Create Static Texture from Render Target Not Working

HidingGlass
Mon, 14 Nov 2016 17:00:28 +0000
Rendering

I’m using a Scene Capture Cube along with a Cube Render Target in order to fake some reflections in a demanding scene. I’d like to create a static texture from the Render Target so that I can avoid needing to update the capture cube every time I open the project.

When I right click on the Cube Render Target in the content browser and choose “Create Static Texture”, absolutely nothing happens. I’m not sure if a static image is being created and placed in some other location or if this is a bug. Is there some kind of Output Log for actions performed in the Content Browser?

Thanks.

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