# \#Sculpting

**URL:** https://forums.unrealengine.com/tag/sculpting/4132.md

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## [Sculpt Terrain Similar to Cities Skyline 2 ](https://forums.unrealengine.com/t/sculpt-terrain-similar-to-cities-skyline-2/2698595)

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**Author:** [@Dalton\_CMS](https://forums.unrealengine.com/u/Dalton_CMS)\
**Replies:** 0\
**Last updated:** [February 9, 2026, 9:27pm UTC](https://forums.unrealengine.com/t/sculpt-terrain-similar-to-cities-skyline-2/2698595 "2026-02-09T21:27:02Z")

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Cities Skylines 2 has a feature with their terrain building where you can put a pin on the terrain and it marks a certain elevation. Then you can alter the terrain around it and it will either cut or fill accordingly to …

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## [Rigging custom mesh to GASP properly](https://forums.unrealengine.com/t/rigging-custom-mesh-to-gasp-properly/2584238)

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**Author:** [@lidorbuba](https://forums.unrealengine.com/u/lidorbuba)\
**Replies:** 0\
**Last updated:** [June 29, 2025, 2:46pm UTC](https://forums.unrealengine.com/t/rigging-custom-mesh-to-gasp-properly/2584238 "2025-06-29T14:46:22Z")

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I spent nearly two days trying to properly rig my custom mesh in blender, and retargeting it to GASP, I’m exhausted and don’t know what I’m doing wrong, I even bought the Auto Rig Pro or tried to use Game Rig Tool. I tr…

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## [How to ERRODE or DIG a square terrain in SURFACE sculpting mode?](https://forums.unrealengine.com/t/how-to-errode-or-dig-a-square-terrain-in-surface-sculpting-mode/2458656)

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**Author:** [@visualsenses](https://forums.unrealengine.com/u/visualsenses)\
**Replies:** 0\
**Last updated:** [April 15, 2025, 9:31pm UTC](https://forums.unrealengine.com/t/how-to-errode-or-dig-a-square-terrain-in-surface-sculpting-mode/2458656 "2025-04-15T21:31:31Z")

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I desperately need to excavate terrain in a SHARP square and can’t find a way. It takes hours of impossible eroding to NO AVAIL in Twinmotion an Architecture oriented program WHY on earth does a smooth circle show a …

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## [Artwork "Un avion en papier dans la nuit"](https://forums.unrealengine.com/t/artwork-un-avion-en-papier-dans-la-nuit/2102721)

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**Author:** [@1k0](https://forums.unrealengine.com/u/1k0)\
**Replies:** 0\
**Last updated:** [November 3, 2024, 4:21pm UTC](https://forums.unrealengine.com/t/artwork-un-avion-en-papier-dans-la-nuit/2102721 "2024-11-03T16:21:39Z")

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My new artwork: 100% crops: This project used a lot of different sotwares to be done, starting from 3ds max and Mental ray, then Arnold, jumping into Zbrush and substance tools and finally moving all the pr…

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## [transporting a sculpted head from blender to unreal engine.](https://forums.unrealengine.com/t/transporting-a-sculpted-head-from-blender-to-unreal-engine/1915271)

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**Author:** [@DAVIDUS300](https://forums.unrealengine.com/u/DAVIDUS300)\
**Replies:** 0\
**Last updated:** [June 24, 2024, 8:58pm UTC](https://forums.unrealengine.com/t/transporting-a-sculpted-head-from-blender-to-unreal-engine/1915271 "2024-06-24T20:58:50Z")

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i am transporting a sculpted head from blender to unreal engine and this what happens. what should i do?

