can oculus rift be used as a tracker for virtual production?

ilbiffi
Mon, 20 Apr 2020 17:43:04 +0000
XR Development

I’ve seen many tutorials for virtual production on Vive trackers. I own a Rift, and so far I managed to connect the headset to the camera, but only for rotation, not for moving around. Also, it seems it’s not possible to bind the controllers to the camera to have more freedom of movement.
Can anyone tell me the degree of compatibility of oculus rift with the virtual production workflows?

3 posts - 1 participant