Prevent projectile from hitting owner

anonymous_user_ffb7c36b
Sat, 07 Feb 2015 01:09:24 +0000
World Creation

I’m attempting to make a weapon that shoots projectiles, but they keep colliding with the player mesh. If I move them to far forward at launch it doesn’t look right. Is there a way to make them ignore collision on the actor(IE the player) that shot them?

4 posts - 1 participant