# \#play-in-editor

**URL:** https://forums.unrealengine.com/tag/play-in-editor/234.md

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## [Child Actors removed during Play in Editor session but still there in the editor](https://forums.unrealengine.com/t/child-actors-removed-during-play-in-editor-session-but-still-there-in-the-editor/2721239)

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**Author:** [@AMadLad](https://forums.unrealengine.com/u/AMadLad)\
**Replies:** 1\
**Last updated:** [May 11, 2026, 5:46am UTC](https://forums.unrealengine.com/t/child-actors-removed-during-play-in-editor-session-but-still-there-in-the-editor/2721239 "2026-05-11T05:46:39Z")

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I have some child actors in a blueprint and when I click on play in editor, they disappear. but when I end the session, the child actors are right there where they were. I don’t know what’s causing it at all, pleas…

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## [Editor FPS locked to 60](https://forums.unrealengine.com/t/editor-fps-locked-to-60/1847291)

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**Author:** [@Cestarian](https://forums.unrealengine.com/u/Cestarian)\
**Replies:** 3\
**Last updated:** [May 6, 2026, 6:12pm UTC](https://forums.unrealengine.com/t/editor-fps-locked-to-60/1847291 "2026-05-06T18:12:57Z")

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I’ve seen several other threads on the subject, but the usual tricks don’t seem to help me. I am on a 240hz display, so it cannot be vsync (and it’s off anyhow, at least according to the editor settings). I tried setti…

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## [Fortnite Creative(1.0) Distance Build Probleme And Mini Map](https://forums.unrealengine.com/t/fortnite-creative-1-0-distance-build-probleme-and-mini-map/2591777)

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**Author:** [@Bal3n\_Da3i2s](https://forums.unrealengine.com/u/Bal3n_Da3i2s)\
**Replies:** 2\
**Last updated:** [August 1, 2025, 8:23am UTC](https://forums.unrealengine.com/t/fortnite-creative-1-0-distance-build-probleme-and-mini-map/2591777 "2025-08-01T08:23:38Z")

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Summary Hey Epic Games! I have a probleme on fortnite creative(1.0)! When I Build somthing(mountains,hils,houses,etc) and i look on the Mini Map They Aint There like they just disappear even on the map itself when i get …

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## [Issue with 3D Widget Interaction in VR (Quest 3)](https://forums.unrealengine.com/t/issue-with-3d-widget-interaction-in-vr-quest-3/2321777)

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**Author:** [@s.deriu](https://forums.unrealengine.com/u/s.deriu)\
**Replies:** 0\
**Last updated:** [February 7, 2025, 4:06pm UTC](https://forums.unrealengine.com/t/issue-with-3d-widget-interaction-in-vr-quest-3/2321777 "2025-02-07T16:06:09Z")

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Hi everyone, I’m working on a VR game tested on Quest 3, where interactions are handled using motion controllers. I have a 3D widget (an Actor with a Widget Component) that is spawned in the scene at BeginPlay. The wid…

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## [\[Support\] LaunchPAD for PIE - A simple yet super useful editor ehancement for UE5.](https://forums.unrealengine.com/t/support-launchpad-for-pie-a-simple-yet-super-useful-editor-ehancement-for-ue5/1214907)

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**Author:** [@JoeWilcox](https://forums.unrealengine.com/u/JoeWilcox)\
**Replies:** 3\
**Last updated:** [December 14, 2024, 2:08am UTC](https://forums.unrealengine.com/t/support-launchpad-for-pie-a-simple-yet-super-useful-editor-ehancement-for-ue5/1214907 "2024-12-14T02:08:56Z")

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You won’t believe how useful this is :slight\_smile: Please use this thread if you have questions or need support.

