# \#running

**URL:** https://forums.unrealengine.com/tag/running/2748.md

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## [Bug with controller movement in Creative, Running kicks in faster in creative mode.](https://forums.unrealengine.com/t/bug-with-controller-movement-in-creative-running-kicks-in-faster-in-creative-mode/2675960)

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**Author:** [@Chocoww972](https://forums.unrealengine.com/u/Chocoww972)\
**Replies:** 0\
**Last updated:** [November 17, 2025, 7:32pm UTC](https://forums.unrealengine.com/t/bug-with-controller-movement-in-creative-running-kicks-in-faster-in-creative-mode/2675960 "2025-11-17T19:32:20Z")

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Summary When I play in Battle Royale mode, when I move my character, he walks and then starts running when my left joystick reaches around 34 dead zone. When I’m on a Creative content creators map, my character starts ru…

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## [Failed to find shader map for default material WorldGridMaterial!](https://forums.unrealengine.com/t/failed-to-find-shader-map-for-default-material-worldgridmaterial/282824)

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**Author:** [@nsbermudez](https://forums.unrealengine.com/u/nsbermudez)\
**Replies:** 20\
**Last updated:** [July 2, 2025, 2:55pm UTC](https://forums.unrealengine.com/t/failed-to-find-shader-map-for-default-material-worldgridmaterial/282824 "2025-07-02T14:55:00Z")

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Hello everyone! I´ve posted this question on an existing thread in “Bug Reports” since the was having exactly the same problem. But i dont think this is a bug but something i am missing. Anyways nobody could help this g…

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## [Accessing the position of the editor viewport camera](https://forums.unrealengine.com/t/accessing-the-position-of-the-editor-viewport-camera/297487)

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**Author:** [@anonymous\_user\_d6cfdb52](https://forums.unrealengine.com/u/anonymous_user_d6cfdb52)\
**Replies:** 19\
**Last updated:** [September 14, 2024, 4:45pm UTC](https://forums.unrealengine.com/t/accessing-the-position-of-the-editor-viewport-camera/297487 "2024-09-14T16:45:44Z")

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I created a foliage system that uses a basic streaming system depending on the player position. At the moment this only works inside the game but I also want to make it work directly inside the editor (when the game is n…

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## [Is there a running bug?](https://forums.unrealengine.com/t/is-there-a-running-bug/1658394)

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**Author:** [@Detercarl](https://forums.unrealengine.com/u/Detercarl)\
**Replies:** 0\
**Last updated:** [February 1, 2024, 3:49pm UTC](https://forums.unrealengine.com/t/is-there-a-running-bug/1658394 "2024-02-01T15:49:24Z")

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after the big update a couple of days ago, when i sprint, then slide and then stops sliding, then i am not running no more… it’s so frustrating, at this point i dont know if it’s a bug or fortnite that have made a change…

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## [Character continues Running animation While Jumping](https://forums.unrealengine.com/t/character-continues-running-animation-while-jumping/441014)

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**Author:** [@anonymous\_user\_25f3b1b4](https://forums.unrealengine.com/u/anonymous_user_25f3b1b4)\
**Replies:** 5\
**Last updated:** [July 26, 2022, 10:53am UTC](https://forums.unrealengine.com/t/character-continues-running-animation-while-jumping/441014 "2022-07-26T10:53:28Z")

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Hello all, I’m very new to UE4 (2 weeks) so apologies if this question has been answered already but I can’t seem to find anything on this. I’m creating a third person character game and I’m trying to create jumping ani…

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## [ナルトのゲームのように壁を自在に走る機能はどうしたら作れるのでしょうか？](https://forums.unrealengine.com/t/topic/484598)

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**Author:** [@axelsoul07](https://forums.unrealengine.com/u/axelsoul07)\
**Replies:** 0\
**Last updated:** [June 8, 2021, 4:57pm UTC](https://forums.unrealengine.com/t/topic/484598 "2021-06-08T16:57:32Z")

