Using TAA Upsampling causes artifacts on player character

Jacob.Sutton
Mon, 18 May 2020 18:35:41 +0000
Rendering

I would like to use TAAUpsampling for a port of my game.
Using the upsampling makes everything look way sharper but I now have a new issue.

https://infusestudio.gyazo.com/018ba2725f1c84c230d00556254484f1
You can see here that there are artifacts/ghosting coming from my character when I move the camera or move the character.

Is there any way to minimize the artifacts of moving objects like the character when using TAA Upsampling?

Thanks in advance.

2 posts - 2 participants