Warping under glass

celestia
Tue, 11 Jul 2023 05:51:08 +0000
Rendering

I’m working on a glass material for a watch but for some reason the watch face underneath the glass gets warped when viewing from different angles

The watch face itself is just a flat texture. It looks warped under the glass depending on how you move the camera which looks really weird. I’ve tried making the glass 2 sided but that just made the watch face texture darker and nothing else

I have a feeling it has to do with the refraction or the normals but I’m not sure what I’m doing wrong. I followed a tutorial to make the glass material. This was imported from Blender and it worked correctly there

6 posts - 3 participants