Projectile hits my actor who is the instigator

Nadvgia
Thu, 15 Mar 2018 18:05:15 +0000
Blueprint

Hello there,

I´m trying to spawn a projectile from a socket from my actor head and that socket is not overlapping my actor mesh. When there is no movement, it shots fine forward but when my actor starts moving forward the projectile fired hit it. So the weird thing here is, the socket moves along with the mesh of the actor, so it shouldn’t hit my actor right? Or might be something else?

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