# \#scope

**URL:** https://forums.unrealengine.com/tag/scope/2403.md

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## [How to Create PUBG style Sniper Zoom Function](https://forums.unrealengine.com/t/how-to-create-pubg-style-sniper-zoom-function/468370)

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**Author:** [@RasenSama](https://forums.unrealengine.com/u/RasenSama)\
**Replies:** 11\
**Last updated:** [February 1, 2025, 8:48pm UTC](https://forums.unrealengine.com/t/how-to-create-pubg-style-sniper-zoom-function/468370 "2025-02-01T20:48:37Z")

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Hi I’m trying to create a sniper scope with zoom function just like PUBG but i’m having trouble when i try to zoom-in as it also zooms on the scope mesh itself which is not correct. here is a video of how pubg scope wo…

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## [Delegate Scope confusion with C++ function](https://forums.unrealengine.com/t/delegate-scope-confusion-with-c-function/787737)

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**Author:** [@MarvinECL](https://forums.unrealengine.com/u/MarvinECL)\
**Replies:** 2\
**Last updated:** [March 10, 2023, 1:21pm UTC](https://forums.unrealengine.com/t/delegate-scope-confusion-with-c-function/787737 "2023-03-10T13:21:17Z")

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I’m confused of the correct scope of delegate in C++. Here is an example: I made an delegate declearation : DECLARE\_DYNAMIC\_MULTICAST\_DELEGATE(FOnStart) And I let the object A hold the delegate: A { ... FOnStart OnStar…

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## [SceneCaptureComponent2d (to scope) is too much dark UE5.0](https://forums.unrealengine.com/t/scenecapturecomponent2d-to-scope-is-too-much-dark-ue5-0/502669)

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**Author:** [@Matthias3152](https://forums.unrealengine.com/u/Matthias3152)\
**Replies:** 2\
**Last updated:** [February 13, 2023, 9:16pm UTC](https://forums.unrealengine.com/t/scenecapturecomponent2d-to-scope-is-too-much-dark-ue5-0/502669 "2023-02-13T21:16:35Z")

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Hello everyone, I’m currently working on a fps, and I’m trying to create a sniper scope with a SceneCaptureComponent2D using the render target. I’m working on UE5 from the epic game store. My problem is that the rende…

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## [C++ TargetArmLength member inaccessible](https://forums.unrealengine.com/t/c-targetarmlength-member-inaccessible/369496)

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**Author:** [@RyanAd](https://forums.unrealengine.com/u/RyanAd)\
**Replies:** 4\
**Last updated:** [December 3, 2021, 4:44pm UTC](https://forums.unrealengine.com/t/c-targetarmlength-member-inaccessible/369496 "2021-12-03T16:44:08Z")

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I started a new C++ third person project in Unreal Engine 4 and so looking at the cpp file, I noticed that I am getting red squiggly lines on some of the members I have on the starter project. I am able to build the pro…

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## [Large scopes issue](https://forums.unrealengine.com/t/large-scopes-issue/483820)

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**Author:** [@ishtmeet\_singh](https://forums.unrealengine.com/u/ishtmeet_singh)\
**Replies:** 1\
**Last updated:** [May 24, 2021, 10:12am UTC](https://forums.unrealengine.com/t/large-scopes-issue/483820 "2021-05-24T10:12:39Z")

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I have implemented a 4x scope like in the first image. But the tunnel looks really awful here. In other games like pubg it is removed and some vignette effect is added. Can anyone tell basically how to remove this tunnel…

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## [Why is  my variable not in scope?](https://forums.unrealengine.com/t/why-is-my-variable-not-in-scope/475355)

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**Author:** [@Shedels](https://forums.unrealengine.com/u/Shedels)\
**Replies:** 11\
**Last updated:** [January 11, 2021, 4:02pm UTC](https://forums.unrealengine.com/t/why-is-my-variable-not-in-scope/475355 "2021-01-11T16:02:37Z")

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On this pictures i’m creating the buttons in my gridpanel and i have the Index var. Next i get this index and text from rich text block and it is not in the scope! Can you tell me how to fix it?