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## [\[BUG\] New ViewPort size increases by (2x8) every time you press play](https://forums.unrealengine.com/t/bug-new-viewport-size-increases-by-2x8-every-time-you-press-play/476564)

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**Author:** [@ANEWGALAXI](https://forums.unrealengine.com/u/ANEWGALAXI)\
**Replies:** 13\
**Last updated:** [December 11, 2024, 2:33pm UTC](https://forums.unrealengine.com/t/bug-new-viewport-size-increases-by-2x8-every-time-you-press-play/476564 "2024-12-11T14:33:11Z")

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The New Editor Window (PIE) ViewPort size increases by (2x8) every time you press play, NOT just the first time. To replicate: Go to Editor Preferences → Game ViewPort Settings → New ViewPort Resolution Note the ViewP…

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## [\[4.14\] ServerTravel with more than the Server doesn't work in PIE](https://forums.unrealengine.com/t/4-14-servertravel-with-more-than-the-server-doesnt-work-in-pie/376392)

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**Author:** [@eXi](https://forums.unrealengine.com/u/eXi)\
**Replies:** 17\
**Last updated:** [June 3, 2024, 8:43am UTC](https://forums.unrealengine.com/t/4-14-servertravel-with-more-than-the-server-doesnt-work-in-pie/376392 "2024-06-03T08:43:58Z")

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This is not PREVIEW anymore, it is release version of 4.14! Hey there! I updated my Marketplace Project from 4.13 to 4.14. Following stuff happens in PIE! Remember, starting Multiplayer in PIE connects the Server and …

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## [How to keep spawned actors during gameplay after quitting the game in editor](https://forums.unrealengine.com/t/how-to-keep-spawned-actors-during-gameplay-after-quitting-the-game-in-editor/1623063)

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**Author:** [@Lorchaon](https://forums.unrealengine.com/u/Lorchaon)\
**Replies:** 3\
**Last updated:** [January 18, 2024, 5:17pm UTC](https://forums.unrealengine.com/t/how-to-keep-spawned-actors-during-gameplay-after-quitting-the-game-in-editor/1623063 "2024-01-18T17:17:35Z")

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Hi there, currently i’m developing a stage building game. At the moment I am getting kind of frustrated on how to safe objects from the “Play in Editor” mode to “Editor Mode”. I need to adjust the placed objects after p…

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## [Play in editor, New Editor Window squeezed down by my PC-screen resolution](https://forums.unrealengine.com/t/play-in-editor-new-editor-window-squeezed-down-by-my-pc-screen-resolution/1319876)

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**Author:** [@Paperclip134](https://forums.unrealengine.com/u/Paperclip134)\
**Replies:** 0\
**Last updated:** [October 2, 2023, 1:15pm UTC](https://forums.unrealengine.com/t/play-in-editor-new-editor-window-squeezed-down-by-my-pc-screen-resolution/1319876 "2023-10-02T13:15:56Z")

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Im making my first ever mobile phone game. The game is made in the resolution 720x1280, which then will scale up to larger resolutions depending on the phone. In Editor Preferences \> Level Editor \> Play \> Game Viewport…

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## [Make testplay start at Default Map?](https://forums.unrealengine.com/t/make-testplay-start-at-default-map/589999)

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**Author:** [@BDC\_Patrick](https://forums.unrealengine.com/u/BDC_Patrick)\
**Replies:** 2\
**Last updated:** [August 24, 2023, 11:32am UTC](https://forums.unrealengine.com/t/make-testplay-start-at-default-map/589999 "2023-08-24T11:32:12Z")

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Hi there… I´m not new to Unreal and got much experienced with the Engine… and the Editor… But in my Years i never figured this out… I´ve two Maps. 00\_Debugging 01\_Main In the project Preferences, i set: Which op…

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## [Why am I getting low resolution in VR Preview](https://forums.unrealengine.com/t/why-am-i-getting-low-resolution-in-vr-preview/743341)

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**Author:** [@DavidTveraas](https://forums.unrealengine.com/u/DavidTveraas)\
**Replies:** 3\
**Last updated:** [July 21, 2023, 3:38pm UTC](https://forums.unrealengine.com/t/why-am-i-getting-low-resolution-in-vr-preview/743341 "2023-07-21T15:38:10Z")

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I’ve attached two images. One is what I see when I Play with VR Preview, and the other is what I see in-editor or any other play mode. Do you know why it gets all pixelated? I am running this through Steam VR and iV…

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## ["Play this level in VR" - Save State?](https://forums.unrealengine.com/t/play-this-level-in-vr-save-state/1232509)

