White/Light boarder around textures

HappyKat100
Sun, 12 Mar 2023 05:52:52 +0000
Rendering

Hi All,

I’m trying to paint a texture onto a material but I’m getting that dreaded light boarder around the outside. I’ve found a lot of posts with this issue but not found a solution.

My image is a 2,048 x 2,048 png which is a white circle on a transparent background (see bottom image). I made the circle without any feathering so the edges were as sharp as possible.

In order to tint the white circle with any color I’m lerping from the color parameter to white. This actually works for white but no other color.

I’m not sure if the issue is the way I’m color tinting or the transparency causing some kind of feathering. I’ve dropped a screenshot of the material code as well as the results I’m seeing. Obviously I don’t want any of the circles to have boarders.

Can anybody help?

Thanks!!

Here is the image I’m using and tinting…

9 posts - 2 participants