# \#samsung

**URL:** https://forums.unrealengine.com/tag/samsung/2086.md

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## [Full screen mode does not work for me on my phone](https://forums.unrealengine.com/t/full-screen-mode-does-not-work-for-me-on-my-phone/481432)

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**Author:** [@Nesquik148](https://forums.unrealengine.com/u/Nesquik148)\
**Replies:** 8\
**Last updated:** [December 25, 2024, 7:52pm UTC](https://forums.unrealengine.com/t/full-screen-mode-does-not-work-for-me-on-my-phone/481432 "2024-12-25T19:52:14Z")

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Hi, I started to study the engine and immediately ran into such a headache. The application does not work in full screen mode. Phone: samsung a40 19.5 / 9 Android: 11 Engine: 4.26.1 Orientation: Landscape Kitkat …

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## [Crashes/ANRs on android devices (mostly samsung/android 14)](https://forums.unrealengine.com/t/crashes-anrs-on-android-devices-mostly-samsung-android-14/2053799)

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**Author:** [@Chimera\_QQ](https://forums.unrealengine.com/u/Chimera_QQ)\
**Replies:** 1\
**Last updated:** [October 7, 2024, 1:23pm UTC](https://forums.unrealengine.com/t/crashes-anrs-on-android-devices-mostly-samsung-android-14/2053799 "2024-10-07T13:23:49Z")

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Hi guys, I am facing couple crashes/ANRs that are happening way too often and I that would like to fix, but I don’t where to look at/what to do. I am using Unreal Engine 5.4.4 and both google’s console and bugsplat to …

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## [Where is the Mod Apk application?](https://forums.unrealengine.com/t/where-is-the-mod-apk-application/476396)

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**Author:** [@anonymous\_user\_16cfec02](https://forums.unrealengine.com/u/anonymous_user_16cfec02)\
**Replies:** 1\
**Last updated:** [December 17, 2022, 8:22pm UTC](https://forums.unrealengine.com/t/where-is-the-mod-apk-application/476396 "2022-12-17T20:22:39Z")

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I am looking for a few mod apk apps about taking pictures. Can someone help me, the phone I use is Samsung Note 10. https://bhcmod.com/ is the place to help me do these things.

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## [Why am I seeing a black screen on Android?](https://forums.unrealengine.com/t/why-am-i-seeing-a-black-screen-on-android/320607)

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**Author:** [@anonymous\_user\_1095f55b](https://forums.unrealengine.com/u/anonymous_user_1095f55b)\
**Replies:** 3\
**Last updated:** [February 13, 2022, 4:35am UTC](https://forums.unrealengine.com/t/why-am-i-seeing-a-black-screen-on-android/320607 "2022-02-13T04:35:15Z")

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Hello! I’ve been trying to package my game for android (Development) for the past three days. At first it wouldn’t package, giving me a cooking error but by migrating my scene to a new project I was able to get it to su…

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## [Mobile Game Samsung rendering bug?](https://forums.unrealengine.com/t/mobile-game-samsung-rendering-bug/477918)

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**Author:** [@myavuz](https://forums.unrealengine.com/u/myavuz)\
**Replies:** 0\
**Last updated:** [January 28, 2021, 2:41pm UTC](https://forums.unrealengine.com/t/mobile-game-samsung-rendering-bug/477918 "2021-01-28T14:41:04Z")

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Hi everyone, I created my first mobile Game and uploaded it on the Play Store and Samsung Galaxy Store. I dont have many download but on the Galaxy Store I got a notification that it doesnt seem to work on some Samsung…

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## [Can Samsung Gear VR be used in twinmotion?](https://forums.unrealengine.com/t/can-samsung-gear-vr-be-used-in-twinmotion/476972)

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**Author:** [@Andy\_Barnes22](https://forums.unrealengine.com/u/Andy_Barnes22)\
**Replies:** 0\
**Last updated:** [January 8, 2021, 4:17pm UTC](https://forums.unrealengine.com/t/can-samsung-gear-vr-be-used-in-twinmotion/476972 "2021-01-08T16:17:20Z")