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**Author:** [@imrsvhk](https://forums.unrealengine.com/u/imrsvhk)\
**Replies:** 0\
**Last updated:** [July 18, 2023, 10:43am UTC](https://forums.unrealengine.com/t/play-this-level-in-vr-save-state/1232509 "2023-07-18T10:43:28Z")

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Hi, I’d like to see if possible to save the state of a “Play this level in VR” from the editor? Running a regular “Simulate” just to check and I can use the “K” Keyboard shortcut and it will save… but when the VR previ…

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## [The map specified on the commandline 'map/level1' Could not be found. Exiting -](https://forums.unrealengine.com/t/the-map-specified-on-the-commandline-map-level1-could-not-be-found-exiting/360291)

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**Author:** [@ultrask14](https://forums.unrealengine.com/u/ultrask14)\
**Replies:** 27\
**Last updated:** [July 4, 2023, 4:59pm UTC](https://forums.unrealengine.com/t/the-map-specified-on-the-commandline-map-level1-could-not-be-found-exiting/360291 "2023-07-04T16:59:45Z")

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trying to test, cook and package a single player game give me this warning.

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## [UE5 Fade In/Out in simulation (How to turn off?)](https://forums.unrealengine.com/t/ue5-fade-in-out-in-simulation-how-to-turn-off/1160356)

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**Author:** [@AnPo](https://forums.unrealengine.com/u/AnPo)\
**Replies:** 2\
**Last updated:** [May 9, 2023, 6:14pm UTC](https://forums.unrealengine.com/t/ue5-fade-in-out-in-simulation-how-to-turn-off/1160356 "2023-05-09T18:14:29Z")

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Hello everyone! I’m new to UE5, so this question may sound silly but nevertheless. I made a scene using a purchased level template with a blueprint, created a sequence, made an animation and sent it for rendering. During…

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## [Accessed None error on a direct refference to a persistent level object after play in editor... sometimes.](https://forums.unrealengine.com/t/accessed-none-error-on-a-direct-refference-to-a-persistent-level-object-after-play-in-editor-sometimes/866408)

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**Author:** [@Christo](https://forums.unrealengine.com/u/Christo)\
**Replies:** 2\
**Last updated:** [April 7, 2023, 3:50pm UTC](https://forums.unrealengine.com/t/accessed-none-error-on-a-direct-refference-to-a-persistent-level-object-after-play-in-editor-sometimes/866408 "2023-04-07T15:50:30Z")

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I am getting Accessed None errors on Persistent Level reference nodes after using play in editor at least once. This seems so simple I feel like I need to be overly clear about what I mean. I have two objects which exi…

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## [A bug that is freezing the viewport and rendering black when playing in editor](https://forums.unrealengine.com/t/a-bug-that-is-freezing-the-viewport-and-rendering-black-when-playing-in-editor/673811)

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**Author:** [@J0hn-C0nn0r](https://forums.unrealengine.com/u/J0hn-C0nn0r)\
**Replies:** 4\
**Last updated:** [November 3, 2022, 1:12am UTC](https://forums.unrealengine.com/t/a-bug-that-is-freezing-the-viewport-and-rendering-black-when-playing-in-editor/673811 "2022-11-03T01:12:29Z")

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I recently started working with MetaSound so it may or may not have something to do with this. I also discovered that renaming the config folder actually would fix it…and after putting it back it would start working agai…

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## [Animate one character is complicated](https://forums.unrealengine.com/t/animate-one-character-is-complicated/601831)

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**Author:** [@Hollowsaibot](https://forums.unrealengine.com/u/Hollowsaibot)\
**Replies:** 2\
**Last updated:** [July 11, 2022, 1:07pm UTC](https://forums.unrealengine.com/t/animate-one-character-is-complicated/601831 "2022-07-11T13:07:36Z")

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I’m a beginner but i’m into the games enough to follow the changes of the engines and now this Editor and the Blueprints solves many things of the hardwork of make a game, but one first thing i want to do is make animati…

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## [Play in Editor/Settings Problem - Resolution always changes, cannot set or change defaults](https://forums.unrealengine.com/t/play-in-editor-settings-problem-resolution-always-changes-cannot-set-or-change-defaults/581833)