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## [Landscape not accepting any further sculpting/painting edit anymore](https://forums.unrealengine.com/t/landscape-not-accepting-any-further-sculpting-painting-edit-anymore/1913417)

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**Author:** [@tang\_yw](https://forums.unrealengine.com/u/tang_yw)\
**Replies:** 1\
**Last updated:** [June 23, 2024, 3:11pm UTC](https://forums.unrealengine.com/t/landscape-not-accepting-any-further-sculpting-painting-edit-anymore/1913417 "2024-06-23T15:11:28Z")

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Hi, I ran into this issue that my landscape cannot be edit anymore, no further sculpting or painting is effecting the landscape. It seems like the height map and paint layers can’t take in any information now. I felt…

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## [Sculpting issue in landscape](https://forums.unrealengine.com/t/sculpting-issue-in-landscape/1742272)

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**Author:** [@Stuzo53](https://forums.unrealengine.com/u/Stuzo53)\
**Replies:** 1\
**Last updated:** [May 8, 2024, 1:45pm UTC](https://forums.unrealengine.com/t/sculpting-issue-in-landscape/1742272 "2024-05-08T13:45:44Z")

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Whenever I am sculpting my landscape is creating these spikes, How do I fix this?

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## [When will we be getting the tablet pressure sensitivity for Landscape Sculpting/Painting?](https://forums.unrealengine.com/t/when-will-we-be-getting-the-tablet-pressure-sensitivity-for-landscape-sculpting-painting/343342)

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**Author:** [@Enig](https://forums.unrealengine.com/u/Enig)\
**Replies:** 5\
**Last updated:** [September 27, 2023, 9:15pm UTC](https://forums.unrealengine.com/t/when-will-we-be-getting-the-tablet-pressure-sensitivity-for-landscape-sculpting-painting/343342 "2023-09-27T21:15:00Z")

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This keeps being talked about and Epic’s own artists continue to ask for it. Is this a priority?

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## [Is there a way to select actors by their material?](https://forums.unrealengine.com/t/is-there-a-way-to-select-actors-by-their-material/660318)

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**Author:** [@monsterag69](https://forums.unrealengine.com/u/monsterag69)\
**Replies:** 3\
**Last updated:** [August 4, 2023, 3:44am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-select-actors-by-their-material/660318 "2023-08-04T03:44:01Z")

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Hello, i want to select actors from the right side of the dataprepview after importing by their material. iE. the imported windows from revit will be one actor with subactors. The glass will be one of them. the glass ge…

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## [Mac Mini M2 Mouse Accelaration on Sculpt/Paint Mode](https://forums.unrealengine.com/t/mac-mini-m2-mouse-accelaration-on-sculpt-paint-mode/1138434)

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**Author:** [@Twonch](https://forums.unrealengine.com/u/Twonch)\
**Replies:** 2\
**Last updated:** [July 25, 2023, 5:03am UTC](https://forums.unrealengine.com/t/mac-mini-m2-mouse-accelaration-on-sculpt-paint-mode/1138434 "2023-07-25T05:03:57Z")

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I was having issues while landscape sculpting/painting. The problem was weird accelaration on LMB hold and drag on viewport. It was very annoying but in this forum there are other topics that cover this issue as “Engine …

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## [\[FIX\] How to fix Landscape Sculpting issue after importing a Heightmap or resizing Landscape?](https://forums.unrealengine.com/t/fix-how-to-fix-landscape-sculpting-issue-after-importing-a-heightmap-or-resizing-landscape/453945)

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**Author:** [@LightPS](https://forums.unrealengine.com/u/LightPS)\
**Replies:** 1\
**Last updated:** [July 12, 2023, 2:22pm UTC](https://forums.unrealengine.com/t/fix-how-to-fix-landscape-sculpting-issue-after-importing-a-heightmap-or-resizing-landscape/453945 "2023-07-12T14:22:05Z")

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Sometimes after importing a Heightmap and resizing your landscape in UE4 (UE4.22), sculpting tools sometimes may not work as expected. I read in some forums and discussions in Answehub that there’s a max limit for sculpt…

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## [Landscape Sculpting freezes editor for 3-6 seconds only on 1/4 components](https://forums.unrealengine.com/t/landscape-sculpting-freezes-editor-for-3-6-seconds-only-on-1-4-components/467215)

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**Author:** [@House\_zu\_Heltzer](https://forums.unrealengine.com/u/House_zu_Heltzer)\
**Replies:** 3\
**Last updated:** [May 8, 2023, 4:13pm UTC](https://forums.unrealengine.com/t/landscape-sculpting-freezes-editor-for-3-6-seconds-only-on-1-4-components/467215 "2023-05-08T16:13:45Z")

