Refractions stop working when material attributes are used

Seirei
Sat, 15 Sep 2018 01:30:24 +0000
Rendering

Hello,

I just tried setting up a translucent material with ‘material attributes’ checked and my refraction input suddenly stopped working.

Here’s some screenshots to show what’s happening:

The only difference is the ‘material attributes’ check in the material settings.

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