Failed to find shader map for default material WorldGridMaterial!

nsbermudez
Thu, 08 May 2014 13:32:29 +0000
Asset Creation

Hello everyone! I´ve posted this question on an existing thread in “Bug Reports” since the was having exactly the same problem. But i dont think this is a bug but something i am missing. Anyways nobody could help this guy so i am posting again in the correct section…

I am trying to pack a simple architectural interior level. Everything runs ok while on the editor, no errors when building and no errors when packing the game. The problem comes out when we try to run the .exe file. I´ve attached a screen capture showing the error. I think we´ve tried almost everything, we´ve also merged all meshes, textures and materials into a new blank project with no success.

Hope someone could help us solve this. Let me know if theres any other relevant info i can give you so you can give me a clue of what´s happening.

Thank you all!!

Nico.-

21 posts - 12 participants