UE4 build Ubuntu 16.04 x64. Error 3 in the file UnrealHeaderTool.manifest

anonymous_user_d93171e5
Sat, 07 Oct 2017 21:40:03 +0000
Platform & Builds

Hello!

I do everything on the manual Run Unreal Engine 4 on Ubuntu 16.04 | The Ubuntu Addict

At the team stage
make UE4r UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass

I get an error
Error:
Failed to generate code for UE4Editor - error code: CrashOrAssert (3)
UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Linux, module info: /…/unrealengine-master/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/UnrealHeaderTool.manifest) .
Makefile: 188: failed to execute the recipe for the purpose of “UE4Editor”
make: *** [UE4Editor] Error 3

Next I try the team
make -j1erCompileWorker

And I get an error again in the file UnrealHeaderTool.manifest
Error:
Failed to generate code for ShaderCompileWorker - error code: CrashOrAssert (3)
UnrealHeaderTool failed for target ‘ShaderCompileWorker’ (platform: Linux, module info: /…/unrealengine-master/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/ShaderCompileWorker/Development/UnrealHeaderTool.manifest ).
Makefile: 383: failed to complete the recipe for the ShaderCompileWorker target
make: *** [ShaderCompileWorker] Error 3

What do i do?
I really need a UE.

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