BeginPlay is not fired after LevelRestart

anonymous_user_1fb002ad
Sat, 17 Sep 2016 15:18:00 +0000
Blueprint

Hello everyone,

As the title says when I restart a level, the BeginPlay of the level blueprint is not fired.

I tried with both the RestartLevel console command and opening the same level again.

Is this behaviour intended?

4 posts - 1 participant