Mac Fullscreen Mouse Position in UMG

user37337
Thu, 23 Jul 2015 08:10:55 +0000
Platform & Builds

When using Fullscreen Mode in OSX without the native resolution then the mouse position in UMG is calculated wrong. I see the Cursor on the screen but the Widgets responds at a different position (left over the cursor). It seems that the Position is calculated by the OSX Resolution.

UE 4.8.2 Launcher Version

6 posts - 4 participants