How to set projectile direction?

Finntastic
Mon, 08 Jun 2015 17:38:11 +0000
World Creation

Hello,

I want to make a projectile that is fired from a ship. This direction must depend on the rotation of the ship, because it must fly from the side of the ship, just like a pirateshipcannons. I created this blueprint of the projectile (called ‘Cannonball’).

The object is spawned by pressing ‘left mouse button’. The ‘Ship’ is ofcourse the ship and spawn location.This works, but the projectile doesn’t move.
Is the blueprint I made wrong or are the settings wrong?

I like to hear anything soon and I’m sorry if this is a stupid or frequently asked question.

6 posts - 1 participant