# \#restart

**URL:** https://forums.unrealengine.com/tag/restart/3087.md

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## [Code Breaks On Every Project Restart](https://forums.unrealengine.com/t/code-breaks-on-every-project-restart/2707475)

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**Author:** [@Morwr](https://forums.unrealengine.com/u/Morwr)\
**Replies:** 0\
**Last updated:** [March 19, 2026, 7:55pm UTC](https://forums.unrealengine.com/t/code-breaks-on-every-project-restart/2707475 "2026-03-19T19:55:11Z")

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Here is the error I am getting: Blueprint Runtime Error: “Failed to resolve the table input. Be sure the DataTable is valid.”. This code is supposed to get a data table row and set the values of a blueprint(either a…

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## [How to Reset / Restart a game](https://forums.unrealengine.com/t/how-to-reset-restart-a-game/446117)

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**Author:** [@Colder347](https://forums.unrealengine.com/u/Colder347)\
**Replies:** 7\
**Last updated:** [November 10, 2024, 10:06pm UTC](https://forums.unrealengine.com/t/how-to-reset-restart-a-game/446117 "2024-11-10T22:06:13Z")

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Hi everyone, I’ve been trying things for days, but I can’t solve my problem and I’m a little bit desperate now. I’m making an endless runner for android, after the player dies I want the game to be reset so the player c…

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## [How do I script this using blueprints?](https://forums.unrealengine.com/t/how-do-i-script-this-using-blueprints/1684710)

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**Author:** [@The10thDoctor89](https://forums.unrealengine.com/u/The10thDoctor89)\
**Replies:** 3\
**Last updated:** [February 14, 2024, 8:25pm UTC](https://forums.unrealengine.com/t/how-do-i-script-this-using-blueprints/1684710 "2024-02-14T20:25:03Z")

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I’m trying to add a button on 2 widgets to restart my game (moving the player back to these coordinates - -10043.064624, -4250.417293, 6679.0, yes specific) but I’m a bit stuck on how to do this with blueprints so I woul…

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## [How to use CopyProperties of PlayerState after RestartGame?](https://forums.unrealengine.com/t/how-to-use-copyproperties-of-playerstate-after-restartgame/528518)

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**Author:** [@isikdev](https://forums.unrealengine.com/u/isikdev)\
**Replies:** 3\
**Last updated:** [January 14, 2024, 11:22am UTC](https://forums.unrealengine.com/t/how-to-use-copyproperties-of-playerstate-after-restartgame/528518 "2024-01-14T11:22:35Z")

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Hi there. I am trying to maintain scoreboard values which are stored in player states. Basically I have a simple pvp game where you have kill/death ratio and when a player wins (1v1), the game automatically restarts, cal…

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## [Restarting the game without losing the variables](https://forums.unrealengine.com/t/restarting-the-game-without-losing-the-variables/783675)

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**Author:** [@BDO365](https://forums.unrealengine.com/u/BDO365)\
**Replies:** 1\
**Last updated:** [March 4, 2023, 3:35pm UTC](https://forums.unrealengine.com/t/restarting-the-game-without-losing-the-variables/783675 "2023-03-04T15:35:17Z")

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Hello guys, I was working on game that when the player dies the game restart after a while but when the game restarted all the values in variables resetting to 0, so how I can restart my game without losing my values.

