session frontend - GameThread

Efkeysoft
Mon, 30 Oct 2023 18:57:44 +0000
Debugging, Optimization, & Profiling

Hello, there are occasional drops in the performance of the game. FPS drops from 91 to 60 for 5-10 seconds and this repeats every 30 seconds and the drop rate gradually increases. I’m new to unreal profiling, I thought I’d check it out, but after reading a few forum posts, I realized that there was too much MS in the game thread, but is there a way to understand which blueprint is causing this MS problem? At first, I thought the problem was caused by chaos vehicler, I wrote a vehicle code myself, but the fps problem still persists. I would be glad if you help.

3 posts - 2 participants