Set texture quality

anonymous_user_e2191170
Sat, 28 Mar 2015 08:34:28 +0000
Asset Creation

Is there a canned method to set the texture quality in blueprints, or would I simply have to have multiple textures for a given material and swap them out as needed? For instance, I’d like to allow players to choose texture quality in settings (low, medium, high). Does that require three textures to be made and manual assignment to occur as necessary?

4 posts - 1 participant