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Hi, does anyone know wether a Samsung Gear VR could be used for presenting a twinmotion project. My understanding is that they are not compatible directly on PC, but I am wondering if they might work with the interactive…

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## [\[BUG REPORT\] Android Custom Launch Screen obb Crash](https://forums.unrealengine.com/t/bug-report-android-custom-launch-screen-obb-crash/381956)

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**Author:** [@Bassist66](https://forums.unrealengine.com/u/Bassist66)\
**Replies:** 3\
**Last updated:** [June 18, 2020, 8:46am UTC](https://forums.unrealengine.com/t/bug-report-android-custom-launch-screen-obb-crash/381956 "2020-06-18T08:46:22Z")

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Steps to cause crash only affects Samsung devices Create new blank project(code based) Add a png to Launch Screen Splash in android settings Package for Android ETC1(uncheck package game data in apk) Install and laun…

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## [Android phone goes black and unresponsive. Fix?](https://forums.unrealengine.com/t/android-phone-goes-black-and-unresponsive-fix/461940)

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**Author:** [@anonymous\_user\_b88529c9](https://forums.unrealengine.com/u/anonymous_user_b88529c9)\
**Replies:** 0\
**Last updated:** [February 29, 2020, 7:33pm UTC](https://forums.unrealengine.com/t/android-phone-goes-black-and-unresponsive-fix/461940 "2020-02-29T19:33:34Z")

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I am using a Samsung S3 for development. My game is not particularly demanding. It only consists of a main menu (widget blueprint) and that’s it. What happens is when I deploy my game using UE4 through a usb cable to m…

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## [RenderThread Crash for](https://forums.unrealengine.com/t/renderthread-crash-for/430481)

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**Author:** [@anonymous\_user\_1e2504da](https://forums.unrealengine.com/u/anonymous_user_1e2504da)\
**Replies:** 1\
**Last updated:** [February 11, 2020, 9:17am UTC](https://forums.unrealengine.com/t/renderthread-crash-for/430481 "2020-02-11T09:17:57Z")

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I have a VR build that works fine in HTC Vive, but when testing with (which requires SteamVR for Mixed Reality), the build keeps crashing with the following error: Fatal error: \[File:D:\\Build++UE4+Release-4.19+Compile\\…

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## [Android app not working on samsung devices](https://forums.unrealengine.com/t/android-app-not-working-on-samsung-devices/454469)

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**Author:** [@anonymous\_user\_0c35de84](https://forums.unrealengine.com/u/anonymous_user_0c35de84)\
**Replies:** 1\
**Last updated:** [August 28, 2019, 4:58pm UTC](https://forums.unrealengine.com/t/android-app-not-working-on-samsung-devices/454469 "2019-08-28T16:58:55Z")

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widget blueprint is working properly but Map is totally black on following devices. Samsung J7, Samsung A8, Samsung S7, Samsung edge, etc.

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## [Android setup samsung galaxy sj7 not connecting](https://forums.unrealengine.com/t/android-setup-samsung-galaxy-sj7-not-connecting/452496)

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**Author:** [@Mosis\_12](https://forums.unrealengine.com/u/Mosis_12)\
**Replies:** 0\
**Last updated:** [July 19, 2019, 12:52pm UTC](https://forums.unrealengine.com/t/android-setup-samsung-galaxy-sj7-not-connecting/452496 "2019-07-19T12:52:24Z")

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so ive followed the guide to setup my samsung galaxy crown and when i go to prompt commands to see if its connected it wont show up as a device. when i go to launch the game to the fphone it says no android phone detecte…

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## [Android Splash Screen stuck](https://forums.unrealengine.com/t/android-splash-screen-stuck/410950)

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**Author:** [@mightyenigma](https://forums.unrealengine.com/u/mightyenigma)\
**Replies:** 4\
**Last updated:** [July 11, 2019, 3:28pm UTC](https://forums.unrealengine.com/t/android-splash-screen-stuck/410950 "2019-07-11T15:28:14Z")

