How to get the normal of Unlit material object in Post Process

Sotyi
Mon, 26 Apr 2021 08:51:26 +0000
Rendering

Hi, guys. I am trying to make a rim light effect in post process. When trying to get the world normal through Scene Texture: World Normal, I can not get the normal of Unlit material object. Is there any method ?

3 posts - 3 participants