ThirdPersonCharacter blueprint always replicates even when breplicates is set to false

SHADESPIRIT
Wed, 03 Jul 2019 18:50:57 +0000
Blueprint

So all you need to do to reproduce the issue (4.22) is to call a spawnActorFromClass (I did it inside the gameMode) while having ‘breplicates’ ‘unchecked’. Tried this with the FirstPersonCharacter and has no problems, just the ‘ThirdPersonCharacter’ blueprint. Any Ideas how I can make this work? I desperately need this :((

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