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## [variable out of scope](https://forums.unrealengine.com/t/variable-out-of-scope/475013)

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**Author:** [@anonymous\_user\_f30d5242](https://forums.unrealengine.com/u/anonymous_user_f30d5242)\
**Replies:** 2\
**Last updated:** [December 10, 2020, 8:56pm UTC](https://forums.unrealengine.com/t/variable-out-of-scope/475013 "2020-12-10T20:56:01Z")

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Hi, I think this question has come up a lot, and I haven’t been able to fix it. I want to set my players default FOV on begin play from the level BP. I tried doing it in the first person character BP aswell, because I …

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## [TPS SCOPE AIM ( ASD MODE )](https://forums.unrealengine.com/t/tps-scope-aim-asd-mode/456997)

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**Author:** [@anonymous\_user\_1637ceb11](https://forums.unrealengine.com/u/anonymous_user_1637ceb11)\
**Replies:** 0\
**Last updated:** [October 16, 2019, 10:54am UTC](https://forums.unrealengine.com/t/tps-scope-aim-asd-mode/456997 "2019-10-16T10:54:24Z")

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Hi Can someone help me to do this? I'm new in Unreal Engine and I'm not a programmer. With my project ( only blueprints ) I'm gonna crazy with a lot of tutorials. For now I have all my character setup, idle, run, cro…

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## [FPS Aiming System Problems](https://forums.unrealengine.com/t/fps-aiming-system-problems/454980)

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**Author:** [@RunklTookl](https://forums.unrealengine.com/u/RunklTookl)\
**Replies:** 1\
**Last updated:** [September 7, 2019, 8:44pm UTC](https://forums.unrealengine.com/t/fps-aiming-system-problems/454980 "2019-09-07T20:44:47Z")

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I’ve been trying to work on an ADS system where a second camera activates then goes to a certain socket but all that happens is my FOV changes slightly, could someone help?

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## [How to make a scope?](https://forums.unrealengine.com/t/how-to-make-a-scope/437097)

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**Author:** [@OG\_FATFACE\_420](https://forums.unrealengine.com/u/OG_FATFACE_420)\
**Replies:** 0\
**Last updated:** [November 6, 2018, 2:19am UTC](https://forums.unrealengine.com/t/how-to-make-a-scope/437097 "2018-11-06T02:19:45Z")

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How would I make a scope for my gun, I already have a gun setup with among animations but I’m a little confused on the topic of adding a scope to the gun. If anyone knows how to do this, please link a tutorial or example…

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## [Realistic scopes for guns](https://forums.unrealengine.com/t/realistic-scopes-for-guns/326678)

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**Author:** [@anonymous\_user\_bd3dfdf6](https://forums.unrealengine.com/u/anonymous_user_bd3dfdf6)\
**Replies:** 3\
**Last updated:** [May 26, 2018, 4:57am UTC](https://forums.unrealengine.com/t/realistic-scopes-for-guns/326678 "2018-05-26T04:57:08Z")

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Please, anyone can say me, how I can make the zooming lens in my scope, like an Unturned

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## [Rotate R2T Scope Material Texture?](https://forums.unrealengine.com/t/rotate-r2t-scope-material-texture/425979)

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**Author:** [@chackaloso](https://forums.unrealengine.com/u/chackaloso)\
**Replies:** 0\
**Last updated:** [May 26, 2018, 4:03am UTC](https://forums.unrealengine.com/t/rotate-r2t-scope-material-texture/425979 "2018-05-26T04:03:16Z")

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Hi I am working on setting up a render 2 target scope set up for 3d optic. I cannot figure out how to rotate this scope png texture properly to align dead center. I mean its center but its angled as you can see in thes…

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## [Sniper Scope using postprocess material](https://forums.unrealengine.com/t/sniper-scope-using-postprocess-material/322484)