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Build to Android ETC1 succeeds. Installing on T-mobile SGH-T989 Samsung galaxy s2 (Android version 4.1.2 Jelly Bean) succeeds. However, running on that device results in a “Your Splash Screen Here” which either never e…

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## [Samsung Dex resizable window on Android](https://forums.unrealengine.com/t/samsung-dex-resizable-window-on-android/450183)

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**Author:** [@timokyyro](https://forums.unrealengine.com/u/timokyyro)\
**Replies:** 1\
**Last updated:** [June 6, 2019, 9:32am UTC](https://forums.unrealengine.com/t/samsung-dex-resizable-window-on-android/450183 "2019-06-06T09:32:45Z")

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I am trying to get window resizing to work on Samsung Dex desktop mode. According to Samsung I need t add this: \<activity android:resizeableActivity="true"\> \</activity\> But it does not work if I add it to Advance…

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## [Samsung HMD Odyssey support in 4.21?](https://forums.unrealengine.com/t/samsung-hmd-odyssey-support-in-4-21/436832)

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**Author:** [@anonymous\_user\_02b93dfd](https://forums.unrealengine.com/u/anonymous_user_02b93dfd)\
**Replies:** 7\
**Last updated:** [April 10, 2019, 2:13pm UTC](https://forums.unrealengine.com/t/samsung-hmd-odyssey-support-in-4-21/436832 "2019-04-10T14:13:42Z")

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Good morning everybody, I was wondering if anybody has tried their Samsung Odyssey on the latest 4.21 version? Was it a plug and play like the Oculus or Vive?, or do I need to run Steam while using in the Unreal Editor…

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## [How do I make Gear VR HMDTouchPad work?](https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667)

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**Author:** [@anonymous\_user\_18154022](https://forums.unrealengine.com/u/anonymous_user_18154022)\
**Replies:** 1\
**Last updated:** [September 28, 2018, 4:27pm UTC](https://forums.unrealengine.com/t/how-do-i-make-gear-vr-hmdtouchpad-work/434667 "2018-09-28T16:27:55Z")

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I followed this tutorial, in fact, I used the example project provided, but when I use the HMDTouchPad all I see is “TEMP TEMP TEMP”. I tried creating a new game mode with GearVR\_Pawn as the default Pawn class but it did…

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## [Is it possible to package the Handheld AR template onto a Galaxy Tab 4A?](https://forums.unrealengine.com/t/is-it-possible-to-package-the-handheld-ar-template-onto-a-galaxy-tab-4a/434609)

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**Author:** [@SurfaceCombust](https://forums.unrealengine.com/u/SurfaceCombust)\
**Replies:** 0\
**Last updated:** [September 27, 2018, 5:25pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-package-the-handheld-ar-template-onto-a-galaxy-tab-4a/434609 "2018-09-27T17:25:02Z")

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We have developed an AR Demo using the Handheld AR Template. We currently have it packaged onto a Galaxy S7 Phone, but we would like a device with a bigger display. Is it possible to package the same project onto a Galax…

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## [Crash Games ONLY on devices samsung at 4.20](https://forums.unrealengine.com/t/crash-games-only-on-devices-samsung-at-4-20/434265)

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**Author:** [@JohannHirsch](https://forums.unrealengine.com/u/JohannHirsch)\
**Replies:** 2\
**Last updated:** [September 24, 2018, 7:44pm UTC](https://forums.unrealengine.com/t/crash-games-only-on-devices-samsung-at-4-20/434265 "2018-09-24T19:44:33Z")

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Hi there. My release game after the upgrade to the engine 4.20.3 on Android, the players on the devices Samsung ONLY began to emerge crash at the start of the game, in particular after the intro video. What is the proble…

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## [4.20.2 Published on PLAYSTORE , Crash/Freeze on Samsung S8 and newer devices - URGENT-](https://forums.unrealengine.com/t/4-20-2-published-on-playstore-crash-freeze-on-samsung-s8-and-newer-devices-urgent/432474)

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**Author:** [@GRADgr](https://forums.unrealengine.com/u/GRADgr)\
**Replies:** 0\
**Last updated:** [August 26, 2018, 8:55am UTC](https://forums.unrealengine.com/t/4-20-2-published-on-playstore-crash-freeze-on-samsung-s8-and-newer-devices-urgent/432474 "2018-08-26T08:55:09Z")