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## [The level is restarting](https://forums.unrealengine.com/t/the-level-is-restarting/483811)

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**Author:** [@ser.man94](https://forums.unrealengine.com/u/ser.man94)\
**Replies:** 0\
**Last updated:** [May 23, 2021, 6:40pm UTC](https://forums.unrealengine.com/t/the-level-is-restarting/483811 "2021-05-23T18:40:05Z")

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Good Day the level is restartinon compiled game on ue work no problem. Level go one after all. Make A turn Basy Strategy Mix Cоздать пошаговую пошаговую стратегию - YouTube

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## [How to restart Project （Editor）](https://forums.unrealengine.com/t/how-to-restart-project-editor/373006)

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**Author:** [@Shiroe233](https://forums.unrealengine.com/u/Shiroe233)\
**Replies:** 1\
**Last updated:** [April 28, 2021, 6:54am UTC](https://forums.unrealengine.com/t/how-to-restart-project-editor/373006 "2021-04-28T06:54:27Z")

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Sometimes , I need to restart project to update somethings. But every time, I have to close project ,and then restart it by going to the path of my project to open it . it’s so troublesome. What I want is that restart …

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## [Montage won't save end time](https://forums.unrealengine.com/t/montage-wont-save-end-time/346526)

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**Author:** [@alektron](https://forums.unrealengine.com/u/alektron)\
**Replies:** 7\
**Last updated:** [July 9, 2020, 12:42pm UTC](https://forums.unrealengine.com/t/montage-wont-save-end-time/346526 "2020-07-09T12:42:52Z")

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Hey guys, for various reasons I have to set the end time of an animation sequence inside of a montage to something higher so the animation freezes for a while before restarting. That is exactly what I want but for some …

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## [APawn::Restart in Blueprint?](https://forums.unrealengine.com/t/apawn-restart-in-blueprint/455856)

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**Author:** [@Rymazon](https://forums.unrealengine.com/u/Rymazon)\
**Replies:** 2\
**Last updated:** [September 24, 2019, 6:37pm UTC](https://forums.unrealengine.com/t/apawn-restart-in-blueprint/455856 "2019-09-24T18:37:39Z")

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In my multiplayer game I have come across the need for a event similar to event possessed in my character blueprint, except it runs on the client and not the server. When searching, I have come across APawn::Restart whic…

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## [Request: Crash Reporter Restart Without Sending](https://forums.unrealengine.com/t/request-crash-reporter-restart-without-sending/333886)

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**Author:** [@anonymous\_user\_d136bc09](https://forums.unrealengine.com/u/anonymous_user_d136bc09)\
**Replies:** 1\
**Last updated:** [January 11, 2019, 1:43am UTC](https://forums.unrealengine.com/t/request-crash-reporter-restart-without-sending/333886 "2019-01-11T01:43:17Z")

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Currently the Crash Reporter has the following buttons: Close Without Sending Send and Restart Send But there’s no option to Restart Without Sending. Is there any chance of seeing that in a future release?

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## [Installing UE version causes PC to restart without warning](https://forums.unrealengine.com/t/installing-ue-version-causes-pc-to-restart-without-warning/432443)

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**Author:** [@Geosmith\_Tech](https://forums.unrealengine.com/u/Geosmith_Tech)\
**Replies:** 0\
**Last updated:** [August 25, 2018, 7:33pm UTC](https://forums.unrealengine.com/t/installing-ue-version-causes-pc-to-restart-without-warning/432443 "2018-08-25T19:33:16Z")

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Hello. For whatever reason this issue seems to me like it’s not the first time I’ve had it, but I can’t confirm. Either way, without any warning, notification or asking me for permission, my PC out of nowhere decided to…

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## [epic games launcher loop (mac)](https://forums.unrealengine.com/t/epic-games-launcher-loop-mac/432341)

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**Author:** [@littleBIGSquid](https://forums.unrealengine.com/u/littleBIGSquid)\
**Replies:** 1\
**Last updated:** [August 24, 2018, 1:54pm UTC](https://forums.unrealengine.com/t/epic-games-launcher-loop-mac/432341 "2018-08-24T13:54:33Z")

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i downloaded epic launcher on mac osx and whenever i try to open it, it updates, closes, and restarts that cycle. i have tried to uninstall the program and re-download it but the same thing keeps happening. i am trying t…

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## [How can I restart Players as Spectator ? (C++)](https://forums.unrealengine.com/t/how-can-i-restart-players-as-spectator-c/428675)

