Adding Post Process Materials to the New Gameplay Camera System

cldaue
Sun, 13 Apr 2025 13:32:30 +0000
Rendering

How can I add a post process material in the new gameplay camera system and disable it after?

I tried using the Set Camera Rig Parameters node but it doesn’t work. I’m missing some steps here, anybody can help?

I’m using the Game Animation Sample btw

Thanks in advance

3 posts - 3 participants