Shoot Projectile Up/Down (SideScroller)

anonymous_user_75cae7c7
Thu, 10 Apr 2014 01:12:01 +0000
World Creation

I have a projectile that now shoots left/right based on Actor Rotation.
But I can’t figure out how to get projectile to shoot up/down?

When making the transform:
Rotation – > Pitch 90 (works, but when my character flies upward, the projectile stops in mid air when the player gets to certain height. No good.)

I am curious how Unreal Engine handles Y axis from a rotation?
Is there a node or combination of nodes I need to use?

Any insight would be helpful, thank you!!!

10 posts - 3 participants