How to create a sizeshooter with blueprints

anonymous_user_c632bf0d
Tue, 16 Jun 2015 08:02:27 +0000
Blueprint

hello i want to create a shooter where i can change the size of certain objects on hit.
so i guess using an on-hit event on the projectile would do the trick, but i just cant pull it of. i would be very happy if any of you could show me what to do.
THX

7 posts - 1 participant