hello, I am trying to record City Sample vehicles. After recording, I do not encounter any problems in Sequencer. However, when it is time to render, the vehicle mesh (i.e. wheels) is separated from the vehicle itsel…

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## [Take Recorder - How to record specific Blueprint Components?](https://forums.unrealengine.com/t/take-recorder-how-to-record-specific-blueprint-components/2670470)

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**Author:** [@DTCharamel](https://forums.unrealengine.com/u/DTCharamel)\
**Replies:** 2\
**Last updated:** [November 3, 2025, 8:37pm UTC](https://forums.unrealengine.com/t/take-recorder-how-to-record-specific-blueprint-components/2670470 "2025-11-03T20:37:26Z")

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When I add a Blueprint to my TakeRecorder it records every Component, but I only want it to Record the “Body” Component. Anyone know how I can change that?

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## [\[PAID JOB\] Unreal Engine Artist DMX/sequencer for Audio Reactive Lights Music Video](https://forums.unrealengine.com/t/paid-job-unreal-engine-artist-dmx-sequencer-for-audio-reactive-lights-music-video/2597054)

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**Author:** [@mateosanzp](https://forums.unrealengine.com/u/mateosanzp)\
**Replies:** 1\
**Last updated:** [July 14, 2025, 7:37pm UTC](https://forums.unrealengine.com/t/paid-job-unreal-engine-artist-dmx-sequencer-for-audio-reactive-lights-music-video/2597054 "2025-07-14T19:37:05Z")

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(Reposting this talent search). I’m looking for an experienced Unreal Engine artist specialized in lighting systems and audio-reactive lights and visuals in Unreal. :warning: Please read carefully. I will dismiss all ap…

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## [Assertion failed crash after using exported Sequencer animation in FPS character](https://forums.unrealengine.com/t/assertion-failed-crash-after-using-exported-sequencer-animation-in-fps-character/2599371)

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**Author:** [@DoubyBear](https://forums.unrealengine.com/u/DoubyBear)\
**Replies:** 0\
**Last updated:** [July 10, 2025, 9:06am UTC](https://forums.unrealengine.com/t/assertion-failed-crash-after-using-exported-sequencer-animation-in-fps-character/2599371 "2025-07-10T09:06:26Z")

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I’m working on first-person animations in Unreal Engine using Sequencer. After creating the animations in Sequencer, I export them as Anim Sequences and then use them in my Animation Blueprint for a first-person characte…

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## [\[PAID JOB\] Unreal Engine Lighting Artist for Audio Reactive Lights Music Video ](https://forums.unrealengine.com/t/paid-job-unreal-engine-lighting-artist-for-audio-reactive-lights-music-video/2588121)

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**Author:** [@mateosanzp](https://forums.unrealengine.com/u/mateosanzp)\
**Replies:** 4\
**Last updated:** [July 7, 2025, 6:06pm UTC](https://forums.unrealengine.com/t/paid-job-unreal-engine-lighting-artist-for-audio-reactive-lights-music-video/2588121 "2025-07-07T18:06:24Z")

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I’m looking for an experienced Unreal Engine artist specialized in lighting systems and audio-reactive lights and visuals in Unreal. :warning: Please read carefully. I will dismiss all applications that don’t meet the r…

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## [Revolutionizing Animation: 3-Day Project Using Move.AI's Data with Stunning Results!](https://forums.unrealengine.com/t/revolutionizing-animation-3-day-project-using-move-ais-data-with-stunning-results/2495975)

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**Author:** [@DanielMagyar](https://forums.unrealengine.com/u/DanielMagyar)\
**Replies:** 0\
**Last updated:** [May 7, 2025, 8:05pm UTC](https://forums.unrealengine.com/t/revolutionizing-animation-3-day-project-using-move-ais-data-with-stunning-results/2495975 "2025-05-07T20:05:32Z")

