Trying to get more than one "Score" per player

Bruco
Thu, 27 Aug 2020 17:16:27 +0000
Multiplayer & Networking

Hello! So I’m trying to store two score values per player, one is kills and another one is points. Every kill they make earns them 20 points, and they can spend 40 to buy an item. I tried using Player state to store those values but the only parameter that player state lets me use is Score which is a float and I can’t add any more variations of that score. Any idea how to overcome this?

3 posts - 1 participant