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ナルティメットストームなどナルトのゲームシリーズでは家や壁などの側面を駆けまわれる爽快感があります。 ああいったゲームを作ってみたいのですが、壁を走る、壁からそのままジャンプする機能はどうやって作るのでしょうか？ 例えば斜面を登る設定「Walkable Slope」などを弄って限りなく垂直に近い場所を登れるようにしたとして… うまく表現できないのですが、平面のみでz軸は考慮されていないためものすごい壁でも一瞬で登れてしまいます ご…

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## [Running A Boy and His Kite on a specific PC](https://forums.unrealengine.com/t/running-a-boy-and-his-kite-on-a-specific-pc/324782)

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**Author:** [@Aravil01](https://forums.unrealengine.com/u/Aravil01)\
**Replies:** 3\
**Last updated:** [March 30, 2021, 9:31pm UTC](https://forums.unrealengine.com/t/running-a-boy-and-his-kite-on-a-specific-pc/324782 "2021-03-30T21:31:34Z")

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Good evening, I was wondering if I can run A Boy and His Kite in the editor (not necessarily with full details, I just want it to open and go around pretty smoothly) on the following PC: Intel i3-3220@3.40 GHz 16 GB R…

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## [How do i change the basic running third person animation to the walking animation?](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865)

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**Author:** [@bradhrad](https://forums.unrealengine.com/u/bradhrad)\
**Replies:** 4\
**Last updated:** [November 2, 2020, 8:43pm UTC](https://forums.unrealengine.com/t/how-do-i-change-the-basic-running-third-person-animation-to-the-walking-animation/440865 "2020-11-02T20:43:12Z")

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I just realized that ue4 has a walk animation and i would like to put the walking animation as a main and maybe put the running behind a specific button or remove it all together

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## [How to make a stamina bar](https://forums.unrealengine.com/t/how-to-make-a-stamina-bar/327799)

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**Author:** [@anonymous\_user\_903086d4](https://forums.unrealengine.com/u/anonymous_user_903086d4)\
**Replies:** 5\
**Last updated:** [September 14, 2019, 5:02am UTC](https://forums.unrealengine.com/t/how-to-make-a-stamina-bar/327799 "2019-09-14T05:02:53Z")

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I have made it when you press shift the walking speed is set to 1200 and released back to 200. how can I make the stamina bar slowly decay? any help will be appreciated but please only blueprinting I cannot code in C++

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## [I wonder if my pc can run Unreal Engine 4](https://forums.unrealengine.com/t/i-wonder-if-my-pc-can-run-unreal-engine-4/454047)

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**Author:** [@alsoussi](https://forums.unrealengine.com/u/alsoussi)\
**Replies:** 2\
**Last updated:** [August 18, 2019, 8:30pm UTC](https://forums.unrealengine.com/t/i-wonder-if-my-pc-can-run-unreal-engine-4/454047 "2019-08-18T20:30:40Z")

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I wonder if my pc can run UNREAL ENGINE 4. here are the specifications. CPU: 8 intel cores i7 4700mq 2.4gh GPU: Intel HD graphics 4600 RAM: 12 GBS

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## [Auto Sprint](https://forums.unrealengine.com/t/auto-sprint/343041)

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**Author:** [@SyncFx](https://forums.unrealengine.com/u/SyncFx)\
**Replies:** 3\
**Last updated:** [May 24, 2019, 11:37pm UTC](https://forums.unrealengine.com/t/auto-sprint/343041 "2019-05-24T23:37:45Z")

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Hello, I’m trying to figure out how to setup auto sprint. What I mean is the following: When I hold down Shift, I sprint. After lets say 1 second of holding, I let go and continue to sprint, until I press another input…

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## [Player Stuttering when simulating latency](https://forums.unrealengine.com/t/player-stuttering-when-simulating-latency/446797)

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**Author:** [@Kiwii](https://forums.unrealengine.com/u/Kiwii)\
**Replies:** 0\
**Last updated:** [April 7, 2019, 5:36pm UTC](https://forums.unrealengine.com/t/player-stuttering-when-simulating-latency/446797 "2019-04-07T17:36:40Z")

