SceneCaptureComponent2d (to scope) is too much dark UE5.0

Matthias3152
Sun, 27 Feb 2022 22:44:41 +0000
Rendering

Hello everyone,

I’m currently working on a fps, and I’m trying to create a sniper scope with a SceneCaptureComponent2D using the render target.

I’m working on UE5 from the epic game store.

My problem is that the render from the SceneCaptureComponent2D is too dark as the following screenshot.

I’m setting up the SceneComponent2D in C++ like this :

My lens Material is the following :

And the render target settings are the following :

I tried to change the gamma in the render target, I tried to change the capture source of the SceneCaptureComponent2D and to change a lot of value in the post process section but I never reach a “normal” render.

If you have any idea to fix this problem I’ll take it.

Thanks in advance for your help .

3 posts - 2 participants