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**Author:** [@intoxicat3](https://forums.unrealengine.com/u/intoxicat3)\
**Replies:** 1\
**Last updated:** [May 25, 2018, 11:45pm UTC](https://forums.unrealengine.com/t/sniper-scope-using-postprocess-material/322484 "2018-05-25T23:45:04Z")

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I’m trying to create sniper scope effect with distortion using postprocess material. I’ve read this great article (for UDK) here UDK | DevelopmentKitGemsHUDDistortion And I have two problems with the material there: S…

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## [How to dual-render scopes? (Video example)](https://forums.unrealengine.com/t/how-to-dual-render-scopes-video-example/393900)

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**Author:** [@hubskveres](https://forums.unrealengine.com/u/hubskveres)\
**Replies:** 1\
**Last updated:** [April 16, 2018, 5:17am UTC](https://forums.unrealengine.com/t/how-to-dual-render-scopes-video-example/393900 "2018-04-16T05:17:42Z")

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I’ve been playing attention to rising storm 2 for a while now, and recently noticed an effect where scopes actually magnify your view instead of just lowing your overall fov. I’ve also seen examples of this in unity game…

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## [SceneCaptureComponent2D and FOV - calculation rules? Scope for example](https://forums.unrealengine.com/t/scenecapturecomponent2d-and-fov-calculation-rules-scope-for-example/422300)

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**Author:** [@Vaheva](https://forums.unrealengine.com/u/Vaheva)\
**Replies:** 0\
**Last updated:** [April 10, 2018, 2:46pm UTC](https://forums.unrealengine.com/t/scenecapturecomponent2d-and-fov-calculation-rules-scope-for-example/422300 "2018-04-10T14:46:04Z")

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Hello I have problem with understanding how to calculate FOV for scope using SceneCaptureComponent2D and render target. I have scope mesh (lens), this is sized like a lens, 1:1. standard game FOV is for now 75 I need …

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## [Render2d / Scope weird effects - how to fix? \[bug?\]](https://forums.unrealengine.com/t/render2d-scope-weird-effects-how-to-fix-bug/422258)

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**Author:** [@Vaheva](https://forums.unrealengine.com/u/Vaheva)\
**Replies:** 0\
**Last updated:** [April 10, 2018, 1:47am UTC](https://forums.unrealengine.com/t/render2d-scope-weird-effects-how-to-fix-bug/422258 "2018-04-10T01:47:30Z")

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I have simple scope based on render target. Generally view is brighter than around, normal view - no idea why? but when my SceneCaptureComponent2D (attached front of Scope) is in shadow, rest of game visible in scope…

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## [Muzzle flash interfering with scope](https://forums.unrealengine.com/t/muzzle-flash-interfering-with-scope/418767)

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**Author:** [@phaeton1911](https://forums.unrealengine.com/u/phaeton1911)\
**Replies:** 0\
**Last updated:** [March 2, 2018, 12:45pm UTC](https://forums.unrealengine.com/t/muzzle-flash-interfering-with-scope/418767 "2018-03-02T12:45:36Z")

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quick problem, i have a gun with a light amplification scope and now ive added the muzzle flash, it blooms out in the scope and blocks your line of aim. the scope used a 2d scene capture so is there way of putting the f…

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## [SceneCaptureComponent2D freezing after few seconds](https://forums.unrealengine.com/t/scenecapturecomponent2d-freezing-after-few-seconds/407105)

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**Author:** [@DLROKen](https://forums.unrealengine.com/u/DLROKen)\
**Replies:** 2\
**Last updated:** [October 16, 2017, 7:16am UTC](https://forums.unrealengine.com/t/scenecapturecomponent2d-freezing-after-few-seconds/407105 "2017-10-16T07:16:13Z")

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I’ve built a scope for a rifle using the following Tutorial as a base: Sniper Scope Zoom - \[UE4 Tutorial\] - YouTube But because I have an Aim feature built in that zooms the guns a hair in first person view, using “Pers…

