# \#scaling

**URL:** https://forums.unrealengine.com/tag/scaling/2709.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Instanced Stereo + TSR below 100% screen percentage draws a second, shrunken copy of the view into each VR eye ](https://forums.unrealengine.com/t/instanced-stereo-tsr-below-100-screen-percentage-draws-a-second-shrunken-copy-of-the-view-into-each-vr-eye/2838321)

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**Author:** [@georgep-rumata](https://forums.unrealengine.com/u/georgep-rumata)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 4:51pm UTC](https://forums.unrealengine.com/t/instanced-stereo-tsr-below-100-screen-percentage-draws-a-second-shrunken-copy-of-the-view-into-each-vr-eye/2838321 "2026-10-07T16:51:04Z")

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Summary With Instanced Stereo enabled and TSR as the primary upscaler, any r.ScreenPercentage below 100 makes each eye’s final image contain a second, smaller copy of the scene. The copy is opaque and hard-edged, and it …

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## [UI doesn't scale correctly when packaged](https://forums.unrealengine.com/t/ui-doesnt-scale-correctly-when-packaged/2810836)

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**Author:** [@KMzuru](https://forums.unrealengine.com/u/KMzuru)\
**Replies:** 1\
**Last updated:** [September 18, 2026, 9:23am UTC](https://forums.unrealengine.com/t/ui-doesnt-scale-correctly-when-packaged/2810836 "2026-09-18T09:23:21Z")

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I’m not sure what stupid setting I may have accidentally clicked on but for some reason on a packaged shipping build the UI doesn’t scale at all. It appears fine when at 1080p but not otherwise. I think this only starte…

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## [Current DPI Scaling](https://forums.unrealengine.com/t/current-dpi-scaling/296699)

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**Author:** [@kamesenin](https://forums.unrealengine.com/u/kamesenin)\
**Replies:** 8\
**Last updated:** [September 5, 2026, 1:23pm UTC](https://forums.unrealengine.com/t/current-dpi-scaling/296699 "2026-09-05T13:23:39Z")

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Hi everyone! I have LOTS of fun with UMG and I have implemented my own drag&drop. Only problem that I have is getting DPI Scaling current factor since I need proper one for my mouse position. Is there a way to get it or…

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## [How can I scale a geometry collection using Construction Script and Dataflow?](https://forums.unrealengine.com/t/how-can-i-scale-a-geometry-collection-using-construction-script-and-dataflow/2705857)

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**Author:** [@ssks1914](https://forums.unrealengine.com/u/ssks1914)\
**Replies:** 1\
**Last updated:** [May 29, 2026, 1:22am UTC](https://forums.unrealengine.com/t/how-can-i-scale-a-geometry-collection-using-construction-script-and-dataflow/2705857 "2026-05-29T01:22:15Z")

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I want to create a destructible wall of any length, but how can I freely scale a geometry collection? I know that scaling on components doesn’t work. Therefore, I tried overriding the dataflow variables in the Construc…

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## [Rendering at 320x180px and point scaling up?](https://forums.unrealengine.com/t/rendering-at-320x180px-and-point-scaling-up/295597)

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**Author:** [@fusecore\_1](https://forums.unrealengine.com/u/fusecore_1)\
**Replies:** 23\
**Last updated:** [November 13, 2025, 7:18pm UTC](https://forums.unrealengine.com/t/rendering-at-320x180px-and-point-scaling-up/295597 "2025-11-13T19:18:50Z")

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Is this possible, and how? I want to see sharp, big pixels on my display. I know I could do this using a post effect shader, but I prefer to have performance extra.