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Hello! We have published on Playstore , but we weren’t able to get on our hands any s8 or newer device only s7 edge, which worked. Generally we had reports for Crashing on : Samsung : s8, s8+ ,s9, s9+ ,Note 4 ( and pos…

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## [License for mobile themes content?](https://forums.unrealengine.com/t/license-for-mobile-themes-content/431502)

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**Author:** [@ZeruStudio](https://forums.unrealengine.com/u/ZeruStudio)\
**Replies:** 2\
**Last updated:** [August 15, 2018, 7:24pm UTC](https://forums.unrealengine.com/t/license-for-mobile-themes-content/431502 "2018-08-15T19:24:49Z")

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Following the new contract between Epic Games and Samsung Electronics, I wonder, if it possible to obtain a license for distributing the Fortnite IP (images of game scenes and characters) in the Samsung Theme Store prese…

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## [Crash Mali devices](https://forums.unrealengine.com/t/crash-mali-devices/429519)

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**Author:** [@anonymous\_user\_9ce630c0](https://forums.unrealengine.com/u/anonymous_user_9ce630c0)\
**Replies:** 1\
**Last updated:** [July 16, 2018, 4:46pm UTC](https://forums.unrealengine.com/t/crash-mali-devices/429519 "2018-07-16T16:46:28Z")

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Hello Please tell me why my game crash in these devices Samsung Galaxy S7 edge (hero2lte), Android 8.0 #00 pc 0000000000018f74 /system/lib/libc.so (memcpy+112) #01 pc 0000000002c3e04c /data/app/com.GameName-OU-SxP9rU…

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## [Apk crash on some Samsung](https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751)

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**Author:** [@LussLuss](https://forums.unrealengine.com/u/LussLuss)\
**Replies:** 1\
**Last updated:** [April 30, 2018, 4:11pm UTC](https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751 "2018-04-30T16:11:25Z")

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Hi everyone, i’m new here ! I’ve got a small issue that i can’t resolve. I’ve developed a game and published it on the Google Play store, but it keeps crashing when opening it on some Samsung devices (S4, S5, S8, althoug…

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## [Samsung S8+ Virtual Keyboard Fullscreen](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246)

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**Author:** [@Bassist66](https://forums.unrealengine.com/u/Bassist66)\
**Replies:** 4\
**Last updated:** [April 29, 2018, 12:06am UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246 "2018-04-29T00:06:35Z")

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Steps to recreate: Make widget with editable text box. Create/add to viewport in default level Package for android, install on Samsung S8+ On app start choose enable/view in full screen Click on editable box, virtual k…

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## [Galaxy S7 AR Template?](https://forums.unrealengine.com/t/galaxy-s7-ar-template/420414)

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**Author:** [@Matthew119](https://forums.unrealengine.com/u/Matthew119)\
**Replies:** 1\
**Last updated:** [April 1, 2018, 6:13pm UTC](https://forums.unrealengine.com/t/galaxy-s7-ar-template/420414 "2018-04-01T18:13:55Z")

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Is it possible to run the AR Phone Template with A Galaxy S7? I Launched it to my phone inside the editor, and the executable is shown on my phone apps but crashes immediately on start. Am I missing something? Does the A…

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## [VR build Failure](https://forums.unrealengine.com/t/vr-build-failure/416853)

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**Author:** [@OverbeckStudios](https://forums.unrealengine.com/u/OverbeckStudios)\
**Replies:** 1\
**Last updated:** [February 9, 2018, 2:31pm UTC](https://forums.unrealengine.com/t/vr-build-failure/416853 "2018-02-09T14:31:40Z")

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Hi, Im getting a build failure message after trying to package for Samsung Gear VR I’ve chosen (Android ETC2), the level includes a few Starter content materials and is 1 room (static mesh) in the VR Template “HMD locom…