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This project was completed in exactly 3 days. I was lucky to be able to choose from the Move.AI database, and this particular movement sequence caught my attention. It was instantly inspiring to see the wh…

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## [Modular Character in Sequencer](https://forums.unrealengine.com/t/modular-character-in-sequencer/2359036)

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**Author:** [@Zekevethor](https://forums.unrealengine.com/u/Zekevethor)\
**Replies:** 1\
**Last updated:** [March 2, 2025, 9:36pm UTC](https://forums.unrealengine.com/t/modular-character-in-sequencer/2359036 "2025-03-02T21:36:05Z")

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I have a modular character in Unreal engine, I have the same joint hierarchy, head and body mesh, I record the character’s body and head transform data with take recorder, I have morph target and material animations cont…

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## [Niagara particle Trails not rendering correctly in Sequencer ](https://forums.unrealengine.com/t/niagara-particle-trails-not-rendering-correctly-in-sequencer/2316076)

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**Author:** [@ElderAltair](https://forums.unrealengine.com/u/ElderAltair)\
**Replies:** 0\
**Last updated:** [February 3, 2025, 3:18pm UTC](https://forums.unrealengine.com/t/niagara-particle-trails-not-rendering-correctly-in-sequencer/2316076 "2025-02-03T15:18:26Z")

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Hey! I’ve been trying to make a short video of some particles with trails and for some reason even though in editor the results are what I expect, the trails go completely bonkers in the sequencer renders. See in pictur…

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## [How to synchronize the Widget animation and LevelSequence?](https://forums.unrealengine.com/t/how-to-synchronize-the-widget-animation-and-levelsequence/486225)

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**Author:** [@LuooYu](https://forums.unrealengine.com/u/LuooYu)\
**Replies:** 3\
**Last updated:** [January 22, 2025, 11:46am UTC](https://forums.unrealengine.com/t/how-to-synchronize-the-widget-animation-and-levelsequence/486225 "2025-01-22T11:46:10Z")

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Hi, I am trying to play Widget animation while rendering LevelSequence.But I found that the Widget animation and LevelSequence are not synchronized. When LevelSequence records the second frame, the Widget animation has …

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## [Sequence recorder camera is rotated 90 degrees from character](https://forums.unrealengine.com/t/sequence-recorder-camera-is-rotated-90-degrees-from-character/462741)

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**Author:** [@FuzzyTom](https://forums.unrealengine.com/u/FuzzyTom)\
**Replies:** 3\
**Last updated:** [January 16, 2025, 9:16pm UTC](https://forums.unrealengine.com/t/sequence-recorder-camera-is-rotated-90-degrees-from-character/462741 "2025-01-16T21:16:37Z")

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Question says it all. As soon as I click Record, I go forward with gameplay. When I press ESC to end recording and do playback, all I see on the playback inset window is the floor moving forward as the player moves. I…

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## [How to load sounds into MetaSound array by time sequence?](https://forums.unrealengine.com/t/how-to-load-sounds-into-metasound-array-by-time-sequence/2141831)

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**Author:** [@jtoenjes](https://forums.unrealengine.com/u/jtoenjes)\
**Replies:** 1\
**Last updated:** [December 3, 2024, 9:44pm UTC](https://forums.unrealengine.com/t/how-to-load-sounds-into-metasound-array-by-time-sequence/2141831 "2024-12-03T21:44:12Z")

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HELP!! I’m trying to build a sequencer in MetaSounds that loads sounds into an array from mesh hits in my game during one second intervals. Then I will play those sounds that have been loaded into the array sequentially …

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## [Take Recorder: Missing fields after recording](https://forums.unrealengine.com/t/take-recorder-missing-fields-after-recording/2135611)

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**Author:** [@Ewvvy](https://forums.unrealengine.com/u/Ewvvy)\
**Replies:** 2\
**Last updated:** [November 21, 2024, 1:52pm UTC](https://forums.unrealengine.com/t/take-recorder-missing-fields-after-recording/2135611 "2024-11-21T13:52:51Z")

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【From machine translation】The Take Recorder shows the camera attributes that I need to record, but after recording the animation, the sequence only records the camera’s position changes, which makes me confused.