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## [Yet another thread about texture scaling issues from SketchUp to TwinMotion](https://forums.unrealengine.com/t/yet-another-thread-about-texture-scaling-issues-from-sketchup-to-twinmotion/2662455)

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**Author:** [@MagnusErstad](https://forums.unrealengine.com/u/MagnusErstad)\
**Replies:** 4\
**Last updated:** [October 11, 2025, 6:39am UTC](https://forums.unrealengine.com/t/yet-another-thread-about-texture-scaling-issues-from-sketchup-to-twinmotion/2662455 "2025-10-11T06:39:17Z")

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Hello! Recently started learning TM I’m having issues with texture scaling when importing a SketchUp models into TM using Datasmith Direct Link. I believe I’m on the most current versions of SU, UE, TM and Datasmith: S…

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## [How to make sockets follow the mesh scaling?](https://forums.unrealengine.com/t/how-to-make-sockets-follow-the-mesh-scaling/2652948)

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**Author:** [@Extrahdmi](https://forums.unrealengine.com/u/Extrahdmi)\
**Replies:** 0\
**Last updated:** [September 2, 2025, 7:23am UTC](https://forums.unrealengine.com/t/how-to-make-sockets-follow-the-mesh-scaling/2652948 "2025-09-02T07:23:36Z")

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I want to attach a socket to the mesh used in the landscape spline so that it follows the deformation of the spline. However, although the socket position follows the deformation, it does not support scaling. Therefore,…

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## [UMG Thin lines are disappearing on low resolution](https://forums.unrealengine.com/t/umg-thin-lines-are-disappearing-on-low-resolution/431571)

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**Author:** [@King\_Zero](https://forums.unrealengine.com/u/King_Zero)\
**Replies:** 10\
**Last updated:** [February 21, 2025, 12:48am UTC](https://forums.unrealengine.com/t/umg-thin-lines-are-disappearing-on-low-resolution/431571 "2025-02-21T00:48:31Z")

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Hi. In our UI we have elements that are 1px thin and the problem is that some of them are disappearing when screen resolution is low. It is caused by DPI Scaling and my question is if I can somehow solve this issue with…

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## [How do I scale a texture In UE4?](https://forums.unrealengine.com/t/how-do-i-scale-a-texture-in-ue4/285422)

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**Author:** [@Nickmadd\_1](https://forums.unrealengine.com/u/Nickmadd_1)\
**Replies:** 9\
**Last updated:** [February 6, 2025, 8:19pm UTC](https://forums.unrealengine.com/t/how-do-i-scale-a-texture-in-ue4/285422 "2025-02-06T20:19:50Z")

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Is it possible to scale a textures size in UE4? For example I could just change the UV maps size however when I am using so many different textures and static meshes it’s taking a very long time to do that process. Thank…

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## [Sockets are huge and scale things](https://forums.unrealengine.com/t/sockets-are-huge-and-scale-things/441309)

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**Author:** [@Fleshsqueeze](https://forums.unrealengine.com/u/Fleshsqueeze)\
**Replies:** 6\
**Last updated:** [January 3, 2025, 10:02am UTC](https://forums.unrealengine.com/t/sockets-are-huge-and-scale-things/441309 "2025-01-03T10:02:09Z")

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I made all my models in blender, and while everything scales nicely in the game world, if I attach anything to a socket on a skeleton, it just gets rescaled to an immense size. I tried messing around with unit scale in B…

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## [Skeleton root bone scale incorrectly set to 1 in animations after "Imported bone transform is different" error, resulting in smaller/bigger meshes in animation](https://forums.unrealengine.com/t/skeleton-root-bone-scale-incorrectly-set-to-1-in-animations-after-imported-bone-transform-is-different-error-resulting-in-smaller-bigger-meshes-in-animation/395788)

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**Author:** [@cyaoeu](https://forums.unrealengine.com/u/cyaoeu)\
**Replies:** 8\
**Last updated:** [December 6, 2024, 11:02am UTC](https://forums.unrealengine.com/t/skeleton-root-bone-scale-incorrectly-set-to-1-in-animations-after-imported-bone-transform-is-different-error-resulting-in-smaller-bigger-meshes-in-animation/395788 "2024-12-06T11:02:46Z")

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The root bone scale in a skeleton is incorrectly set to 1 in animations after you import a skeletal mesh getting a “Imported bone transform is different from original. Please check Output Log to see detail of error”. The…

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## [TextBlock inside Retainerbox is offset to the side if set to Align Text Center](https://forums.unrealengine.com/t/textblock-inside-retainerbox-is-offset-to-the-side-if-set-to-align-text-center/482262)

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**Author:** [@Voxel.Entmt](https://forums.unrealengine.com/u/Voxel.Entmt)\
**Replies:** 11\
**Last updated:** [October 20, 2024, 6:22am UTC](https://forums.unrealengine.com/t/textblock-inside-retainerbox-is-offset-to-the-side-if-set-to-align-text-center/482262 "2024-10-20T06:22:20Z")

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Retainer Box is getting some love in 4.27: Hopefully this goes away.

