Perspective matching

LluisMH
Thu, 09 Sep 2021 19:18:00 +0000
Cinematics & Media

Hello to all!! first time ever here, looking for an answer.

do someone know how to do something similar to 3ds Max perspective matching utiility inside Unreal with no need to export cameras or something from max? i mean, i want to break this dependencty from max in order to extract the camera perspective from static picture, the same way 3ds max does.

Any help on this will be truly appreciate. Thanks!!

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