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**Author:** [@glequeuxplw](https://forums.unrealengine.com/u/glequeuxplw)\
**Replies:** 0\
**Last updated:** [July 4, 2018, 9:29am UTC](https://forums.unrealengine.com/t/how-can-i-restart-players-as-spectator-c/428675 "2018-07-04T09:29:33Z")

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Hello, I’m working on a multiplayer game, here his the flow I want to implement: Server opens level Clients connect and are spawn into SpectatorPawn SpectatorPawn have an UI with a “Ready Button” (lobby state) When ev…

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## [Fortnite installation restarting to 0](https://forums.unrealengine.com/t/fortnite-installation-restarting-to-0/419380)

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**Author:** [@NoctisCaelum17](https://forums.unrealengine.com/u/NoctisCaelum17)\
**Replies:** 1\
**Last updated:** [March 20, 2018, 10:43pm UTC](https://forums.unrealengine.com/t/fortnite-installation-restarting-to-0/419380 "2018-03-20T22:43:24Z")

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My fortnite installation was on 5% when i left it this noon cuz of school so i had to turn off my laptop but then when i came back and resumed i was confused because it was on 0% i thought it was just catching up but it …

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## [Game restart via blueprints?](https://forums.unrealengine.com/t/game-restart-via-blueprints/414508)

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**Author:** [@VigdArt](https://forums.unrealengine.com/u/VigdArt)\
**Replies:** 5\
**Last updated:** [January 15, 2018, 3:59pm UTC](https://forums.unrealengine.com/t/game-restart-via-blueprints/414508 "2018-01-15T15:59:23Z")

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HEY guys! need your help with restarting level from last checkpoint with resetting everything and put all in place!!! what node i should add so it works properly ? thank you very much!

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## [how to restart after hitting 0 health](https://forums.unrealengine.com/t/how-to-restart-after-hitting-0-health/411402)

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**Author:** [@anonymous\_user\_e1deb89c](https://forums.unrealengine.com/u/anonymous_user_e1deb89c)\
**Replies:** 6\
**Last updated:** [December 5, 2017, 11:51pm UTC](https://forums.unrealengine.com/t/how-to-restart-after-hitting-0-health/411402 "2017-12-05T23:51:08Z")

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## [Steam : Networking problem](https://forums.unrealengine.com/t/steam-networking-problem/404120)

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**Author:** [@Xeno](https://forums.unrealengine.com/u/Xeno)\
**Replies:** 0\
**Last updated:** [September 8, 2017, 7:24pm UTC](https://forums.unrealengine.com/t/steam-networking-problem/404120 "2017-09-08T19:24:23Z")

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Hi, We are doing a Multiplayer VR game, we are having some problem with Steam multiplayer during our testing phase, this problem never behave when the game is uploaded directly in steam server : Here is the workflow :…

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## [How to restart application (Android) after permission was granted in runtime](https://forums.unrealengine.com/t/how-to-restart-application-android-after-permission-was-granted-in-runtime/395979)

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**Author:** [@iKeepBelieving](https://forums.unrealengine.com/u/iKeepBelieving)\
**Replies:** 1\
**Last updated:** [June 10, 2017, 2:05pm UTC](https://forums.unrealengine.com/t/how-to-restart-application-android-after-permission-was-granted-in-runtime/395979 "2017-06-10T14:05:42Z")

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How to restart application (Android) after write\_external\_storage permission was granted in runtime. It must restart by it self. But it is not. So i need to restart it myself somehow. Android 6.0.1. targetSDK = 24

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## [How to stop/restart health regen](https://forums.unrealengine.com/t/how-to-stop-restart-health-regen/393526)

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**Author:** [@Alakeram](https://forums.unrealengine.com/u/Alakeram)\
**Replies:** 7\
**Last updated:** [May 31, 2017, 9:39am UTC](https://forums.unrealengine.com/t/how-to-stop-restart-health-regen/393526 "2017-05-31T09:39:19Z")

