How to use the "Export to Disk" node?

Planet_Vano
Sat, 05 Jan 2019 03:32:12 +0000
Blueprint

I am trying to export a texture from the game in game. The only thing I am not sure how to use is the “Options on Complete” delegate connection.

What does the Options on Complete connection mean and what should I connect it to?

14 posts - 10 participants