Can't find action: GetWorldLocation(DefaultSceneRoot)

anonymous_user_416ca4bb
Wed, 27 Nov 2019 23:33:38 +0000
Blueprint

I’m very new to ue4 and that is likely the cause of this problem, but I was trying to edit a blueprint for the first time. I was trying to follow this video to make portals.

At around 8:25 he uses the action getworldlocation(defaultsceneroot). But when I search for that nothing shows up. Nothing that even looks similar shows up. I'm not sure if it is in a download pack I missed, or if the newer version uses a different command. I'm really just a novice this is my first blueprint I'm working on. I'm sure the answer is simple.
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