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Okay, so I finally have a regen system I want, But i cannot get my health to pause on damaged… i tried using gates/branches/flipflops etc anything to do with flows i cannot get it to work… if i could just have a ■■■■ els…

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## [Data Asset usage breaks Blueprints on engine restart](https://forums.unrealengine.com/t/data-asset-usage-breaks-blueprints-on-engine-restart/393541)

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**Author:** [@zale90](https://forums.unrealengine.com/u/zale90)\
**Replies:** 4\
**Last updated:** [May 23, 2017, 2:10pm UTC](https://forums.unrealengine.com/t/data-asset-usage-breaks-blueprints-on-engine-restart/393541 "2017-05-23T14:10:21Z")

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I created a simple Data Asset with a few vars. This Data Asset is used in a function as a parameter and an array. It works fine actually if I try to use it, but once I restart the engine all uses of the DA change to “O…

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## [Yellow tint after reseting editor](https://forums.unrealengine.com/t/yellow-tint-after-reseting-editor/391353)

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**Author:** [@anonymous\_user\_0986bd88](https://forums.unrealengine.com/u/anonymous_user_0986bd88)\
**Replies:** 1\
**Last updated:** [April 20, 2017, 11:46am UTC](https://forums.unrealengine.com/t/yellow-tint-after-reseting-editor/391353 "2017-04-20T11:46:46Z")

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Hello, I’m working on a personal project and today after reseting editor - everything is covered with yellow tint. I saved project before i exit the editor and everything was perfecly fine like usual. After i re-opened …

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## [Crash at start, get Back work](https://forums.unrealengine.com/t/crash-at-start-get-back-work/384431)

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**Author:** [@The\_Space\_Bar\_Rider](https://forums.unrealengine.com/u/The_Space_Bar_Rider)\
**Replies:** 0\
**Last updated:** [February 9, 2017, 4:46pm UTC](https://forums.unrealengine.com/t/crash-at-start-get-back-work/384431 "2017-02-09T16:46:31Z")

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Hi ! I worked all day on a blueprint, and then my engine just crashed. When I tried to restart it, it crashed again ! So I checked the logs, and here is my error : Fatal error: \[File:D:\\Build\\++UE4+Release-4.14+Compi…

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## [Can't control game after reset](https://forums.unrealengine.com/t/cant-control-game-after-reset/378030)

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**Author:** [@anonymous\_user\_1feafa46](https://forums.unrealengine.com/u/anonymous_user_1feafa46)\
**Replies:** 2\
**Last updated:** [December 1, 2016, 7:39pm UTC](https://forums.unrealengine.com/t/cant-control-game-after-reset/378030 "2016-12-01T19:39:46Z")

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Hi Guys, my problem right now is that after resetting the current level I am on, I can’t control the game anymore. The plan is to have a button with which to reset the current level, without resetting the timer/items/p…

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## [BeginPlay is not fired after LevelRestart](https://forums.unrealengine.com/t/beginplay-is-not-fired-after-levelrestart/370790)

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**Author:** [@anonymous\_user\_1fb002ad](https://forums.unrealengine.com/u/anonymous_user_1fb002ad)\
**Replies:** 3\
**Last updated:** [September 19, 2016, 8:26pm UTC](https://forums.unrealengine.com/t/beginplay-is-not-fired-after-levelrestart/370790 "2016-09-19T20:26:50Z")

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Hello everyone, As the title says when I restart a level, the BeginPlay of the level blueprint is not fired. I tried with both the RestartLevel console command and opening the same level again. Is this behaviour inten…

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## ["Detect Changes on Restart" not recommended. Why?](https://forums.unrealengine.com/t/detect-changes-on-restart-not-recommended-why/327721)