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Hello, I’m using 4.25.1 launcher version. I have 1 landscape with 4 components, that I scaled up to 600 in modes \> landscape \> manage \> new landscape: I’ve been working on this area for days, suddenly whenever I scul…

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## [Edit Layers Spikes](https://forums.unrealengine.com/t/edit-layers-spikes/490870)

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**Author:** [@PR3C14D0](https://forums.unrealengine.com/u/PR3C14D0)\
**Replies:** 2\
**Last updated:** [March 23, 2023, 1:12am UTC](https://forums.unrealengine.com/t/edit-layers-spikes/490870 "2023-03-23T01:12:22Z")

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Hi! I where using Unreal Engine 4.26 and when I enabled Edit Layers on my landscape to make an ocean, all the sculpting I did turns into spikes and cubes. Any solution?

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## [Can i remove heightmap from landscape?](https://forums.unrealengine.com/t/can-i-remove-heightmap-from-landscape/338636)

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**Author:** [@anonymous\_user\_17230406](https://forums.unrealengine.com/u/anonymous_user_17230406)\
**Replies:** 1\
**Last updated:** [January 27, 2023, 7:04pm UTC](https://forums.unrealengine.com/t/can-i-remove-heightmap-from-landscape/338636 "2023-01-27T19:04:04Z")

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Hi, I have problem with heightmap which i’ve used to create landscape shape. I can’t sculpt it now freely… In places where heightmap is black, I can’t sculpt below certain level of height, and in places where heightma…

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## [How to use multiple landscapes?](https://forums.unrealengine.com/t/how-to-use-multiple-landscapes/718653)

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**Author:** [@ShubhamKunkerkar](https://forums.unrealengine.com/u/ShubhamKunkerkar)\
**Replies:** 2\
**Last updated:** [December 6, 2022, 3:46am UTC](https://forums.unrealengine.com/t/how-to-use-multiple-landscapes/718653 "2022-12-06T03:46:32Z")

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How to use multiple landscapes in unreal 5.1?? The mesh normals of the landscape borders seems to be calculated in some other directions which is causing shading and slope blending issues along the edges! Here is the ima…

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## [Best Path to Entry-level Industry Work?](https://forums.unrealengine.com/t/best-path-to-entry-level-industry-work/469417)

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**Author:** [@drastic00](https://forums.unrealengine.com/u/drastic00)\
**Replies:** 3\
**Last updated:** [November 28, 2022, 6:24am UTC](https://forums.unrealengine.com/t/best-path-to-entry-level-industry-work/469417 "2022-11-28T06:24:18Z")

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Hello, I’m hoping to find some answers here. I’ve had a heck of a time trying to find a clear path to getting involved in a given Unreal Engine related field. There seem to be so many differing fields and combinations o…

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## [Landmass custombrush bad results](https://forums.unrealengine.com/t/landmass-custombrush-bad-results/688843)

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**Author:** [@ROBERTOPIAZZA17](https://forums.unrealengine.com/u/ROBERTOPIAZZA17)\
**Replies:** 2\
**Last updated:** [November 11, 2022, 5:10pm UTC](https://forums.unrealengine.com/t/landmass-custombrush-bad-results/688843 "2022-11-11T17:10:36Z")

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Hello, I am a beginner, I am trying to use landmass with a custombrush, but the results I getr are not good and I can’t figure out why. Is there anybody who could help me out? Here the screenshot:

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## [Polygon edit plugin](https://forums.unrealengine.com/t/polygon-edit-plugin/680656)

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**Author:** [@Anuuchral](https://forums.unrealengine.com/u/Anuuchral)\
**Replies:** 0\
**Last updated:** [October 31, 2022, 7:35am UTC](https://forums.unrealengine.com/t/polygon-edit-plugin/680656 "2022-10-31T07:35:00Z")

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when I tried to use polygon edit plugin it crushes whole projects and show this error.

