How do I package for VR?

NtinosFerret
Wed, 06 May 2020 12:36:19 +0000
XR Development

So I got my new Rift recently and tried to work on my game with it, a long time after using the DK2. Everything went smoothly until I tried to package. The game on the Rift runs with the camera in wrong position (too low and rotated to the left) and all the 3D stereo widgets I set up simply don’t appear. The game looks like it’s completely ignoring stereo widgets and it really looks bad. No “-vr”, “enableHMD”, “Stereo On” did the trick. I enabled “Start in VR” too, and still nothing.

The game is running in VR, but seems to be completely ignoring resolution, stereo layers, camera position. The search for answers was the worst experience I ever had with searching things online. The same four answers that didn’t do anything in my case repeat in every post. I am getting desperate, anyone has any idea?

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