How to stop projectile from destroying itself?

CrimsonHawk
Fri, 04 Mar 2016 01:35:55 +0000
World Creation

I am trying to make a few dozen of little actors (currently cubes with 0.05 scale) to spawn in the world, then they should be throwable in a smaller group with a relative high speed (2500-3000), but this way they go through the objects quite often.
I wanted to give them Projectile Movement Component, so their way would be simulated better, but they all dissapear after max 1 sec, I guess from stopping. Is there any way to stop this suicide behavior of theirs?

7 posts - 1 participant