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## [\[UE 4.27\] How to merge 2 or more Landscapes?](https://forums.unrealengine.com/t/ue-4-27-how-to-merge-2-or-more-landscapes/637955)

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**Author:** [@aqarohn](https://forums.unrealengine.com/u/aqarohn)\
**Replies:** 3\
**Last updated:** [September 24, 2022, 3:32am UTC](https://forums.unrealengine.com/t/ue-4-27-how-to-merge-2-or-more-landscapes/637955 "2022-09-24T03:32:46Z")

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Hello everyone, I’m experimenting with World Composition, using the “Import Tiled Landscape” function. I used said function 3 times on the same Persistent Level, importing a set of 3 tiles with each import. As a result…

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## [Why does a static-mesh have a different name in the outliner vs what I renamed the asset?](https://forums.unrealengine.com/t/why-does-a-static-mesh-have-a-different-name-in-the-outliner-vs-what-i-renamed-the-asset/640863)

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**Author:** [@BigButterBunsBoy](https://forums.unrealengine.com/u/BigButterBunsBoy)\
**Replies:** 2\
**Last updated:** [September 9, 2022, 4:32pm UTC](https://forums.unrealengine.com/t/why-does-a-static-mesh-have-a-different-name-in-the-outliner-vs-what-i-renamed-the-asset/640863 "2022-09-09T16:32:17Z")

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I got a question… Why is there a separate name for a static-mesh in the ‘Outliner,’ vs. the actual name of the mesh itself? It seems like the name in the outliner is worthless to me, and I’d rather know exactly where my…

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## [How do I use heightmaps to adjust Normal/Quad grid?](https://forums.unrealengine.com/t/how-do-i-use-heightmaps-to-adjust-normal-quad-grid/612217)

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**Author:** [@Dorizzdt](https://forums.unrealengine.com/u/Dorizzdt)\
**Replies:** 0\
**Last updated:** [July 23, 2022, 4:16am UTC](https://forums.unrealengine.com/t/how-do-i-use-heightmaps-to-adjust-normal-quad-grid/612217 "2022-07-23T04:16:46Z")

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I am keen to explore the option of using the terrain sculpting tool built in or maybe a procedural terrain generator that adjust the height of the terrain in parts by its quad/normal/face only. example: I was thin…

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## [Can't access alpha brush sculpting tools](https://forums.unrealengine.com/t/cant-access-alpha-brush-sculpting-tools/151365)

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**Author:** [@jussing](https://forums.unrealengine.com/u/jussing)\
**Replies:** 1\
**Last updated:** [May 30, 2022, 12:25am UTC](https://forums.unrealengine.com/t/cant-access-alpha-brush-sculpting-tools/151365 "2022-05-30T00:25:30Z")

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So sorry for the noob spam here. I’m following Joe’s fantastic Rebirth tutorial, and one again hit a dead-end. Joe appears to easily access this “modes” tab with alpha brushed for sculpting. I just don’t see that. Did …

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## [Sculpt a cliff with some precision](https://forums.unrealengine.com/t/sculpt-a-cliff-with-some-precision/507423)

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**Author:** [@mc\_t\_m](https://forums.unrealengine.com/u/mc_t_m)\
**Replies:** 4\
**Last updated:** [March 16, 2022, 8:14pm UTC](https://forums.unrealengine.com/t/sculpt-a-cliff-with-some-precision/507423 "2022-03-16T20:14:17Z")

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Hello, Is there any way to carve the bottom of a cliff and then sculpt the top as well with precision? Every time I work on one, the other ends up being systematically impacted because of the geometry. I have tried all …

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## [Sculpt Tool Broken. UE4 Rendered Useless](https://forums.unrealengine.com/t/sculpt-tool-broken-ue4-rendered-useless/466327)

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**Author:** [@itsmemoulder](https://forums.unrealengine.com/u/itsmemoulder)\
**Replies:** 6\
**Last updated:** [August 10, 2021, 6:54pm UTC](https://forums.unrealengine.com/t/sculpt-tool-broken-ue4-rendered-useless/466327 "2021-08-10T18:54:56Z")

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I’ve had this issue for a bout one week now and I’m realising if I can’t find a fix then Unreal Engine is completely useless to me. I can no longer sculpt any landscape. existing or new. Everything is square and pointy …

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## [Experimental water (4.26) disappearing after getting into sculpt mode](https://forums.unrealengine.com/t/experimental-water-4-26-disappearing-after-getting-into-sculpt-mode/233974)

