# \#player-start

**URL:** https://forums.unrealengine.com/tag/player-start/2192.md

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## [Player spawns at the wrong location and player start allways shows 'bad size'](https://forums.unrealengine.com/t/player-spawns-at-the-wrong-location-and-player-start-allways-shows-bad-size/348883)

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**Author:** [@jjjuliooo](https://forums.unrealengine.com/u/jjjuliooo)\
**Replies:** 12\
**Last updated:** [August 18, 2025, 4:06am UTC](https://forums.unrealengine.com/t/player-spawns-at-the-wrong-location-and-player-start-allways-shows-bad-size/348883 "2025-08-18T04:06:34Z")

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## [Player start point issues in standalone caused by loading time](https://forums.unrealengine.com/t/player-start-point-issues-in-standalone-caused-by-loading-time/2634207)

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**Author:** [@Sketchy\_Game\_Dev](https://forums.unrealengine.com/u/Sketchy_Game_Dev)\
**Replies:** 2\
**Last updated:** [August 8, 2025, 2:00am UTC](https://forums.unrealengine.com/t/player-start-point-issues-in-standalone-caused-by-loading-time/2634207 "2025-08-08T02:00:30Z")

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I was going to post a question, but I ended up figuring it out. I still want to post this just for documentation’s sake in case another beginner dev has this problem when they start to play with level streaming. Blockq…

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## [Removing single element from array removes wrong element (UE5.4.4)](https://forums.unrealengine.com/t/removing-single-element-from-array-removes-wrong-element-ue5-4-4/2045114)

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**Author:** [@IronAttorney](https://forums.unrealengine.com/u/IronAttorney)\
**Replies:** 8\
**Last updated:** [October 4, 2024, 2:02pm UTC](https://forums.unrealengine.com/t/removing-single-element-from-array-removes-wrong-element-ue5-4-4/2045114 "2024-10-04T14:02:10Z")

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I have an array of 16 player starts. I am choosing random PlayerStarts from the array to spawn in an actor per player in response to OnPostLogin() in my GameMode. I remove that PlayerStart from the array each time. Late…

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## [Player not spawning at PlayerStart ONLY in packaged project](https://forums.unrealengine.com/t/player-not-spawning-at-playerstart-only-in-packaged-project/341044)

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**Author:** [@kwagner](https://forums.unrealengine.com/u/kwagner)\
**Replies:** 6\
**Last updated:** [November 16, 2023, 5:31pm UTC](https://forums.unrealengine.com/t/player-not-spawning-at-playerstart-only-in-packaged-project/341044 "2023-11-16T17:31:31Z")

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I’ve had a problem where the player would only spawn at 0,0,0 until I moved the playerStart outside of the little hallway scene I’d made. I’d hit play and my player would spawn where the actor was placed. Which is fine a…

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## [Multiplayer Players not Spawning at Player Start](https://forums.unrealengine.com/t/multiplayer-players-not-spawning-at-player-start/1268363)

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**Author:** [@GurneyHM02](https://forums.unrealengine.com/u/GurneyHM02)\
**Replies:** 3\
**Last updated:** [August 24, 2023, 9:13am UTC](https://forums.unrealengine.com/t/multiplayer-players-not-spawning-at-player-start/1268363 "2023-08-24T09:13:50Z")

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Thanks in advance for your support! Issue: With 5 players, 2 spawn at the world origin instead of correctly spawning at a Player Start. I have checked collision I have enabled “Always Spawn” HELP! here are my bluep…

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## [Multiple Player Starts but having the same First runtime Spawn Point](https://forums.unrealengine.com/t/multiple-player-starts-but-having-the-same-first-runtime-spawn-point/1199283)

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**Author:** [@SaeionGames](https://forums.unrealengine.com/u/SaeionGames)\
**Replies:** 0\
**Last updated:** [June 14, 2023, 6:41pm UTC](https://forums.unrealengine.com/t/multiple-player-starts-but-having-the-same-first-runtime-spawn-point/1199283 "2023-06-14T18:41:13Z")

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Hi Everyone! I m new to the UnrealEngine, currently taking a course and developing a short game as well. I ran into an issue regarding PlayerStarts; The Game I m making starts in a big area that a player can get to 2 …

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## [Player not working](https://forums.unrealengine.com/t/player-not-working/305516)

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**Author:** [@anonymous\_user\_b9739875](https://forums.unrealengine.com/u/anonymous_user_b9739875)\
**Replies:** 18\
**Last updated:** [April 20, 2023, 4:10pm UTC](https://forums.unrealengine.com/t/player-not-working/305516 "2023-04-20T16:10:41Z")

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Alright so I added a Player but my player wont at that point it just spawns a camera that can fly through colliders. BTW I am in the realistic rendering scene.