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Hello, I’ve recently been trying to simulate 100ms latency on my clients on a multiplayer game and I’ve been facing some issues when trying to make my character run (on a third person project) Here is how i simulate th…

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## [Build up Running Motion Using Tapping Method](https://forums.unrealengine.com/t/build-up-running-motion-using-tapping-method/442050)

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**Author:** [@foreversaver](https://forums.unrealengine.com/u/foreversaver)\
**Replies:** 0\
**Last updated:** [January 25, 2019, 9:57am UTC](https://forums.unrealengine.com/t/build-up-running-motion-using-tapping-method/442050 "2019-01-25T09:57:02Z")

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Hi! I want to add a feature where a player has to tap a certain button repeatedly to run faster. Not just taping once by binding left shift key to run. But tapping the left-shift key repeatedly which will eventually make…

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## [Program a game that requires pressing alternate keys](https://forums.unrealengine.com/t/program-a-game-that-requires-pressing-alternate-keys/430672)

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**Author:** [@anonymous\_user\_98d661d2](https://forums.unrealengine.com/u/anonymous_user_98d661d2)\
**Replies:** 2\
**Last updated:** [August 1, 2018, 6:09pm UTC](https://forums.unrealengine.com/t/program-a-game-that-requires-pressing-alternate-keys/430672 "2018-08-01T18:09:35Z")

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Hello everyone, Me and a friend of mine are creating from scratch a sprint game, where the player would have to press keys in an alternate/interspersed way (ex: left key, right key, left, right…), otherwise he would fal…

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## [Check Forward Running](https://forums.unrealengine.com/t/check-forward-running/426813)

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**Author:** [@anonymous\_user\_eed3572e](https://forums.unrealengine.com/u/anonymous_user_eed3572e)\
**Replies:** 12\
**Last updated:** [June 9, 2018, 1:28pm UTC](https://forums.unrealengine.com/t/check-forward-running/426813 "2018-06-09T13:28:58Z")

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So, Im running a check where I can only sprint when Im moving forward And it works just perfectly fine but when I first press shift(sprint) and then W it doesn\`t go into sprinting anymore.

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## [Launch Android Project: State "Running" not ending](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122)

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**Author:** [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Replies:** 2\
**Last updated:** [December 26, 2017, 1:24pm UTC](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122 "2017-12-26T13:24:52Z")

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Hi, here is a picture: It will not go further. Endless “Running” State. However the Project works on my Galaxy S4. But i recognized some unloaded materials. I dont know. Is this a known issue? What can i do to get t…

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## [Toggle Movement Inputs](https://forums.unrealengine.com/t/toggle-movement-inputs/313303)

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**Author:** [@Cyguard1](https://forums.unrealengine.com/u/Cyguard1)\
**Replies:** 5\
**Last updated:** [December 5, 2017, 11:01am UTC](https://forums.unrealengine.com/t/toggle-movement-inputs/313303 "2017-12-05T11:01:33Z")

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I’m trying to make an rpg/mmo styled game. I have made two movement functions for the player to use called Super Jump and Super Run. Currently I have them set up to where you have to hold down a separate key to perform t…

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## [Ground is collapsing and im falling through](https://forums.unrealengine.com/t/ground-is-collapsing-and-im-falling-through/408395)

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**Author:** [@Osama\_bin\_Rekt](https://forums.unrealengine.com/u/Osama_bin_Rekt)\
**Replies:** 16\
**Last updated:** [November 1, 2017, 4:45am UTC](https://forums.unrealengine.com/t/ground-is-collapsing-and-im-falling-through/408395 "2017-11-01T04:45:55Z")

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Hello, I am creating a running game through the tutorial and I was trying to make items disappear on going over them so i messed around with a few collision settings etc and now the ground falls down everytime i test/pl…

