2d HUD widget png washed out

anonymous_user_6e494a4e
Mon, 15 Jul 2019 12:04:20 +0000
UI

Learning Unreal fyi…

Creating a simple HUD widget, and the images seem to be washed out. Images are 8bit PNG saved from photoshop. In editor they look vibrant, as should be. When in game mode they wash out. I’ve researched a lot and most of what I find involves textures from substance and do not pertain to 2d widgets. I have tried checking / unchecking srgb with no difference. When checked they simply look washed out in editor as well…

Any work around?

3 posts - 3 participants