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## [EXR sequence is too bright](https://forums.unrealengine.com/t/exr-sequence-is-too-bright/1990437)

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**Author:** [@provacapslock](https://forums.unrealengine.com/u/provacapslock)\
**Replies:** 1\
**Last updated:** [August 30, 2024, 7:15am UTC](https://forums.unrealengine.com/t/exr-sequence-is-too-bright/1990437 "2024-08-30T07:15:13Z")

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Hi all guys I have a problem importing an exr file into unreal. When I import it (with “ImgMediaSource”) the image is lighter and does not match the original. I use UE 5.2 Where am I wrong? Original footage: Foota…

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## [Python Sequencer Render](https://forums.unrealengine.com/t/python-sequencer-render/451752)

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**Author:** [@anonymous\_user\_54a81183](https://forums.unrealengine.com/u/anonymous_user_54a81183)\
**Replies:** 4\
**Last updated:** [August 30, 2024, 3:03am UTC](https://forums.unrealengine.com/t/python-sequencer-render/451752 "2024-08-30T03:03:47Z")

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unreal.MovieSceneCaptureSettings(output\_directory=\[‘C:\\Users\\Documents\\movies’\]) msc = unreal.MovieSceneCapture() msc.settings = obj; unreal.SequencerTools().render\_movie(msc, unreal.OnRenderMovieStopped()) Using pyt…

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## [Record Gameplay with take recorder](https://forums.unrealengine.com/t/record-gameplay-with-take-recorder/1908091)

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**Author:** [@vincenzocas](https://forums.unrealengine.com/u/vincenzocas)\
**Replies:** 0\
**Last updated:** [June 18, 2024, 5:59pm UTC](https://forums.unrealengine.com/t/record-gameplay-with-take-recorder/1908091 "2024-06-18T17:59:42Z")

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Hi. I’m recording a gameplay sequenceof a controlled elicopter with the take recorder, on the helicopter I have an interface that shows the speed value, getted from “Get Velocity node” of unreal, the problem is that when…

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## [How to load different areas of world parition map in accordance to camera locations?](https://forums.unrealengine.com/t/how-to-load-different-areas-of-world-parition-map-in-accordance-to-camera-locations/1855602)

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**Author:** [@ZandragonEase](https://forums.unrealengine.com/u/ZandragonEase)\
**Replies:** 0\
**Last updated:** [May 14, 2024, 1:09pm UTC](https://forums.unrealengine.com/t/how-to-load-different-areas-of-world-parition-map-in-accordance-to-camera-locations/1855602 "2024-05-14T13:09:06Z")

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Hey there folks! I am currently pretty stuck trying to figure out how to load a region surrounding a camera used in a sequence in world partition. I am a new Tech Artist for a company and blueprints are a bit daunting f…

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## [Baked Animation, weird elbow result, Lyra Mannequin.](https://forums.unrealengine.com/t/baked-animation-weird-elbow-result-lyra-mannequin/1701984)

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**Author:** [@TobiasLINDAB](https://forums.unrealengine.com/u/TobiasLINDAB)\
**Replies:** 1\
**Last updated:** [February 20, 2024, 8:46pm UTC](https://forums.unrealengine.com/t/baked-animation-weird-elbow-result-lyra-mannequin/1701984 "2024-02-20T20:46:18Z")

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Hello peeps, Im trying to make a boxing stance in seqeuencer using the lyra project. im basing it on the MM\_Unarmed\_Idle\_ready, editing in sequencer with controlrig, additive raising his arms and closing fists. but th…

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## [UE 5.1 | MovieRenderQueue | Panoramic rendering | Black Screen : (](https://forums.unrealengine.com/t/ue-5-1-movierenderqueue-panoramic-rendering-black-screen/720720)

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**Author:** [@Szerszeni](https://forums.unrealengine.com/u/Szerszeni)\
**Replies:** 12\
**Last updated:** [February 14, 2024, 3:49pm UTC](https://forums.unrealengine.com/t/ue-5-1-movierenderqueue-panoramic-rendering-black-screen/720720 "2024-02-14T15:49:44Z")

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Hello o7 When I render using Deferred Rendering I get the expected results, but when swapping to Panoramic rendering I get a black screen only. How can I fix this?

