How to make a projectile bounce OR collide depending impact angle?

Sn4tch
Thu, 12 Nov 2015 13:14:09 +0000
Asset Creation

Hello there,

I’am quite new to Ue4 and still learning.
I am making a Paintball FPS game.
I thus would like my projectile (paintballs) to “hit” the bunkers (inflatable bunkers, like cylinders), or to bounce if the impact angle is too open.

After hours searching for some tips, I struggle to find a way to realise that.

Here is a video of another game I found on youtube that does the exact same thing (rockets explose or bounce and then explose).

Any help or guidance would be super appreciated.

Thanks a lot

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