skeletal mesh: importing without a skinned mesh doesn't work, possible to get it to work?

ue4-archive
Tue, 11 Mar 2014 04:33:43 +0000
Community & Industry Discussion

I spent around 20 minutes trying to import a skeletal mesh to find out what the bones would do since im using brekel software for some animations, but unless i skinned it it wouldn’t import, since the skeletal mesh browser offers bone view this should work, is there any chance a future beta could get updated with this feature?

6 posts - 2 participants