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## [Variable Not In Scope](https://forums.unrealengine.com/t/variable-not-in-scope/341476)

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**Author:** [@nmm131](https://forums.unrealengine.com/u/nmm131)\
**Replies:** 14\
**Last updated:** [June 19, 2017, 10:42pm UTC](https://forums.unrealengine.com/t/variable-not-in-scope/341476 "2017-06-19T22:42:06Z")

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I would like a button pressed to set a variable to some integer and have it be accessible inside the level blueprint. However when I try this I always get the error that the variable is not in scope. Any help? Note I se…

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## [Blueprint save system - variable Not in scope!!!](https://forums.unrealengine.com/t/blueprint-save-system-variable-not-in-scope/351983)

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**Author:** [@anonymous\_user\_6c5de895](https://forums.unrealengine.com/u/anonymous_user_6c5de895)\
**Replies:** 2\
**Last updated:** [March 28, 2016, 11:02am UTC](https://forums.unrealengine.com/t/blueprint-save-system-variable-not-in-scope/351983 "2016-03-28T11:02:04Z")

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Ok so I’m trying to save my game using blueprints and create a save system that only save my player’s location and when the game loads, it starts from the last location of the player Regardless of which Level he was in. …

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## [Blueprints Break Rotator result not in scope](https://forums.unrealengine.com/t/blueprints-break-rotator-result-not-in-scope/339820)

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**Author:** [@NenadM](https://forums.unrealengine.com/u/NenadM)\
**Replies:** 4\
**Last updated:** [December 9, 2015, 8:31am UTC](https://forums.unrealengine.com/t/blueprints-break-rotator-result-not-in-scope/339820 "2015-12-09T08:31:06Z")

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I have a variable Local\_ActorRot of type Rotator defined in my Blueprint as well as a float variable Local\_InputAngle. I also have a function StoreCameraRot in the same blueprint. When I use BreakRotator to get Yaw and s…

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## [WidgetDebugger not showing variables in scope.](https://forums.unrealengine.com/t/widgetdebugger-not-showing-variables-in-scope/339948)

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**Author:** [@anonymous\_user\_b885638c](https://forums.unrealengine.com/u/anonymous_user_b885638c)\
**Replies:** 4\
**Last updated:** [December 7, 2015, 6:21pm UTC](https://forums.unrealengine.com/t/widgetdebugger-not-showing-variables-in-scope/339948 "2015-12-07T18:21:25Z")

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http://puu.sh/lBJ0e/1778659443.jpg \[Bigger Picture\]\[2\] I also can’t read any floats as well. It’s all Public. Other blueprints have no problem accessing these variables. Steps to reproduce: Make a public variable in t…

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## [Multiple Cameras Issue](https://forums.unrealengine.com/t/multiple-cameras-issue/340495)

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**Author:** [@Indie\_Myke](https://forums.unrealengine.com/u/Indie_Myke)\
**Replies:** 1\
**Last updated:** [December 5, 2015, 12:43am UTC](https://forums.unrealengine.com/t/multiple-cameras-issue/340495 "2015-12-05T00:43:14Z")

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I have made the camera switch for my scope but when i switch to the scope came I can’t move the mesh if anyone could help that would be great because i’m stumped. Here is a pick of what i mean. I tried moving the Mes…

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## [Getter node necessary to avoid scope problem?](https://forums.unrealengine.com/t/getter-node-necessary-to-avoid-scope-problem/331978)

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**Author:** [@Shrooblord](https://forums.unrealengine.com/u/Shrooblord)\
**Replies:** 8\
**Last updated:** [October 5, 2015, 3:06pm UTC](https://forums.unrealengine.com/t/getter-node-necessary-to-avoid-scope-problem/331978 "2015-10-05T15:06:44Z")

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Hi Epic Staff, Seems I ran into a bit of a problem scripting my blueprints and I was wondering if it’s because of some sort of bug. Here’s the situation. I have a blueprint called room that will check the level for an…

