Text scale changes depending on resolution

V vix
Fri, 31 Mar 2023 19:56:52 +0000
UI

I have a horror game with notes system. It’s just an image with another image (drawing layer) over it and then text. Unfortunately the text shifts it’s spacing ever so slightly in different resolutions, which makes drawing overlays not align with it properly.
Editor resolution:

Fullscreen:

I tried launching the game in standalone mode, but the problem persists. Is there any way to make the size fully consistent across all resolutions?

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