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## [How can I precisely scale collision capsules?](https://forums.unrealengine.com/t/how-can-i-precisely-scale-collision-capsules/386050)

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**Author:** [@Efrye](https://forums.unrealengine.com/u/Efrye)\
**Replies:** 6\
**Last updated:** [September 14, 2024, 9:49pm UTC](https://forums.unrealengine.com/t/how-can-i-precisely-scale-collision-capsules/386050 "2024-09-14T21:49:12Z")

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When I try placing collision volumes for a static mesh asset, it’s impossible to get them exactly right because I can’t scale them smoothly, nor can I enter values manually. Even with snapping turned off and only the sli…

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## [Can you scale an entire particle system with all of its emitters?](https://forums.unrealengine.com/t/can-you-scale-an-entire-particle-system-with-all-of-its-emitters/338155)

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**Author:** [@kurylo3d](https://forums.unrealengine.com/u/kurylo3d)\
**Replies:** 12\
**Last updated:** [August 8, 2024, 6:38am UTC](https://forums.unrealengine.com/t/can-you-scale-an-entire-particle-system-with-all-of-its-emitters/338155 "2024-08-08T06:38:01Z")

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Can you scale an entire particle system with all of its emitters? Right now i bought some fire fx from the unreal market… but they are huge in scene. Like a candle light or tiny flame is the size of an entire person in s…

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## [Scale object in 1 direction](https://forums.unrealengine.com/t/scale-object-in-1-direction/531834)

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**Author:** [@Squallle](https://forums.unrealengine.com/u/Squallle)\
**Replies:** 4\
**Last updated:** [July 16, 2024, 9:39pm UTC](https://forums.unrealengine.com/t/scale-object-in-1-direction/531834 "2024-07-16T21:39:57Z")

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Hey! I’m trying to make a lava floor. To do this, I’m trying to place the lava in a corner, and scale the object along the entire floor. However, when I scale it enlarges the object from both sides. Does anyone know h…

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## [resizing simulations for character animation](https://forums.unrealengine.com/t/resizing-simulations-for-character-animation/1901767)

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**Author:** [@fuzzy3433](https://forums.unrealengine.com/u/fuzzy3433)\
**Replies:** 0\
**Last updated:** [June 13, 2024, 2:04pm UTC](https://forums.unrealengine.com/t/resizing-simulations-for-character-animation/1901767 "2024-06-13T14:04:12Z")

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Hello! I am attempting to make a tiny person film using unreal engine. I wanted to use UE’s hair simulation along with their cloth simulation to help sell the character a bit more. The problem I am running into is that w…

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## [\[UMG\] How can I scale a slider?](https://forums.unrealengine.com/t/umg-how-can-i-scale-a-slider/327389)

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**Author:** [@birdfreeyahoo](https://forums.unrealengine.com/u/birdfreeyahoo)\
**Replies:** 8\
**Last updated:** [October 10, 2022, 5:06pm UTC](https://forums.unrealengine.com/t/umg-how-can-i-scale-a-slider/327389 "2022-10-10T17:06:25Z")

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Hey, I want to have a setting menu. It is organised in a list. A scroll bar is filling up the root canvas. It contains many scale boxes, which each contains a horizontal box with a checkbox and a text in it. That works…

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## [Scaling Particle Systems](https://forums.unrealengine.com/t/scaling-particle-systems/289495)

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**Author:** [@Benjiko99](https://forums.unrealengine.com/u/Benjiko99)\
**Replies:** 3\
**Last updated:** [January 26, 2024, 11:14am UTC](https://forums.unrealengine.com/t/scaling-particle-systems/289495 "2024-01-26T11:14:26Z")

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Scaling a spawned Particle System scales the green arrow with it. It can get really big and does not disapear when deselecting the Particle System and blocks parts of the scene.

