Animations dipping into ground when blending between default 3rd person and my custom ones from ART tool
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4
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1584
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December 20, 2016
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ROOT Motion issue the Master solution checklist
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0
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858
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November 19, 2016
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Problem with animations - Z offset
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1
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759
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October 20, 2016
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"found multiple roots" even thought I have only 1
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4
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2135
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September 22, 2016
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Can you tell capsule to use a specific bone as root bone?
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3
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791
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September 12, 2016
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Root motion not driving motion
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5
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534
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September 9, 2016
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Root motion sync group weird transition
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2
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614
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June 20, 2016
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Unsure of how to animate with Root motion
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2
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2284
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June 9, 2016
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"optitrack motive" to ue4. how to create root bone
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1
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1284
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June 4, 2016
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[Feature Request] Automatic root bone naming
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0
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378
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March 5, 2016
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Multiple Root when exporting from Blender an FBX file to UE4
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2
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753
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January 28, 2016
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Is it possible to change root bone in root motion?
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3
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4641
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December 27, 2015
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Why does my character dodge animation go back to its starting position, after animation plays and ends
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3
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1377
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December 15, 2015
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Mocap into Unreal 4 issue
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0
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848
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October 17, 2015
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How does the root joint work with a custom skeleton?
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3
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1419
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July 14, 2015
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How to make a Skeleton for UE4?
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1
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1253
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June 24, 2015
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Translate Root Bone?
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0
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423
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May 30, 2015
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Updating Capsule Player component position at the end of a non-root motion walk drive – not working
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2
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878
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May 8, 2015
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How do I get the position of animation clip root bone?
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1
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1899
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October 1, 2014
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Multiple roots error using bones linked to CAT rig?
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1
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850
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September 30, 2014
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Can I have root motion with root bone not at (0,0,0)?
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0
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755
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July 30, 2014
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Can you specify root bone motion axis?
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0
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609
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March 29, 2014
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