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## [Android Launching: Stuck in "Running" Process](https://forums.unrealengine.com/t/android-launching-stuck-in-running-process/406873)

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**Author:** [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Replies:** 0\
**Last updated:** [October 12, 2017, 7:09pm UTC](https://forums.unrealengine.com/t/android-launching-stuck-in-running-process/406873 "2017-10-12T19:09:37Z")

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Hi all and Epic Games, the title says it almost. I have a Samsung Galaxy S4 Smartphone with Android 4 latest version. When i launch a project, the “Running” Process takes forever, it stucks, while the Project is still …

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## [RootMotion Controller For UE4](https://forums.unrealengine.com/t/rootmotion-controller-for-ue4/402554)

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**Author:** [@Walid\_Chekkouri](https://forums.unrealengine.com/u/Walid_Chekkouri)\
**Replies:** 5\
**Last updated:** [August 24, 2017, 10:26am UTC](https://forums.unrealengine.com/t/rootmotion-controller-for-ue4/402554 "2017-08-24T10:26:24Z")

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Hay Guys i have been following a tutorial on youtube about making a rootmotion controller, the part 4 of the tutorial gives the blueprint files, i have downloaded them and used it for my own project, but when i tried to …

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## [How to detect quick thumbstick movement?](https://forums.unrealengine.com/t/how-to-detect-quick-thumbstick-movement/393889)

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**Author:** [@dumrique](https://forums.unrealengine.com/u/dumrique)\
**Replies:** 1\
**Last updated:** [May 17, 2017, 8:58pm UTC](https://forums.unrealengine.com/t/how-to-detect-quick-thumbstick-movement/393889 "2017-05-17T20:58:19Z")

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Hi, I want to implement walking and running similarly to the way it is done Super Smash Bros, where running is only triggered if and only if the thumbstick moves quickly to as far as it can go, and if the thumbstick move…

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## [Packaged game running error: 0xc000007b](https://forums.unrealengine.com/t/packaged-game-running-error-0xc000007b/287833)

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**Author:** [@Yinjunxu](https://forums.unrealengine.com/u/Yinjunxu)\
**Replies:** 4\
**Last updated:** [March 19, 2017, 3:06am UTC](https://forums.unrealengine.com/t/packaged-game-running-error-0xc000007b/287833 "2017-03-19T03:06:45Z")

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I packaged a development version game for windows. It runs fine on my development pc. However, if I run it on other’s pc, it always shows the 0xc000007b error. Could anyone tell me why?

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## [Android project after splash screen exit!](https://forums.unrealengine.com/t/android-project-after-splash-screen-exit/385362)

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**Author:** [@mblogest](https://forums.unrealengine.com/u/mblogest)\
**Replies:** 12\
**Last updated:** [March 3, 2017, 6:48pm UTC](https://forums.unrealengine.com/t/android-project-after-splash-screen-exit/385362 "2017-03-03T18:48:16Z")

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hi i build a game with unreal,but when cooked for android and launch it for my phone ,it installed but when run it after splash screen it exiting wi\[link text\]\[1\]thout any error,i use monitor sdk for running it and this …

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## [Physics attaching player to joint](https://forums.unrealengine.com/t/physics-attaching-player-to-joint/379750)

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**Author:** [@RPMonkey](https://forums.unrealengine.com/u/RPMonkey)\
**Replies:** 0\
**Last updated:** [December 20, 2016, 12:58am UTC](https://forums.unrealengine.com/t/physics-attaching-player-to-joint/379750 "2016-12-20T00:58:26Z")

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Hi, I had a look at this article http://www.interstellarechidna.com/blog/programming/2016/03/16/physics-based-climbing.html and was wondering if it is possible to do what they described as attaching a player to a joint …

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## [Unreal missing api-ms-win-crt-runtime-l1-1-0.dll?](https://forums.unrealengine.com/t/unreal-missing-api-ms-win-crt-runtime-l1-1-0-dll/376913)

