How To Optimize Game For 16:10 Screen Resolutions?

deepinnothing
Sun, 09 Jul 2017 16:52:04 +0000
UI

I made Main Menu for my game and if I choose any 16:9 Screen Resolution ue4 will display it correctly. But if I choose 16:10 Screen Resolution (1440x900 for example) ue4 begins to move and trim the widget components and the result looks ugly and incorrectly. How can I optimize the game for 16:10 Screen Resolutions?

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