Dynamic Shadow Quality And Fading Out?

Jinkuu
Fri, 27 Mar 2020 16:34:48 +0000
Rendering

My scene is lit by a directional light and casts dynamic shadows, its a cel shaded game so these shadows are supposed to be sharp

My problem is that at a distance the shadows become very choppy and also fade out from a very short distance how do I fix this?

Here are some pictures for reference.

From a distance:

Up close and how I’d like it to look all the time:

Also if there is a better method to achieving these sharp shadows/lighting please let me know, any help is appreciated thank you!

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