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## [Scaling a whole scene](https://forums.unrealengine.com/t/scaling-a-whole-scene/390250)

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**Author:** [@Teapot\_Creation](https://forums.unrealengine.com/u/Teapot_Creation)\
**Replies:** 2\
**Last updated:** [August 21, 2023, 8:11am UTC](https://forums.unrealengine.com/t/scaling-a-whole-scene/390250 "2023-08-21T08:11:04Z")

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Hi there ! Here is what I’m looking for : I’ve got a level with a huge exterior scene (around 800x600m), with a landscape, foliage and static meshes. I want to scale this whole scene to make a mock up in another level, …

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## [Root bone is scaled by x100](https://forums.unrealengine.com/t/root-bone-is-scaled-by-x100/484622)

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**Author:** [@Tengo](https://forums.unrealengine.com/u/Tengo)\
**Replies:** 11\
**Last updated:** [July 10, 2023, 7:39am UTC](https://forums.unrealengine.com/t/root-bone-is-scaled-by-x100/484622 "2023-07-10T07:39:23Z")

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Hello, so this issue is pretty weird. Let me get into what exactly occurs. When Importing an FBX file from Blender into Unreal Engine the root bone of the armature is scaled by x100. Even though the scale of the object …

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## [How can I prevent texture stretching while scaling a mesh?](https://forums.unrealengine.com/t/how-can-i-prevent-texture-stretching-while-scaling-a-mesh/300058)

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**Author:** [@pianoman](https://forums.unrealengine.com/u/pianoman)\
**Replies:** 22\
**Last updated:** [May 24, 2023, 1:19pm UTC](https://forums.unrealengine.com/t/how-can-i-prevent-texture-stretching-while-scaling-a-mesh/300058 "2023-05-24T13:19:00Z")

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Hi all. I would love to be able to create brick and tile walls by taking a wall mesh and non-uniformly scaling it to a desired length and height while preserving the proportions of the brick or tile textures. I’ve tried …

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## [Using VR objects placed changes location when Level is restarted.](https://forums.unrealengine.com/t/using-vr-objects-placed-changes-location-when-level-is-restarted/486643)

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**Author:** [@Natoone](https://forums.unrealengine.com/u/Natoone)\
**Replies:** 1\
**Last updated:** [May 17, 2023, 10:09pm UTC](https://forums.unrealengine.com/t/using-vr-objects-placed-changes-location-when-level-is-restarted/486643 "2023-05-17T22:09:52Z")

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I’m trying to Block out a room with exact locations of objects and other obstructions, however whenever I start up that level, say, the next day, all the objects are either 6 - 12 inches off, and sometimes even the Scali…

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## [Text scale changes depending on resolution](https://forums.unrealengine.com/t/text-scale-changes-depending-on-resolution/836205)

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**Author:** [@V\_vix](https://forums.unrealengine.com/u/V_vix)\
**Replies:** 1\
**Last updated:** [March 31, 2023, 9:19pm UTC](https://forums.unrealengine.com/t/text-scale-changes-depending-on-resolution/836205 "2023-03-31T21:19:27Z")

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I have a horror game with notes system. It’s just an image with another image (drawing layer) over it and then text. Unfortunately the text shifts it’s spacing ever so slightly in different resolutions, which makes drawi…

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## [UMG - Tiled images ignore size](https://forums.unrealengine.com/t/umg-tiled-images-ignore-size/327134)

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**Author:** [@OhiraKyou](https://forums.unrealengine.com/u/OhiraKyou)\
**Replies:** 8\
**Last updated:** [February 8, 2023, 10:20am UTC](https://forums.unrealengine.com/t/umg-tiled-images-ignore-size/327134 "2023-02-08T10:20:17Z")

