Used persona to key new additive layer track and the newly keyed track does not show up in blendspace

hero86
Tue, 22 Sep 2015 01:33:03 +0000
Community & Industry Discussion

I created a duplicate animation and I am trying to move the upperarm_l bone forward. I keyed and applied the new track. When I use the new animation in a blendspace the animation appears without the track. Is this by design? Or am I missing a step?

docs.unrealengine.com

Editing Animation Layers

An idle animation is edited to create a new reload animation through Animation Layer Editing.

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