Blueprints Break Rotator result not in scope

NenadM
Fri, 27 Nov 2015 09:50:54 +0000
Blueprint

I have a variable Local_ActorRot of type Rotator defined in my Blueprint as well as a float variable Local_InputAngle. I also have a function StoreCameraRot in the same blueprint. When I use BreakRotator to get Yaw and store it into Local_InputAngle, all the components of the BreakRotator result as “not in scope” and my variable remains allways 0 even though the Rotator is changing. The same thing happens if I try using BreakRotator directly in Event Graph (outside of a function).

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