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## [A black flare appears in the movie render cue image.](https://forums.unrealengine.com/t/a-black-flare-appears-in-the-movie-render-cue-image/1517273)

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**Author:** [@user\_5c5d551cfd253d258c88caefac8500d7bfd56f0d9ebe822470d2d9](https://forums.unrealengine.com/u/user_5c5d551cfd253d258c88caefac8500d7bfd56f0d9ebe822470d2d9)\
**Replies:** 0\
**Last updated:** [December 11, 2023, 3:53pm UTC](https://forums.unrealengine.com/t/a-black-flare-appears-in-the-movie-render-cue-image/1517273 "2023-12-11T15:53:01Z")

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In the rendered image sequence, something like the photo above. What causes black flare? This is the same even with the ppv’s lens flare turned off.

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## [UE5.1 Copy Track from one Sequencer to another doesn’t copy the key frame animations](https://forums.unrealengine.com/t/ue5-1-copy-track-from-one-sequencer-to-another-doesn-t-copy-the-key-frame-animations/882609)

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**Author:** [@JonMarksArtist](https://forums.unrealengine.com/u/JonMarksArtist)\
**Replies:** 1\
**Last updated:** [December 5, 2023, 5:06pm UTC](https://forums.unrealengine.com/t/ue5-1-copy-track-from-one-sequencer-to-another-doesn-t-copy-the-key-frame-animations/882609 "2023-12-05T17:06:27Z")

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Select Track Paste into new Sequencer No key frames are added

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## [Switching Material and Mesh using keyframe in Sequencer (for mask rendering)](https://forums.unrealengine.com/t/switching-material-and-mesh-using-keyframe-in-sequencer-for-mask-rendering/1339670)

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**Author:** [@Ajay\_Pande007](https://forums.unrealengine.com/u/Ajay_Pande007)\
**Replies:** 0\
**Last updated:** [October 21, 2023, 10:48am UTC](https://forums.unrealengine.com/t/switching-material-and-mesh-using-keyframe-in-sequencer-for-mask-rendering/1339670 "2023-10-21T10:48:59Z")

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@WilliamFaucher Hello Everyone I have a question I am being able to apply different material to same mesh using keyframe in sequencer, but at the same time I want the mesh to also change, what is the best method to do s…

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## [The body instance properties are not appearing on the new Unreal Engine 5.3 Sequencer](https://forums.unrealengine.com/t/the-body-instance-properties-are-not-appearing-on-the-new-unreal-engine-5-3-sequencer/1334301)

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**Author:** [@Robert.Abecasis](https://forums.unrealengine.com/u/Robert.Abecasis)\
**Replies:** 1\
**Last updated:** [October 18, 2023, 2:20am UTC](https://forums.unrealengine.com/t/the-body-instance-properties-are-not-appearing-on-the-new-unreal-engine-5-3-sequencer/1334301 "2023-10-18T02:20:18Z")

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Hi! I wanted to ask about the changes on the sequencer with the new update of Unreal Engine 5.3. Many options are not appearing if I compare it with older versions, the one I’m looking for is: Body instance-Physics-Simu…

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## [Make Take recorder record into current sequence BY DEFAULT](https://forums.unrealengine.com/t/make-take-recorder-record-into-current-sequence-by-default/1333604)

