I am confused about what "Enable Root motion" does

7efnawy
Fri, 03 Apr 2020 21:27:40 +0000
Character & Animation

Hello guys, I have downloaded a ClimbingLadder animation from Mixamo that was not in place by default so when I play the animation sequence on the character the mesh body gets out of the capsule component and thus no collision actually happens, I have read about enabling Root motion in UE4 documents and from my understanding of it makes the capsule component follow the animation temporarily until the animation finishes, however when I have tried to enable the root motion on this animation, the animation plays in place and it also becomes somehow faulty, so I have searched about this problem and from what I have understood, this problem happens when the specified rig doesn’t have its origin at (0,0,0), so I was wondering about what "Enable root motion " option does, does it make the animation in place or does it make the capsule follow the animation origin? Thanks in advance

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