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Windows 7 x64, UE 4.8.1 (binary) I have a 128x128 image that I want to use for a health bar. I’ve tried using progress bars and images. In both cases, despite the image size being set to 48x48, once tiling is set, this …

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## [4K Monitor Support? (Scaling)](https://forums.unrealengine.com/t/4k-monitor-support-scaling/402046)

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**Author:** [@SkimpKillah](https://forums.unrealengine.com/u/SkimpKillah)\
**Replies:** 4\
**Last updated:** [December 25, 2022, 3:47pm UTC](https://forums.unrealengine.com/t/4k-monitor-support-scaling/402046 "2022-12-25T15:47:02Z")

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Grabbed a 43" UHD TV yesterday to use as a monitor ($200 open box at MicroCenter, 60fps is fast enough for my gaming needs), I set the scaling up to 225%, since the default 1:1 made my icons the size of lady bug, but Unr…

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## [Poor quality Image UI Widget](https://forums.unrealengine.com/t/poor-quality-image-ui-widget/476147)

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**Author:** [@YuyaNoboru](https://forums.unrealengine.com/u/YuyaNoboru)\
**Replies:** 4\
**Last updated:** [October 20, 2022, 3:24pm UTC](https://forums.unrealengine.com/t/poor-quality-image-ui-widget/476147 "2022-10-20T15:24:07Z")

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Hello! So I have issues with my UI Widget that is attached to my actors which purposes is to show a stylized healthbar. The used images appears pixelized, same problem as \[this thread\]\[1\]. But the thread’s answer doesn’t…

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## [How to scale to real world measurements?](https://forums.unrealengine.com/t/how-to-scale-to-real-world-measurements/462372)

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**Author:** [@anonymous\_user\_0fc88d85](https://forums.unrealengine.com/u/anonymous_user_0fc88d85)\
**Replies:** 3\
**Last updated:** [October 11, 2022, 10:20am UTC](https://forums.unrealengine.com/t/how-to-scale-to-real-world-measurements/462372 "2022-10-11T10:20:06Z")

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I AM new to ue4 and am having a difficult time scaling to real world measurements, I know 1uu = 1cm. But where my problem lies is trying to input the right measurements into the transform (As highlighted in the image). I…

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## [Can i scale the UVs of a Texture Object?](https://forums.unrealengine.com/t/can-i-scale-the-uvs-of-a-texture-object/489942)

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**Author:** [@UnhingedGoon](https://forums.unrealengine.com/u/UnhingedGoon)\
**Replies:** 2\
**Last updated:** [October 17, 2021, 10:18am UTC](https://forums.unrealengine.com/t/can-i-scale-the-uvs-of-a-texture-object/489942 "2021-10-17T10:18:53Z")

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Question says it :stuck\_out\_tongue:

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## [Sphere looks blocky at very large scale](https://forums.unrealengine.com/t/sphere-looks-blocky-at-very-large-scale/487751)

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**Author:** [@Saleen8927](https://forums.unrealengine.com/u/Saleen8927)\
**Replies:** 19\
**Last updated:** [August 21, 2021, 3:33pm UTC](https://forums.unrealengine.com/t/sphere-looks-blocky-at-very-large-scale/487751 "2021-08-21T15:33:56Z")

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Hello, I created a planet that can be seen from a window. I just used a simple sphere scaled up to 8000x. I know there are other, better ways to create a planet, but I did this to try it and it looks pretty good. Howe…

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## [Particle Inital size not scaling](https://forums.unrealengine.com/t/particle-inital-size-not-scaling/427227)

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**Author:** [@ltmedic](https://forums.unrealengine.com/u/ltmedic)\
**Replies:** 2\
**Last updated:** [June 8, 2021, 5:48pm UTC](https://forums.unrealengine.com/t/particle-inital-size-not-scaling/427227 "2021-06-08T17:48:18Z")

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I’ve got a particle emitter emitting particles attached with a material that has a smoke atlas playing. I’m trying to squash the particle sprite so its more oval and elongated. I can scale in X and that does it uniforml…

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