Transluscent material and movement Problem

anonymous_user_3a195494
Tue, 26 Mar 2019 09:39:17 +0000
Rendering

Hi!
in my scene i have a mesh with a transluscent material which uses a PNG-image with transparency. In static scenes, everything looks good (s. image 1):

However, when I move the mesh or the camera, the quality of the graphic gets really bad (s. image 2):

Is there a way to avoid this from happening and have the same quality in static and dynamic situations?

thank you for your help!!

2 posts - 1 participant