Refraction not affecting particle system (Niagara)

Jin Ree
Fri, 02 Jul 2021 20:51:47 +0000
Rendering

I’ve made a refraction material for my particle system and it works in the preview window but in-game the particles are unaffected. (picture is in-game, I put a mesh behind the particle system. The mesh is affected by the refraction while the particle is not.)

Meanwhile in the preview it looks fine.

I’ve looked around for the same issue but answers seem to be outdated.

3 posts - 1 participant