Scene Capture Cube has seams in it?

TorQueMoD
Wed, 10 May 2023 21:41:22 +0000
Rendering

Hey all,
Just trying to use the SceneCaptureCubeComponent to create a dynamic background for a mesh and I’ve noticed that for whatever reason, the scene capture that is generated has some very obvious seams in it:

This is less than ideal. Anyone know how to fix this?
Using 4.27

13 posts - 4 participants