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**Author:** [@ShiroT-Poison](https://forums.unrealengine.com/u/ShiroT-Poison)\
**Replies:** 2\
**Last updated:** [June 9, 2021, 9:22pm UTC](https://forums.unrealengine.com/t/experimental-water-4-26-disappearing-after-getting-into-sculpt-mode/233974 "2021-06-09T21:22:27Z")

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Hello, Our team has been using Experimental UE4.26 water for two months now, and suddenly it disappears from our projects. It just happens to me and another member of the team, but there is another member who displays i…

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## [When embedding an underground/subterranean architecture into the landscape, is there an easier way to dig all the terrain out from the building?](https://forums.unrealengine.com/t/when-embedding-an-underground-subterranean-architecture-into-the-landscape-is-there-an-easier-way-to-dig-all-the-terrain-out-from-the-building/484337)

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**Author:** [@Azuku97](https://forums.unrealengine.com/u/Azuku97)\
**Replies:** 0\
**Last updated:** [June 3, 2021, 10:12am UTC](https://forums.unrealengine.com/t/when-embedding-an-underground-subterranean-architecture-into-the-landscape-is-there-an-easier-way-to-dig-all-the-terrain-out-from-the-building/484337 "2021-06-03T10:12:13Z")

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Hi guys, I’m an architecture student who is quite new to Unreal Engine. When I’m sculpting the landscape, I found it hard to get rid of all the terrain inside my underground building…Since it’s embedded into the landscap…

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## [When I sculpt my landscape, it changes visually, but game keeps invisible layer where the old landscape was](https://forums.unrealengine.com/t/when-i-sculpt-my-landscape-it-changes-visually-but-game-keeps-invisible-layer-where-the-old-landscape-was/484011)

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**Author:** [@noblweb](https://forums.unrealengine.com/u/noblweb)\
**Replies:** 0\
**Last updated:** [May 27, 2021, 7:04pm UTC](https://forums.unrealengine.com/t/when-i-sculpt-my-landscape-it-changes-visually-but-game-keeps-invisible-layer-where-the-old-landscape-was/484011 "2021-05-27T19:04:51Z")

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Hello, As the title says, I want to sculpt my landscape. And when I create a dip in the landscape, let’s say a hole, I can visually see the hole but when I step over it, it’s like the old landscape is still there, invis…

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## [Sculpt to Specific Height](https://forums.unrealengine.com/t/sculpt-to-specific-height/336837)

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**Author:** [@anonymous\_user\_bd1069c6](https://forums.unrealengine.com/u/anonymous_user_bd1069c6)\
**Replies:** 6\
**Last updated:** [May 5, 2021, 6:13pm UTC](https://forums.unrealengine.com/t/sculpt-to-specific-height/336837 "2021-05-05T18:13:25Z")

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When I am using the sculpt tool I want to have the tool only raise the height a distance amount each “click”. When i press done the mouse button the landscape raises up to till a point and then stops. If i click again in…

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## [Landscape tile seams warping and streching](https://forums.unrealengine.com/t/landscape-tile-seams-warping-and-streching/443765)

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**Author:** [@villehappo](https://forums.unrealengine.com/u/villehappo)\
**Replies:** 3\
**Last updated:** [May 5, 2021, 2:49pm UTC](https://forums.unrealengine.com/t/landscape-tile-seams-warping-and-streching/443765 "2021-05-05T14:49:07Z")

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Hey! I’ve been fighting a problem where sculpted landscape has some of it’s inner tile seams warping, tearing and streching. Makes the landscape un-paintable and un-scultable, without ugly marks. It always happens i…

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## [Problem with foliage when sculpting](https://forums.unrealengine.com/t/problem-with-foliage-when-sculpting/387933)

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**Author:** [@Vakha](https://forums.unrealengine.com/u/Vakha)\
**Replies:** 1\
**Last updated:** [April 17, 2021, 10:04pm UTC](https://forums.unrealengine.com/t/problem-with-foliage-when-sculpting/387933 "2021-04-17T22:04:10Z")

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Hello, When sculpting foliage it does not follow landscape anymore. It used to work fine before. If i add more grass / trees then those follow newly sculpted areas but not the old ones. Anyone have an idea how to fi…

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