How do you debug launch time

Justin.Dooley
Mon, 05 Oct 2015 23:30:28 +0000
Community & Industry Discussion

Currently I’m setsing a build of my game and have noticed that it takes quite a long time to start up. It launches, plays the intro videos then goes to a blank map that onBeginPlay calls open MainMenu. This is to try and get a loading icon from the transition map in place.

the problem is, that after the intro videos (18 seconds in total) It hangs on a black screen for an additional 42 seconds. And I can’t attach unreal frontend until that point. So, how can I optimize this load time. What is happening at this point? a 60 second load time is a little too much.

4 posts - 4 participants