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**Author:** [@anonymous\_user\_373a90d1](https://forums.unrealengine.com/u/anonymous_user_373a90d1)\
**Replies:** 4\
**Last updated:** [July 25, 2016, 4:20pm UTC](https://forums.unrealengine.com/t/detect-changes-on-restart-not-recommended-why/327721 "2016-07-25T16:20:36Z")

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Hi, I just upgraded to 4.8 from 4.7 and there’s a new “Detect Changes on Restart” option. However, I was greeted with a warning that the option is not recommended “when working in collaboration with others and using sou…

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## [Struct disconnected after restart project/window](https://forums.unrealengine.com/t/struct-disconnected-after-restart-project-window/355267)

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**Author:** [@Pelixiano](https://forums.unrealengine.com/u/Pelixiano)\
**Replies:** 0\
**Last updated:** [April 24, 2016, 6:05am UTC](https://forums.unrealengine.com/t/struct-disconnected-after-restart-project-window/355267 "2016-04-24T06:05:54Z")

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So i was having problem with pins disconnected from struct 2 days ago, i found information somewhere in the forum that it might be related to “self” nodes referencing each other. Then i do the fix and change the flow an…

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## [Is it possible to retain a variable when using the "Restart Game" blueprint function?](https://forums.unrealengine.com/t/is-it-possible-to-retain-a-variable-when-using-the-restart-game-blueprint-function/341563)

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**Author:** [@ThatJoeThom](https://forums.unrealengine.com/u/ThatJoeThom)\
**Replies:** 2\
**Last updated:** [December 16, 2015, 1:07am UTC](https://forums.unrealengine.com/t/is-it-possible-to-retain-a-variable-when-using-the-restart-game-blueprint-function/341563 "2015-12-16T01:07:29Z")

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I am trying to create a local leaderboard for my game which only needs to be saved during a single session i.e. it doesn’t have to be recalled if the game is closed and opened again. The easiest way that I’ve found to r…

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## [UE always starts with old game dll](https://forums.unrealengine.com/t/ue-always-starts-with-old-game-dll/334461)

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**Author:** [@BujakD](https://forums.unrealengine.com/u/BujakD)\
**Replies:** 0\
**Last updated:** [October 6, 2015, 9:08pm UTC](https://forums.unrealengine.com/t/ue-always-starts-with-old-game-dll/334461 "2015-10-06T21:08:09Z")

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Hi, after restarting UE always loads old game dll’s. I need to manualy recompile project to force it to hot reload. At the beginning I was ignoring this issue, but when project got bigger it starts to generate more and …

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## [Implementing interface bug 4.9 release](https://forums.unrealengine.com/t/implementing-interface-bug-4-9-release/330293)

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**Author:** [@anonymous\_user\_fbe5155f](https://forums.unrealengine.com/u/anonymous_user_fbe5155f)\
**Replies:** 4\
**Last updated:** [September 1, 2015, 2:49pm UTC](https://forums.unrealengine.com/t/implementing-interface-bug-4-9-release/330293 "2015-09-01T14:49:43Z")

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Steps to reproduce Create interface with A method Implement in a blueprint Observe function automatically implemented Remove implementation of interface (via ‘x’ icon) Accept “transfer interface functions to blueprint” …

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## [How to restart game once object (enemy) has colided into the player?](https://forums.unrealengine.com/t/how-to-restart-game-once-object-enemy-has-colided-into-the-player/328387)

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**Author:** [@Santeon](https://forums.unrealengine.com/u/Santeon)\
**Replies:** 1\
**Last updated:** [August 12, 2015, 8:30am UTC](https://forums.unrealengine.com/t/how-to-restart-game-once-object-enemy-has-colided-into-the-player/328387 "2015-08-12T08:30:52Z")

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I’m trying to make the game restart when the enemy touches the player, but with my current blueprint the enemy bounces of the player (but still restarts game if the enemy starts to overlap with the player) Is there a bet…

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