How do I make my characters use the animation at the set speed?

Cameron Tews
Sun, 09 Aug 2020 00:53:15 +0000
Character & Animation

So I setup my animation blend space for my character’s movement, it has an idle, walk, and run animation with the speed set from 0 to 600 (idle is zero, walk is 300, and run is 600). When the character is running it will use the running animation, but when I toggle to use the walking speed, it keeps using the running animation, but with the walk speed. I had this problem with sprinting and the only solution was to make a new blend space dedicated to it, but that seems redundant to do between what is basically walking and jogging. Does anyone know what I’m doing wrong?

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