RunUAT error - build failed?

Rehven
Wed, 29 Mar 2017 20:45:32 +0000
Platform & Builds

I’ve previously compiled editor and game source through VS2015, but now I’m trying to produce a launcher-style build for distribution to a team.

Using the following command line:

Runs for quite a while, then gives this error:

Looking in the referenced UE4Build.cs file, I can see where it’s throwing the exception but I don’t know why:

Has anyone encountered this error before?

3 posts - 1 participant