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Exclude specific meshes from procedural foliage bound
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0
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447
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April 25, 2019
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Procedural Foliage Spawner only spawning one element
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0
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387
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March 6, 2019
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Collision problem with procedural foliage
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0
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507
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February 14, 2019
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Procedural Foliage Spawner
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1
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1683
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January 27, 2019
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Procedural Foliage Spawner mesh transforms
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0
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283
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July 11, 2018
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Procedural Foliage Spawner - Get instance location
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0
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294
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June 2, 2018
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Procedural foliage and map LODs with Simplygon
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0
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615
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May 13, 2018
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Proceduraly generated foliage not casting shadow on landscape
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2
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990
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March 23, 2018
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Procedural foliage spawner issue
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2
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1024
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March 9, 2018
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Troubles with Procedural Foliage Spawner
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1
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2404
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February 2, 2018
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Spawning Procedural Foliage on Static Meshes
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0
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1129
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February 2, 2018
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Resimulate Foliage from a blueprint
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3
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538
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November 29, 2017
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Procedural foliage doesn't work with LOD and doesn't work with vertex deformations (wind)
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1
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698
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November 29, 2017
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[Feature Request] BP Component - Procedural Foliage Blocking Volume
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0
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312
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October 22, 2017
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Make foliage persistent on level
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1
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365
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September 20, 2017
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[FEATURE REQUEST] Allow to specify different shaders/meshes for 'age' of procedural foliage
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0
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287
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August 7, 2017
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Procedural Foliage Generator only spawns demo objects
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0
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380
|
April 29, 2017
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Weird Foliage Cluster culling
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0
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706
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March 16, 2017
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Procedural Foliage and Grass Landscape type show no details to put in data
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2
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815
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March 13, 2017
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Placing procedural foliage spawners in code?
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3
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776
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March 12, 2017
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How can Procedural Foliage LODs be changed?
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1
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1151
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March 10, 2017
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I need help with spawning trees on terrain using custom box spawner volume
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1
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481
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January 3, 2017
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Procedural foliage disappears/flickers when camera turns? (video)
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5
|
987
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August 30, 2016
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[4.12.5] Crash while saving the level
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10
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1339
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August 10, 2016
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Collison Radius is not where the Spawned Object is (Procedural Foliage)
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13
|
621
|
April 26, 2016
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Referencing Instanced Foliage Actors
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0
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721
|
January 31, 2016
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Procedural foliage blocking volume - multiple volumes support
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0
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406
|
October 14, 2015
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Can i extend AProceduralFoliageVolume to work runtime??
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1
|
421
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September 22, 2015
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Procedural Foliage has no collision when used with streaming level
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1
|
649
|
August 10, 2015
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Procedural Foliage spawns on static meshes below the terrain
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2
|
1041
|
August 6, 2015
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