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**Author:** [@anonymous\_user\_95c5e8c0](https://forums.unrealengine.com/u/anonymous_user_95c5e8c0)\
**Replies:** 7\
**Last updated:** [November 21, 2016, 2:27pm UTC](https://forums.unrealengine.com/t/unreal-missing-api-ms-win-crt-runtime-l1-1-0-dll/376913 "2016-11-21T14:27:22Z")

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No problem installing the launcher, neither downloading the engine, but when I want to open the version 4.13 it sais that api-ms-win-win-crt-runtime-l1-1-0.dll is missing, and i tried downloading it again, with other ver…

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## [Affecting Performance](https://forums.unrealengine.com/t/affecting-performance/373858)

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**Author:** [@anonymous\_user\_b90d4050](https://forums.unrealengine.com/u/anonymous_user_b90d4050)\
**Replies:** 2\
**Last updated:** [October 20, 2016, 2:05am UTC](https://forums.unrealengine.com/t/affecting-performance/373858 "2016-10-20T02:05:45Z")

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Hello. I just wanted to know what exactly affects the direct performance of a game. Lets say I want to create a landscape and far in the back ground (can’t actually go there) I have a giant mountain that I’m thinking abo…

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## [Can a alienware 15 inch + specs in description run ue4?](https://forums.unrealengine.com/t/can-a-alienware-15-inch-specs-in-description-run-ue4/367768)

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**Author:** [@OmbcMax](https://forums.unrealengine.com/u/OmbcMax)\
**Replies:** 2\
**Last updated:** [August 20, 2016, 11:15pm UTC](https://forums.unrealengine.com/t/can-a-alienware-15-inch-specs-in-description-run-ue4/367768 "2016-08-20T23:15:15Z")

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Hey i know its recommended to use a pc but for school i really need a labtop The labtop specs Alienware 15 generation Intel® Core™ i7 processor Windows 10 Home 16 GB geheugen NVIDIA® GeForce® GTX 970M met 3 GB GDD…

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## [HTC Vive endless running](https://forums.unrealengine.com/t/htc-vive-endless-running/363657)

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**Author:** [@solodev](https://forums.unrealengine.com/u/solodev)\
**Replies:** 1\
**Last updated:** [July 14, 2016, 9:00am UTC](https://forums.unrealengine.com/t/htc-vive-endless-running/363657 "2016-07-14T09:00:24Z")

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Greetings, I’m working on an endless/infinite runner type of game for VR. I’m using SteamVR Template of the forums, so got the player pawn all setup and working. The problem is normally doing endless runner type of game…

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## [Prerequisites to Run The Packaged .exe File](https://forums.unrealengine.com/t/prerequisites-to-run-the-packaged-exe-file/360588)

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**Author:** [@FarzadMoshiri](https://forums.unrealengine.com/u/FarzadMoshiri)\
**Replies:** 0\
**Last updated:** [June 13, 2016, 5:39am UTC](https://forums.unrealengine.com/t/prerequisites-to-run-the-packaged-exe-file/360588 "2016-06-13T05:39:13Z")

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Good day I need to figure out what prerequisites (.dll files , DirectX , …) are there to run my packaged project on other PCs. Although I’ve already installed the prerequisites file (UE4/Engine/Extras/Redist/en-us/UE4Pr…

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## [Any way to trick Unreal into running on a below spec computer?](https://forums.unrealengine.com/t/any-way-to-trick-unreal-into-running-on-a-below-spec-computer/355571)

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**Author:** [@anonymous\_user\_44d624c2](https://forums.unrealengine.com/u/anonymous_user_44d624c2)\
**Replies:** 1\
**Last updated:** [April 27, 2016, 12:36am UTC](https://forums.unrealengine.com/t/any-way-to-trick-unreal-into-running-on-a-below-spec-computer/355571 "2016-04-27T00:36:54Z")

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I apologize if this is inappropriate to ask, please delete it if you feel it’s necessary. I’m running Windows 7 64 bit through Bootcamp on an old Mac Pro 1. When I try to run the launcher, nothing happens. I assume this…

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