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## [How to fix a player start](https://forums.unrealengine.com/t/how-to-fix-a-player-start/331929)

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**Author:** [@dsmccurdy92](https://forums.unrealengine.com/u/dsmccurdy92)\
**Replies:** 9\
**Last updated:** [June 6, 2022, 5:31am UTC](https://forums.unrealengine.com/t/how-to-fix-a-player-start/331929 "2022-06-06T05:31:09Z")

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I downloaded the free levels that epic game out and for some reason when i load them and hit the play button it wedges me in the ground and i cant do anything. I even removed its player start and added new ones, even tri…

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## [Player not spawning at player start](https://forums.unrealengine.com/t/player-not-spawning-at-player-start/488729)

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**Author:** [@Sudo-Ku](https://forums.unrealengine.com/u/Sudo-Ku)\
**Replies:** 2\
**Last updated:** [September 13, 2021, 4:45pm UTC](https://forums.unrealengine.com/t/player-not-spawning-at-player-start/488729 "2021-09-13T16:45:11Z")

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As the title says, my player isn’t spawning in the player start area, but instead outside of the skysphere entirely and I’m not sure why. My game is set to spawn player at ‘Default Player Start’. I have a persistent lev…

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## [Player start not spawning character](https://forums.unrealengine.com/t/player-start-not-spawning-character/483755)

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**Author:** [@anonymous\_user\_c4999d18](https://forums.unrealengine.com/u/anonymous_user_c4999d18)\
**Replies:** 1\
**Last updated:** [May 22, 2021, 4:09pm UTC](https://forums.unrealengine.com/t/player-start-not-spawning-character/483755 "2021-05-22T16:09:41Z")

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Hello there, My player start isn’t spawning my character and weirdly it’s not even spawning at 0,0,0 it’s spawning at some random location that it changed to by itself since last opening the project. Sorry if this is a f…

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## [My players are not spawning in PlayerStart, just in Zero](https://forums.unrealengine.com/t/my-players-are-not-spawning-in-playerstart-just-in-zero/482699)

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**Author:** [@JMelter](https://forums.unrealengine.com/u/JMelter)\
**Replies:** 1\
**Last updated:** [April 30, 2021, 3:14pm UTC](https://forums.unrealengine.com/t/my-players-are-not-spawning-in-playerstart-just-in-zero/482699 "2021-04-30T15:14:18Z")

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Okey, I think I found the solution. All the code was correct but, when I setup the camera to the springArm I was not attaching it to the socket so the Engine was creating a Camera for each Pawn in the scene in Zero.

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## [How do I use a Character Pawn in place of the Player Start?](https://forums.unrealengine.com/t/how-do-i-use-a-character-pawn-in-place-of-the-player-start/480991)

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**Author:** [@Kaizarhiede](https://forums.unrealengine.com/u/Kaizarhiede)\
**Replies:** 4\
**Last updated:** [March 29, 2021, 5:39am UTC](https://forums.unrealengine.com/t/how-do-i-use-a-character-pawn-in-place-of-the-player-start/480991 "2021-03-29T05:39:15Z")

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I want to use the character blueprint as the start spot instead of the player start actor. I’m currently working on a mechanic where you’re able to possess different characters. It references Ptimea and Character2. …

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## [Calling Open Level when using World Composition](https://forums.unrealengine.com/t/calling-open-level-when-using-world-composition/478567)

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**Author:** [@Ace-8888](https://forums.unrealengine.com/u/Ace-8888)\
**Replies:** 0\
**Last updated:** [February 10, 2021, 11:04am UTC](https://forums.unrealengine.com/t/calling-open-level-when-using-world-composition/478567 "2021-02-10T11:04:58Z")

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My main map uses World Composition. When I run it directly in the viewport, everything works fine. However, when I switch to using a MainMenu (still using the viewport), after calling Open Level (by name) on the persist…

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## [How do I setup choosing a start from a menu?](https://forums.unrealengine.com/t/how-do-i-setup-choosing-a-start-from-a-menu/473843)

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**Author:** [@Superfreaken\_01](https://forums.unrealengine.com/u/Superfreaken_01)\
**Replies:** 3\
**Last updated:** [November 2, 2020, 6:33am UTC](https://forums.unrealengine.com/t/how-do-i-setup-choosing-a-start-from-a-menu/473843 "2020-11-02T06:33:20Z")

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I have a menu with different location buttons for start locations. how would I set them up? in the UMG or level BP?