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**Author:** [@MovieRenderQ](https://forums.unrealengine.com/u/MovieRenderQ)\
**Replies:** 0\
**Last updated:** [October 15, 2023, 7:25pm UTC](https://forums.unrealengine.com/t/make-take-recorder-record-into-current-sequence-by-default/1333604 "2023-10-15T19:25:39Z")

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Unclear why Unreal has set up the take recorder to record into a new sequence by default - I understand that its a fairly easy setting to find my existing sequence and record into it but it seems remarkably counterintuit…

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## [Does anyone know what these blue lines mean in Animation Sequencer?](https://forums.unrealengine.com/t/does-anyone-know-what-these-blue-lines-mean-in-animation-sequencer/1303137)

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**Author:** [@zhutianci123](https://forums.unrealengine.com/u/zhutianci123)\
**Replies:** 3\
**Last updated:** [September 19, 2023, 2:53pm UTC](https://forums.unrealengine.com/t/does-anyone-know-what-these-blue-lines-mean-in-animation-sequencer/1303137 "2023-09-19T14:53:49Z")

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Does anyone know what these blue lines mean(red arrow)?

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## [Newb-Matrix cars break when colliding ](https://forums.unrealengine.com/t/newb-matrix-cars-break-when-colliding/1300924)

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**Author:** [@jonsac3025](https://forums.unrealengine.com/u/jonsac3025)\
**Replies:** 0\
**Last updated:** [September 17, 2023, 11:46pm UTC](https://forums.unrealengine.com/t/newb-matrix-cars-break-when-colliding/1300924 "2023-09-17T23:46:35Z")

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I’ve been experimenting with the City Sample Vehicles for the last 2 days. The sequence plays,fine but whenever it hits that cube it glitches and stops rendering the outer mesh. When moving the playback marker manually …

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## [Movie Render Queue stutter due to editor warning intrusion](https://forums.unrealengine.com/t/movie-render-queue-stutter-due-to-editor-warning-intrusion/1298215)

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**Author:** [@Thomash\_Bokeh](https://forums.unrealengine.com/u/Thomash_Bokeh)\
**Replies:** 0\
**Last updated:** [September 16, 2023, 4:54am UTC](https://forums.unrealengine.com/t/movie-render-queue-stutter-due-to-editor-warning-intrusion/1298215 "2023-09-16T04:54:24Z")

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When using Movie Render Queue to render a sequence which has some assets locked by other developers on the server, even though I haven’t edited it, it seems that Movie Render Queue automatically fiddles with all assets i…

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## [Motion capture suit. للبيع جهاز تسجيل انميشن لاي 3دي مودل لديك](https://forums.unrealengine.com/t/motion-capture-suit-3/1258061)

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**Author:** [@Okja\_101](https://forums.unrealengine.com/u/Okja_101)\
**Replies:** 1\
**Last updated:** [August 11, 2023, 6:25pm UTC](https://forums.unrealengine.com/t/motion-capture-suit-3/1258061 "2023-08-11T18:25:28Z")

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السلام عليكم لدي جهاز او بدلة تلبس لتسجيل motion capture Neuron perception 32 legacy تسجل حتى تحركات الاصابع وتساعد كثير لعمل مقاطع وتحركات وغيرة الكثير البدلة نوعا ما غالية وتستخدم كثيرا لعمل الافلام والالعاب AAA …

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## [Take Recorder stops recording after a certain distance?](https://forums.unrealengine.com/t/take-recorder-stops-recording-after-a-certain-distance/1251137)

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**Author:** [@Griff\_The\_5th](https://forums.unrealengine.com/u/Griff_The_5th)\
**Replies:** 0\
**Last updated:** [August 4, 2023, 10:40pm UTC](https://forums.unrealengine.com/t/take-recorder-stops-recording-after-a-certain-distance/1251137 "2023-08-04T22:40:37Z")

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Hi, hoping someone can help, I’ve been having an issue with the Take Recorder. I’ve been recording a car driving but when it gets to a certain distance away from where the recording started, the take stops recording and …

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