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## [\[4.7.6\] Blueprint: Inhertited variables can't be accessed](https://forums.unrealengine.com/t/4-7-6-blueprint-inhertited-variables-cant-be-accessed/317619)

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**Author:** [@anonymous\_user\_c0687f281](https://forums.unrealengine.com/u/anonymous_user_c0687f281)\
**Replies:** 20\
**Last updated:** [August 26, 2015, 9:17am UTC](https://forums.unrealengine.com/t/4-7-6-blueprint-inhertited-variables-cant-be-accessed/317619 "2015-08-26T09:17:29Z")

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Hi there, blueprint editor doesn’t let me access inhertited variables from a parent blueprint: component is not marked as private or something. After a few minutes of research and slamming my head into a wall I dis…

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## [Cannot place variable X in external scope Y](https://forums.unrealengine.com/t/cannot-place-variable-x-in-external-scope-y/309972)

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**Author:** [@ZoltanE](https://forums.unrealengine.com/u/ZoltanE)\
**Replies:** 4\
**Last updated:** [August 22, 2015, 9:46am UTC](https://forums.unrealengine.com/t/cannot-place-variable-x-in-external-scope-y/309972 "2015-08-22T09:46:52Z")

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I haven’t worked with Blueprints for the last couple of months so now I’m catching up with the new features. One apparent change is that I can’t reference anymore an inherited component (originally added in the parent cl…

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## [Variable not in Scope](https://forums.unrealengine.com/t/variable-not-in-scope/326801)

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**Author:** [@DevilsD](https://forums.unrealengine.com/u/DevilsD)\
**Replies:** 2\
**Last updated:** [July 29, 2015, 5:53pm UTC](https://forums.unrealengine.com/t/variable-not-in-scope/326801 "2015-07-29T17:53:41Z")

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Ive been attempting to query an simple Vector variable that is declared, set and queried in the same class, however when trying to access it, the variable is not in scope. This makes no sense, the variable has a valu…

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## [Variable out of Scope Issue](https://forums.unrealengine.com/t/variable-out-of-scope-issue/282872)

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**Author:** [@Circuit.Rider](https://forums.unrealengine.com/u/Circuit.Rider)\
**Replies:** 3\
**Last updated:** [March 30, 2015, 6:24am UTC](https://forums.unrealengine.com/t/variable-out-of-scope-issue/282872 "2015-03-30T06:24:53Z")

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Hello, I’m trying to pass a variable from my character BP to my animation BP to control when the jump animation can be played. Right now my jump animation plays anytime I walk off a ledge. I’ve cast the variable, yet …

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## [Variable to HUD](https://forums.unrealengine.com/t/variable-to-hud/311919)

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**Author:** [@ShengManzi\_1](https://forums.unrealengine.com/u/ShengManzi_1)\
**Replies:** 0\
**Last updated:** [March 20, 2015, 9:14pm UTC](https://forums.unrealengine.com/t/variable-to-hud/311919 "2015-03-20T21:14:18Z")

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Recently got UE4, I added this part onto the main thirdperson blueprint, It works how I wanted, it launches the player in the direction they are facing, however they can only do it a certain amount of times. I did this u…

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## [Blueprint: Deleting local variable deletes it in other functions](https://forums.unrealengine.com/t/blueprint-deleting-local-variable-deletes-it-in-other-functions/300184)

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**Author:** [@Evols](https://forums.unrealengine.com/u/Evols)\
**Replies:** 0\
**Last updated:** [November 30, 2014, 1:04pm UTC](https://forums.unrealengine.com/t/blueprint-deleting-local-variable-deletes-it-in-other-functions/300184 "2014-11-30T13:04:42Z")

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I have multiples functions with the same local variables in, they are in the same class Blueprint. Let’s call Function1 the first function and Function2 the second one. In each, I have a local variable called Var. Both F…

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