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## [Multiple Player Starts Issue](https://forums.unrealengine.com/t/multiple-player-starts-issue/462592)

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**Author:** [@Inductance](https://forums.unrealengine.com/u/Inductance)\
**Replies:** 4\
**Last updated:** [September 18, 2020, 6:53am UTC](https://forums.unrealengine.com/t/multiple-player-starts-issue/462592 "2020-09-18T06:53:36Z")

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I have levels that the player needs to enter from multiple locations at different times. I am attempting to do this by having multiple player starts with different tags but am running into some issues. I also don’t know …

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## [プレイヤースタートから開始しない](https://forums.unrealengine.com/t/topic/470541)

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**Author:** [@Maskraider42](https://forums.unrealengine.com/u/Maskraider42)\
**Replies:** 3\
**Last updated:** [September 12, 2020, 12:59pm UTC](https://forums.unrealengine.com/t/topic/470541 "2020-09-12T12:59:20Z")

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アセットを大量にインポートした後から、ゲームモード周りを触っていないにも関わらず、プレイヤースタートから開始せず、スタート位置がワールド0,0,0に固定されてしまいました。ゲームモード周りの設定をやり直しても、オーバーライドされません。PLAYER STARTを削除してThirdPersonCharacterを 配置して試してみると、キャラクター位置から開始しますが、移動の入力を受け付けません。（マウスでカメラを動かすことはできま…

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## [Player Start not in ue4](https://forums.unrealengine.com/t/player-start-not-in-ue4/464830)

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**Author:** [@Bowlingboy1](https://forums.unrealengine.com/u/Bowlingboy1)\
**Replies:** 2\
**Last updated:** [May 7, 2020, 6:34pm UTC](https://forums.unrealengine.com/t/player-start-not-in-ue4/464830 "2020-05-07T18:34:22Z")

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I have started using 4.25 today and I noticed they got rid of the Modes windows and turned it into its own tab. When I go into it though there is on basics tab for the basic Item. Is Player start in a new location, or wa…

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## [A question about Choose player start function](https://forums.unrealengine.com/t/a-question-about-choose-player-start-function/464405)

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**Author:** [@ArborTree](https://forums.unrealengine.com/u/ArborTree)\
**Replies:** 0\
**Last updated:** [April 29, 2020, 5:59am UTC](https://forums.unrealengine.com/t/a-question-about-choose-player-start-function/464405 "2020-04-29T05:59:19Z")

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I have 3 same red team player start BP in a map. How can i allocate third person controllers to other empty red player starts in a multiplayer game? Or should i script in a controller BP? Below do not work. 0=red team,…

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## [Mannequin does not load in when pressing play](https://forums.unrealengine.com/t/mannequin-does-not-load-in-when-pressing-play/463948)

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**Author:** [@YaDiddly](https://forums.unrealengine.com/u/YaDiddly)\
**Replies:** 1\
**Last updated:** [April 20, 2020, 7:21am UTC](https://forums.unrealengine.com/t/mannequin-does-not-load-in-when-pressing-play/463948 "2020-04-20T07:21:08Z")

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I am brand new to unreal engine and following along my first tutorial of building a level, when I add a player start position and press play nothing happens. No mannequin loads in or anything. My player start is position…

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## [How can I get my Character to start outside of the new atmosphere (in space)?](https://forums.unrealengine.com/t/how-can-i-get-my-character-to-start-outside-of-the-new-atmosphere-in-space/460187)

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**Author:** [@Xenox265](https://forums.unrealengine.com/u/Xenox265)\
**Replies:** 4\
**Last updated:** [January 16, 2020, 9:16pm UTC](https://forums.unrealengine.com/t/how-can-i-get-my-character-to-start-outside-of-the-new-atmosphere-in-space/460187 "2020-01-16T21:16:38Z")

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Hey guys, I’m working on a small personal project and I am having some trouble getting the character to spawn on play. The character will always snap to 0,0,0 co-ordinates, even after placing down a player start. And t…

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## [Bug + lag With Event tick and AI](https://forums.unrealengine.com/t/bug-lag-with-event-tick-and-ai/449495)

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**Author:** [@Etiboogi](https://forums.unrealengine.com/u/Etiboogi)\
**Replies:** 2\
**Last updated:** [May 23, 2019, 9:51pm UTC](https://forums.unrealengine.com/t/bug-lag-with-event-tick-and-ai/449495 "2019-05-23T21:51:23Z")

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Since i place a Player Start in my game my AI have started bug.So I decide to remove my Player Start but my AI do same thing. I think it relates to my Event tick but i do not know more.