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**Author:** [@TyrianOmen](https://forums.unrealengine.com/u/TyrianOmen)\
**Replies:** 2\
**Last updated:** [June 14, 2022, 7:04pm UTC](https://forums.unrealengine.com/t/play-in-editor-settings-problem-resolution-always-changes-cannot-set-or-change-defaults/581833 "2022-06-14T19:04:26Z")

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Hello, I am having issues with the Play In Editor settings, as well as the Editor Preferences. I test my project via Play In Editor Window, since it gives me a good idea of what I am aiming to see. However, no matter wh…

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## [Is it possible to view my NavMesh in PIE?](https://forums.unrealengine.com/t/is-it-possible-to-view-my-navmesh-in-pie/282218)

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**Author:** [@GJHolmes](https://forums.unrealengine.com/u/GJHolmes)\
**Replies:** 8\
**Last updated:** [September 25, 2021, 10:21pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-view-my-navmesh-in-pie/282218 "2021-09-25T22:21:59Z")

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Is there a way to display navmeshes in PIE?

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## [UE-59712 - WorldToMeterScale problems with SteamVR and Play in Editor](https://forums.unrealengine.com/t/ue-59712-worldtometerscale-problems-with-steamvr-and-play-in-editor/441820)

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**Author:** [@BSteger](https://forums.unrealengine.com/u/BSteger)\
**Replies:** 1\
**Last updated:** [June 4, 2021, 5:34pm UTC](https://forums.unrealengine.com/t/ue-59712-worldtometerscale-problems-with-steamvr-and-play-in-editor/441820 "2021-06-04T17:34:20Z")

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I reported a bug UE-59712 where the WorldToMeterScale sometimes snapped back to the default value if the framerate jumped for example from 90 to 60 in SteamVR Play In Editor mode and I finally found the cause of this bug…

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## [Play Level Editor](https://forums.unrealengine.com/t/play-level-editor/483666)

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**Author:** [@anonymous\_user\_de603cf4](https://forums.unrealengine.com/u/anonymous_user_de603cf4)\
**Replies:** 0\
**Last updated:** [May 20, 2021, 11:33am UTC](https://forums.unrealengine.com/t/play-level-editor/483666 "2021-05-20T11:33:40Z")

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How do I set the default release of Windows New Editor (PIE) or StandAlone Game on the second display? when I use multiple displays

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## [Why do all my Sounds Cues play once on ''Begin Play'' in the editor?](https://forums.unrealengine.com/t/why-do-all-my-sounds-cues-play-once-on-begin-play-in-the-editor/295920)

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**Author:** [@Jbenoitleroux](https://forums.unrealengine.com/u/Jbenoitleroux)\
**Replies:** 6\
**Last updated:** [May 8, 2021, 2:52pm UTC](https://forums.unrealengine.com/t/why-do-all-my-sounds-cues-play-once-on-begin-play-in-the-editor/295920 "2021-05-08T14:52:33Z")

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For some reason, a couple of sound cues that I made are called at startup when I launch the play mode in the editor. These sounds are found in some of my blueprints but they are tied to event like the jump of my charact…

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## [Impossible to test my level](https://forums.unrealengine.com/t/impossible-to-test-my-level/482933)

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**Author:** [@SteffenAa](https://forums.unrealengine.com/u/SteffenAa)\
**Replies:** 3\
**Last updated:** [May 5, 2021, 1:51pm UTC](https://forums.unrealengine.com/t/impossible-to-test-my-level/482933 "2021-05-05T13:51:34Z")

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Working on a boat in water, using buoyancy. Making that work is hard for a noob like me, but when I click the play button, the camera moves far away and I cant get it back to the location I was to see how the buoyancy w…

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## [Play game in detail lightning](https://forums.unrealengine.com/t/play-game-in-detail-lightning/353712)

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**Author:** [@anonymous\_user\_8c078b23](https://forums.unrealengine.com/u/anonymous_user_8c078b23)\
**Replies:** 2\
**Last updated:** [April 24, 2021, 11:44am UTC](https://forums.unrealengine.com/t/play-game-in-detail-lightning/353712 "2021-04-24T11:44:31Z")

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Hi guys, I’m trying to figure out how to enable detail lightning view when I press “play”. I want to use the first person blueprint with this view mode. I was wondering if this is possible. Thank you!

