AI sounds walk, run, attack

jajo1399
Fri, 29 Jun 2018 05:00:00 +0000
Audio

When I add sound to a walk animation using notifies I hear all AI walks at the same volume while they are at different places in the map which is so annoying .
How can I make the AI walk sound based on the location. So the player hears AI walking far at long distances or hear the walk close when AI is near him.

3 posts - 1 participant