How do I create an array of static meshes?

EdBennett
Mon, 15 Jun 2020 12:48:13 +0000
Asset Creation

Hi

I want to have an array of static meshes, so that an actor can select one at random at begin play.

However I’m confused how to do this.

I though I would you create a class array of static meshes. However the system does not seem to allow me to populate the defaults.

Anyone know how I can do this?

Ed

2 posts - 1 participant