Widget component is lagging behind

Brian_X
Fri, 05 Mar 2021 20:32:13 +0000
UI

I’ve added an widget component onto a static mesh to make a live minimap with a scene capture component to interact with, later on.
But for some reason it seems like the widget is lagging behind, so it glitches into my minimap frame.

I was looking for a setting to modify the tick rate (like Actor tick), but couldn’t find anything for the widget.

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