How to detect if player wearing Vive headset

darinsmyth
Sat, 30 Dec 2017 16:35:46 +0000
XR Development

Hi all,

I am trying to put a pause game in place when player removes their Vive headet and the game to resume when they put it back on. I have got the Rift version working fine with the Has Input Focus node, how does/should the Vive be handled? Is their a specific node that does this, I can’t seem to locate one.

Thanks for any suggestions

3 posts - 1 participant