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## [Post process Pixel position wrong in PIE](https://forums.unrealengine.com/t/post-process-pixel-position-wrong-in-pie/470637)

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**Author:** [@Guillaume\_Cote](https://forums.unrealengine.com/u/Guillaume_Cote)\
**Replies:** 4\
**Last updated:** [April 6, 2021, 4:01pm UTC](https://forums.unrealengine.com/t/post-process-pixel-position-wrong-in-pie/470637 "2021-04-06T16:01:42Z")

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Hi and thanks for your time, I have made the simple following material which shows me how much pixels there are on the screen. see the following picture. When I apply it as post process and start a game in play in e…

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## [Basic Light rotation not working in viewport/preview, yet works in standalone](https://forums.unrealengine.com/t/basic-light-rotation-not-working-in-viewport-preview-yet-works-in-standalone/478494)

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**Author:** [@anonymous\_user\_5bb8f3a4](https://forums.unrealengine.com/u/anonymous_user_5bb8f3a4)\
**Replies:** 2\
**Last updated:** [February 12, 2021, 5:31pm UTC](https://forums.unrealengine.com/t/basic-light-rotation-not-working-in-viewport-preview-yet-works-in-standalone/478494 "2021-02-12T17:31:51Z")

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I have an issue where I set the directional light rotation on Tick. Yet in the play window (Play \> New Editor Window) the light does not change, but when I switch to the viewport and I change the camera position (while s…

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## [Copied code from one blueprint to another and now unreal crashes everytime i press play](https://forums.unrealengine.com/t/copied-code-from-one-blueprint-to-another-and-now-unreal-crashes-everytime-i-press-play/477294)

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**Author:** [@ViceVersa](https://forums.unrealengine.com/u/ViceVersa)\
**Replies:** 0\
**Last updated:** [January 15, 2021, 11:58am UTC](https://forums.unrealengine.com/t/copied-code-from-one-blueprint-to-another-and-now-unreal-crashes-everytime-i-press-play/477294 "2021-01-15T11:58:21Z")

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So, I had a camera blueprint that was being controlled by mobile controls. When i Updated to 4.26 unreal was constantly crashing, and some of the blueprints got corrupted. I noticed that the camera blueprint was giving m…

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## [Play PIE has full screen that cannot be moved](https://forums.unrealengine.com/t/play-pie-has-full-screen-that-cannot-be-moved/364170)

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**Author:** [@Pewbot](https://forums.unrealengine.com/u/Pewbot)\
**Replies:** 1\
**Last updated:** [December 22, 2020, 1:59pm UTC](https://forums.unrealengine.com/t/play-pie-has-full-screen-that-cannot-be-moved/364170 "2020-12-22T13:59:55Z")

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I noticed with 4.12.4 that when running in editor with PIE with 2 clients the first is maximized with the borders off the screen and the second is smaller. I can move the second window around but cannot Shift + F1 and mo…

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## [PIE window moves down and right each time I PIE](https://forums.unrealengine.com/t/pie-window-moves-down-and-right-each-time-i-pie/473728)

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**Author:** [@EclecticBoogaloo](https://forums.unrealengine.com/u/EclecticBoogaloo)\
**Replies:** 2\
**Last updated:** [November 12, 2020, 1:19pm UTC](https://forums.unrealengine.com/t/pie-window-moves-down-and-right-each-time-i-pie/473728 "2020-11-12T13:19:47Z")

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My Play in Editor window keeps drifting down and to the right of my screen each time I PIE. Keeping the editor preferences open, I can see the position updates every time I close the window. The ‘always center window t…

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## [Couldn't Launch PIE Client:](https://forums.unrealengine.com/t/couldnt-launch-pie-client/469216)

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**Author:** [@shnarv44](https://forums.unrealengine.com/u/shnarv44)\
**Replies:** 0\
**Last updated:** [August 5, 2020, 3:41am UTC](https://forums.unrealengine.com/t/couldnt-launch-pie-client/469216 "2020-08-05T03:41:02Z")

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Help me Please, if I can’t fix this I will have to start over. When I press play, to play in an editor window it dosent allow me to do this. I can play the game if I go into the finder and click on the project, it will…

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