Having issue with Rinterp

Divinitize
Wed, 19 Dec 2018 23:14:26 +0000
Community & Industry Discussion

Returning from a 2 year absence from UE4 tinkering and i have forgotten the best ways to do things.

Basically i have an object that once every 0.625 seconds i want to smoothly rotate from its current rotation adding 45 degrees and repeat non stop,
I found it simple to add the 45 degrees just adding delay and add relative rotation however it obviously wasn’t smooth
The current picture below basically just spins out of control non stop i read that Rinterp needs to be used on tick but i can’t for the life of me figure out how to work Rinterp or add delays on tick etc.

Thank’s in advance for any guidance.

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