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## [FSocket on android. Connects, but doesn't receive data](https://forums.unrealengine.com/t/fsocket-on-android-connects-but-doesnt-receive-data/338995)

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**Author:** [@Briggstone](https://forums.unrealengine.com/u/Briggstone)\
**Replies:** 1\
**Last updated:** [October 13, 2017, 7:41pm UTC](https://forums.unrealengine.com/t/fsocket-on-android-connects-but-doesnt-receive-data/338995 "2017-10-13T19:41:07Z")

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Hello Everyone. I’m currently on a student team working on a project where we’re trying to use Samsung Gear VR and a motion capture studio together in order to translate movements in reality to a Virtual Reality. The da…

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## [Corrupted faces in mobile app](https://forums.unrealengine.com/t/corrupted-faces-in-mobile-app/397430)

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**Author:** [@anonymous\_user\_8bd9c7dc](https://forums.unrealengine.com/u/anonymous_user_8bd9c7dc)\
**Replies:** 0\
**Last updated:** [July 14, 2017, 7:21pm UTC](https://forums.unrealengine.com/t/corrupted-faces-in-mobile-app/397430 "2017-07-14T19:21:21Z")

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Hi, I imported my model to unreal engine 4.16 and applied materials. Everything is working in preview mode, also when i packed it for windows, everything is ok. But when i packed it for Samsung Gear VR-android -24, the …

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## [No Bloom on Galaxy S7?](https://forums.unrealengine.com/t/no-bloom-on-galaxy-s7/354714)

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**Author:** [@anonymous\_user\_0cef0f34](https://forums.unrealengine.com/u/anonymous_user_0cef0f34)\
**Replies:** 1\
**Last updated:** [June 13, 2017, 4:47pm UTC](https://forums.unrealengine.com/t/no-bloom-on-galaxy-s7/354714 "2017-06-13T16:47:23Z")

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There seems to be no bloom nor emissive color in Galaxy S7, as if mobile HDR was not supported. I’ve tried almost everything but I can’t get it to work, and the scene looks really bland without post process effects. What…

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## [Error deploying for Samsung Gear VR](https://forums.unrealengine.com/t/error-deploying-for-samsung-gear-vr/389968)

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**Author:** [@anonymous\_user\_62bdf01c](https://forums.unrealengine.com/u/anonymous_user_62bdf01c)\
**Replies:** 1\
**Last updated:** [April 11, 2017, 6:37pm UTC](https://forums.unrealengine.com/t/error-deploying-for-samsung-gear-vr/389968 "2017-04-11T18:37:55Z")

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Hi, When I attempt to deploy a simple project to Gear VR I get an error message. Here is what shows up in the command line: LogSavePackage: Save=966.26ms LogSavePackage: Moving ‘…/…/…/…/…/…/Users/ashle/Documents/Unrea…

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## [samsung gear detect input/space](https://forums.unrealengine.com/t/samsung-gear-detect-input-space/389080)

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**Author:** [@Websp1nner](https://forums.unrealengine.com/u/Websp1nner)\
**Replies:** 0\
**Last updated:** [March 27, 2017, 1:36am UTC](https://forums.unrealengine.com/t/samsung-gear-detect-input-space/389080 "2017-03-27T01:36:59Z")

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Hi All, I have looked at the input mapping for Android systems but can’t find what I am looking for and want to know if it is possible or if I need another route. The Task - I have a game that consists of a first perso…

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## [\[UE4 4.12.5\] - Android Devices Not Recognized in Launcher](https://forums.unrealengine.com/t/ue4-4-12-5-android-devices-not-recognized-in-launcher/368078)

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**Author:** [@McSean](https://forums.unrealengine.com/u/McSean)\
**Replies:** 11\
**Last updated:** [February 18, 2017, 11:03pm UTC](https://forums.unrealengine.com/t/ue4-4-12-5-android-devices-not-recognized-in-launcher/368078 "2017-02-18T23:03:47Z")

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Hi all, I’m trying to launch my game onto my Android phone, Samsung S7, but I’m not seeing it appear as an option to launch. I am seeing it in other places. If I go to ProjectLauncher, I can attempt to launch theg proje…

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