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## [Player start not working](https://forums.unrealengine.com/t/player-start-not-working/448609)

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**Author:** [@Cheraine](https://forums.unrealengine.com/u/Cheraine)\
**Replies:** 4\
**Last updated:** [May 10, 2019, 12:30pm UTC](https://forums.unrealengine.com/t/player-start-not-working/448609 "2019-05-10T12:30:02Z")

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Hello, I have a problem with my player start in the “RealisticRendering” level. After I have made some alterations in the level (only added some static mesh actors) the player start is not working like it should. When …

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## [Issue with multiplayer Spawns](https://forums.unrealengine.com/t/issue-with-multiplayer-spawns/446774)

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**Author:** [@Slayer9292](https://forums.unrealengine.com/u/Slayer9292)\
**Replies:** 1\
**Last updated:** [April 6, 2019, 10:09pm UTC](https://forums.unrealengine.com/t/issue-with-multiplayer-spawns/446774 "2019-04-06T22:09:26Z")

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I’m having an issue where occasionally my 2nd player (client) pawn doesn’t spawn in and the camera is at 0,0,0. Default Pawn and Controller are setup properly. I set Number of Players to 2 in the Editor and hit Play. …

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## [Player Start Location](https://forums.unrealengine.com/t/player-start-location/438965)

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**Author:** [@betul\_aytac](https://forums.unrealengine.com/u/betul_aytac)\
**Replies:** 3\
**Last updated:** [December 6, 2018, 1:01pm UTC](https://forums.unrealengine.com/t/player-start-location/438965 "2018-12-06T13:01:22Z")

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Hi there I am a new UE4 user. I have a question about the player start location. How to determinate a location to start? Thanks for the answers!

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## [My player character stopped spawning](https://forums.unrealengine.com/t/my-player-character-stopped-spawning/438298)

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**Author:** [@TheANSER-42](https://forums.unrealengine.com/u/TheANSER-42)\
**Replies:** 1\
**Last updated:** [November 26, 2018, 3:29pm UTC](https://forums.unrealengine.com/t/my-player-character-stopped-spawning/438298 "2018-11-26T15:29:13Z")

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It was working perfectly fine before, but now it’s completely broken, and I have no idea what I did. my player start isn’t colliding with any objects, I have the game mode set up correctly, and my character is set to be …

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## [Check on which player start has player spawned](https://forums.unrealengine.com/t/check-on-which-player-start-has-player-spawned/431396)

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**Author:** [@darkok25](https://forums.unrealengine.com/u/darkok25)\
**Replies:** 1\
**Last updated:** [August 10, 2018, 9:25pm UTC](https://forums.unrealengine.com/t/check-on-which-player-start-has-player-spawned/431396 "2018-08-10T21:25:50Z")

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If have 5 player starts and player spawns randomly on one of them, when he spawns i want to know on which player start is he spawned

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## [Two player characters on level start](https://forums.unrealengine.com/t/two-player-characters-on-level-start/345833)

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**Author:** [@SoraJr](https://forums.unrealengine.com/u/SoraJr)\
**Replies:** 5\
**Last updated:** [June 29, 2018, 5:51pm UTC](https://forums.unrealengine.com/t/two-player-characters-on-level-start/345833 "2018-06-29T17:51:56Z")

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Every time I drag a character blueprint in the level, lining it up with the player start already in the level. I get two of the same characters. One I’m controlling and another just standing there. In my gamemode I set a…

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## [VR: Player start viewing direction is 90° off](https://forums.unrealengine.com/t/vr-player-start-viewing-direction-is-90-off/312019)

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**Author:** [@anonymous\_user\_c0687f281](https://forums.unrealengine.com/u/anonymous_user_c0687f281)\
**Replies:** 19\
**Last updated:** [March 18, 2018, 9:18pm UTC](https://forums.unrealengine.com/t/vr-player-start-viewing-direction-is-90-off/312019 "2018-03-18T21:18:08Z")

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When starting in VR mode, the initial viewing angle of the player is currently 90° off, it’s not the configured initial viewing direction of the player start icon. When I rotate the rift 90 to the RIGHT relative to the …

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## [Level Streaming in Blueprint](https://forums.unrealengine.com/t/level-streaming-in-blueprint/418246)

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**Author:** [@ture1234](https://forums.unrealengine.com/u/ture1234)\
**Replies:** 3\
**Last updated:** [February 25, 2018, 11:29am UTC](https://forums.unrealengine.com/t/level-streaming-in-blueprint/418246 "2018-02-25T11:29:49Z")

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Hi, I am using two levels named StartRoom and Kitchen and I want to use level streaming to move player between them. Right now I can see both my levels in levels streaming but I cant move between them so how do I fix it? …

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## [How to disable Player Start collisions?](https://forums.unrealengine.com/t/how-to-disable-player-start-collisions/414770)

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**Author:** [@Mackraken](https://forums.unrealengine.com/u/Mackraken)\
**Replies:** 10\
**Last updated:** [January 18, 2018, 8:48am UTC](https://forums.unrealengine.com/t/how-to-disable-player-start-collisions/414770 "2018-01-18T08:48:04Z")

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Is there a way to disable the player start collisions? How the blueprint would look like? Thanks.

[Next page](https://forums.unrealengine.com/tag/player-start/2192.md?match_all_tags=true&page=1&tags%5B%5D=player-start)
